Master the creation and deployment of 2D games to the web and mobile platforms using Packt's new book and eBook

May 2013 | Open Source

Packt is pleased to announce the release of HTML5 Game Development with ImpactJS, a practical, hands-on guide that will teach readers how to build their very own 2D game from scratch. This book is available now in print, eBook, Kindle and select library formats. The print book comes in at over 304 pages and is competitively priced at $44.99, whilst the eBook and Kindle versions are available for $22.94.

About the authors:
Davy Cielen is the co-owner of An Ostrich On Mars, a graphic design and marketing agency with a special branch for game design, graphics, and game development. He has a background in analytics, marketing, and mathematics, and is passionate about game design and web technologies.

Arno Meysman is also a co-owner of An Ostrich On Mars. Arno is a specialist in customer and web analytics using statistics and has always been very interested in game development, including graphical design. He started using the ImpactJS engine for hobby projects when it was first released in 2010.

Impact is a JavaScript Game Engine that allows users to develop stunning HTML5 games for desktop and mobile browsers. Impact is intuitive and versatile and allows game developers to get results in no time while having an easy overview when games grow more complex.

HTML5 Game Development with ImpactJS allows a single person to build a full game. It will teach readers to set up a working environment and gather all the necessary tools and resources their game needs. It will also help readers develop both a top-down and a side scroller game, integrate physics such as gravity, and deploy their games as an app or to various websites.

Packed with informative yet simple instructions, HTML5 Game Development with ImpactJS is an insightful, friendly guide that will amaze users with its ease of use in game development.

Some of the chapters emphasized in this book are:

Chapter 1: Firing Up Your First Impact Game
Chapter 2: Introducing ImpactJS
Chapter 3: Let's Build a Role Playing Game
Chapter 4: Let's Build a Side Scroller Game
Chapter 5: Adding Some Advanced Features to Your Game
Chapter 6: Music and Sound Effects
Chapter 7: Graphics
Chapter 8: Adapting Your HTML5 Game to the Distribution Channels
Chapter 9: Making Money with Your Game

Packt Publishing has also released these other related books:

  • HTML5 Game Development with GameMaker (Published)
  • HTML5 Games Development by Example: Beginner’s Guide (Published)
  • HTML5 Multimedia Development Cookbook (Published)

About Packt:
Packt is one of the most prolific and fast-growing tech book publishers in the world. Originally focused on open source software, Packt books focuses on practicality, recognising that readers are ultimately concerned with getting the job done. Packt’s digitally-focused business model allows to publish up-to-date books in very specific areas.

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A step-by-step guide to developing your own 2D games

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