Master Blender’s Lightening and rendering techniques’ with over 50 recipes with Packt’s new book and ebook
Packt is pleased to announce the release of its new book on Blender: Blender Cycles: Lighting and Rendering Cookbook. Users will get acquainted with the new Blender Cycles engine and the concepts behind the nodes shader system. This book is filled with lots of tips and tricks and illustrations that will help users create their first materials in cycles and much more.
About the Author: Bernardo Iraci always had a great passion for computers, especially gaming. During the later part of his studies he also developed a passion for 3D graphics. He mainly taught himself graphics, but later on he took part in some online courses on the subject of computer graphics. In 2010 he moved to Warsaw, Poland, where he was finally able to start working full time in the computer graphics field as a 3D generalist for movies, VFX, and advertisements. He then started to also work as a freelancer. Bernardo constantly works to improve his skills and knowledge about computer graphics.
Blender Cycles: Lighting and Rendering Cookbook will teach users how to create complex shaders and lighting setups. Users will learn how to add lights, materials and textures to scenes. The cookbook presents recipes in a practical and step-by-step manner. The easy-to-understand nature of the book will help the readers undertake and deal complex tasks with ease.
An in-depth guide, it explores the concepts behind Cycles. The book has ample of illustrations which will teach users to know about animation and still shots, and learn how to create advanced materials for realistic rendering.
The book covers important topics such as:
Chapter 1: Key Holder and Wallet Studio Shot
Chapter 2: Creating Different Glass Materials in Cycles
Chapter 3: Creating an Interior Scene
Chapter 4: Creating an Exterior Scene
Chapter 5: Creating a Cartoonish Scene
Chapter 6: Creating a Toy Movie Scene
Chapter 7: Car Rendering in Cycles
Chapter 8: Creating a Car Animation
Chapter 9: Creating an Iceberg Scene
Chapter 10: Creating Food Materials in Cycles
Beginners will find this book an excellent guide towards learning lightening and rendering in Blender. Advanced users familiar with Blender will get to learn more about the new Cycles rendering engine. For more information please visit: http://www.packtpub.com/blender-cycles-lighting-and-rendering-cookbook/book
|Blender Cycles: Lighting and Rendering Cookbook|
| Get acquainted with the lighting and rendering concepts of the Blender Cycles engine
For more information, please visit: http://www.packtpub.com/blender-cycles-lighting-and-rendering-cookbook/book