Learn game development with Leap Motion technology using Packt’s new book and eBook

February 2014 | Open Source

Packt is pleased to announce the release of Leap Motion Development Essentials, a quick guide containing practical examples. The book aims to help the reader understand and master the Leap Motion SDK. The book is aimed at developers who are either? involved in game development and is available in print and all popular eBook formats priced at $20.99 for the print version and $34.99 for the eBook.

About the author:

Mischa Spiegelmock is an accomplished software engineer from the San Francisco Bay Area. He is now a respectable CTO at a healthcare software startup. His passions are architecting elegant and useful programs and sharing his insights into software design with others in a straightforward and entertaining fashion.

Mischa works in particular in information security, database-driven web applications, and systems programming. His specialties include: computer security, reverse engineering, software architecture, networking, systems administration, systems programming and automation, web applications, and computer forensics.

Leap Motion is a company developing advanced motion sensing technology for human–computer interaction. It was originally inspired by the level of difficulty of using a mouse and keyboard for 3D modeling. Leap Motion believe that moulding virtual clay should be as easy as moulding clay in your hands. The company have focused on bringing this motion sensing technology closer to the real world.

Leap Motion Development Essentials covers the concepts and practical applications of gesture input for developers who want to take full advantage of Leap Motion technology. It’s a guide to explore the capabilities available to developers and gives readers a clear overview of the topics related to gesture input along with usable code samples.

This book gives readers the essential information needed to design a gesture-enabled interface for their application, from specific gesture detection to best practices for this new input. It guides the reader in everything they need to know about the Leap Motion SDK, from creating a working program with gesture input to more sophisticated applications covering a range of relevant topics.

Packt Publishing has also released and is going to release the following books:

iPhone Game Blueprints (to be published – January 2014)

Unity 4 Character Animation with Mecanim (published – December 2013)

Starling Game Development Essentials (published – December 2013)

About Packt: Packt is one of the most prolific and fastest-growing tech book publishers in the world. Originally focused on open source software, Packt books now focus on practicality. Packt’s digitally-focused business model allows them to publish up-to-date books in very specific areas.

Leap Motion Development Essentials
This book is the most up-to-date title in the market which shows the readers how to develop their own application that utilizes real-time user input to drive an interactive application.

For more information, please visit: http://www.packtpub.com/leap-motion-development-essentials/book

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