Make 2D games with Unity using Packt’s new book and eBook

May 2014 | Open Source

Packt is pleased to announce the publication of its new book, Unity 2D Game Development by Dave Calabrese, an easy guide to help readers build 2D games in Unity using the engine's 2D technologies added in Version 4.3. The print book is 126 pages long and is competitively priced at $24.99, while the eBook and Kindle versions are available for $9.99.

About the author:
Dave Calabrese is an independent professional video game developer who has worked in the industry since 2002. Starting as an intern and working his way up to running his own small studio, Cerulean Games, Dave has had the opportunity to work on branded projects, producing titles for multiple platforms including Xbox 360, iOS, PC, and Mac. 

Unity is a game development ecosystem: a powerful rendering engine fully integrated with a complete set of intuitive tools and rapid workflows to create interactive 3D and 2D content. Unity 4.3 has introduced a variety of exciting new features, and it is about time to use these features to build an amazing 2D game. 

Unity 2D Game Development helps the readers build 2D games in Unity using the engine's 2D technologies. The reader will learn the basics of importing assets and building foundations.The book's practical approach is an easy-to-follow guide that will take the reader from an empty project in Unity 4.3+ all the way to a finished, functional 2D platformer. This book is ideal for anyone who wants to learn how to build 2D video games, or who wants to expand their knowledge of the Unity game engine.

Unity 2D Game Development covers the following essential topics:
Chapter 1: Introduction to the 2D World of Unity
Chapter 2: It Lives!
Chapter 3: No Longer Alone
Chapter 4: Give It Some Sugar
Chapter 5: The Ultimate Battle of Ultimate Destiny
Chapter 6: The Finishing Touches

About Packt:
Packt is one of the most prolific and fast-growing tech book publishers in the world. Originally focused on open source software, Packt books focus on practicality, recognizing that readers are ultimately concerned with getting the job done. Packt's digitally-focused business model allows them to publish up-to-date books in very specific areas.


Unity 2D Game Development
Build a 2D game using the native 2D development support in Unity 4.3

For more information, please visit: http://www.packtpub.com/unity-2d-game-development/book

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