Master Blender's powerful cycles engine with Packt's new Book and eBook

July 2013 | Cookbooks, Open Source

Packt is pleased to announce the launch of its new Blender book, Blender 2.6 Cycles, Materials, and Textures Cookbook. Blender 2.6 Cycles, Materials, and Textures Cookbook, a guide to making the most of Blender's powerful cycles engine. Filled with practical examples, readers will learn how to create a vast array of realistic and stunning materials.

About the Author:

Enrico Valenza is a Blender Certified Trainer and uses Blender almost on a daily basis for his illustration jobs. He was an Art Director at CINECA (Bologna, Italy) for the Museo della Città di Bologna project, that is, the production of a stereoscopic CG-animated documentary made in Blender and explaining Bologna's history.

Users who want to take their animation and modeling to the next level by using a vast array of realistic and stunning materials and texture effects will find all they need in this eBook. They will learn how to use the cycles rendering engine to achieve astonishing and realistic effects, and the node-based system will enable them to set up 3D scenes for rendering.

Blender 2.6 Cycles, Materials, and Textures Cookbook covers a wide array of techniques to create man-made materials as well as the correct organization and re-use of Cycles materials to save time and effort. Users will discover the Parent and see how to rename nodes to better organize the “Node Editor” window, switch shader components, set up light-sources and the “World” Global Illumination, and much more.

The book covers the following essential topics:

Chapter 1: Overview of Materials in Cycles

Chapter 2: Managing Cycles Materials

Chapter 3: Creating Natural Materials in Cycles

Chapter 4: Creating Man-made Materials in Cycles

Chapter 5: Creating Complex Natural Materials in Cycles

Chapter 6: Creating More Complex Man-made Materials

Chapter 7: Creating Organic Materials

Beginners and advanced users alike will find this book useful. Written in a friendly, practical style, this cookbook will teach users how to create realistic materials and textures. For more information, please visit http://www.packtpub.com/blender-2-6-cycles-materials-and-textures-cookbook/book



Instant R Starter
Get to grips with the powerful Cycles rendering engine

For more information, please visit: http://www.packtpub.com/blender-2-6-cycles-materials-and-textures-cookbook/book

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