Packt is pleased to announce the release of its new ebook: LÖVE for Lua Game Programming. The ebook has a tutorial style approach which explains the concepts in a step-by-step manner. Users will be able to develop games easily and efficiently providing everything they would need to know about LOVE framework.
About the Author:
Darmie Akinlaja- Darmie Akinlaja is a physicist and software developer who actively develops and contributes to the architecture of RubiQube. He serves as the Head of Mobile at MobiQube Ltd., a software company located in the city of Lagos, Nigeria, where he's dedicated to developing rich mobile applications for clients. In 2011, his interest in video games and animations deepened, so he founded a video game production start-up, Gigaware Enterprise, with the goal of creating the best quality and fun games with local African contexts.
LÖVE is a game development framework for making 2D games using the Lua programming language. It is also the quickest and the easiest way to build fully-functional 2D video games. Users will be introduced to the LOVE framework and learn to utilize its tools to create 2D game worlds.
Users will also be able to create game physics and add maps, learn how to draw 2D objects, animate characters, add sounds and music to their games, etc. Besides this, they’ll also learn how to deploy their games on various platforms like Windows, Linux, and Mac OS X. Filled with examples, the tutorial style approach will help understand key concepts about LOVE framework.
Users interested in learning about desktop game development will find t his book highly beneficial . Developers new to programming will find this book useful and help them create their games with ease. For more information, please visit:http://www.packtpub.com/love-for-lua-game-programming/book
|LÖVE for Lua Game Programming|
|Discover the LÖVE framework and build games easily and efficiently
For more information, please visit: http://www.packtpub.com/love-for-lua-game-programming/book