OpenLayers 3 Beginner’s Guide
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- Create and display maps online with the latest HTML5 features available, using the OpenLayers 3 library
- Learn how to interact with the map and learn best practices to improve the loading time for a map
- Make a mobile and desktop-friendly map
- A practical beginner's guide, which also serves as a quick reference with useful screenshots and detailed code explanations
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What you will learn from this book
- Create a map with OpenLayers 3 and learn mapping principles
- Debug your map and learn how to use the OpenLayers core library to see where your map breaks
- Understand Closure Library and how to use its tools to optimize the OpenLayers 3 library for shipping only required library parts to improve performances
- Display map images and their types, mainly for background of your map
- Use interactions between OpenLayers 3 and HTML with the controls
- Overlay your own vector source and understand them
- Customize your vector layer styles
- Manage interactions from layers and maps like click and touch
Over the past few years, the popularity of interactive web maps has exploded. In the past, creating interactive maps was reserved for large companies or experts with lots of money. Today, with the right tools, anyone can easily create a web map with little or even no knowledge of geography, cartography, or programming. OpenLayers 3 is one such free, open source, and powerful tool. Providing a robust library, OpenLayers 3 makes it easy to create modern, fast, and interactive web-mapping applications. OpenLayers 3 Beginner’s Guide will help you leverage the OpenLayers 3 library to make dynamic maps for the Web.
"OpenLayers 3 Beginner’s Guide" is a practical, hands-on guide that provides you with all the information you need to get started with mapping using the OpenLayers 3 library. With this book, you will be able to make your own map and customize its appearance and behavior. You will also see how to integrate your map in other web pages.
You will learn some context to help you understand the key role of each OpenLayers 3 component in making a map. You will also learn important mapping principles like projections and layers. Maps require sources of data as well. so you will see how to make your own data with files and point some back-end servers for mapping. A key part of this book will also be dedicated to building a mapping application for mobile devices and its specific components.
With the "OpenLayers 3 Beginner’s Guide" you will learn how to create your own map applications independently, without being stuck at the first stage of learning. You will acquire the information you need to develop your skills and knowledge of the OpenLayers 3 library.
A beginner's guide with all the essential screenshots and clearly explained code.
Who this book is for