Explore and apply the power of Intents in Android application development using Packt's new Book and eBook

February 2014 | Open Source

Packt is pleased to announce the release of its new book Learning Android Intents, an easy-to-follow tutorial providing readers with a practical and comprehensive way to learn about Android intents. This book will show readers how to implement the different types of Intents while developing Android applications. The book has 318 pages and costs $44.99, and is now available in all the popular formats including eBook, Kindle, and select library formats for $22.94.

About the Authors: 

Muhammad Usama bin Aftab is a Telecommunications Engineer with a flair for programming. He has been working in the IT industry for the last two years, focusing on Android Development, AndEngine GLES 1 and 2, Starling, Adobe Air, and Unity 3D. He also has a total of two years of Android experience consisting of professional and freelance work that he has done.

Wajahat Karim is a Software Engineer and is interested in game development for mobile and Facebook platforms. He is skilled in many platforms including Android SDK, AndEngine GLES 1 and 2, Adobe Flash, Adobe Flex, Adobe AIR, Unity3D, and Game Maker. He also has experience with computer graphics tools, such as Adobe Photoshop CS5, Adobe Illustrator, Adobe Flash, 3D Studio Max, and Autodesk Maya 2012. He runs his own mobile app/game startup called AppSoul Studio (Pvt.) Ltd. 

An Intent in the Android operating system is a software mechanism that allows users to coordinate the functions of different applications to achieve a task. An Intent is a messaging object which provides a facility that allows users to perform late runtime binding between the code in different applications in the Android development environment. 

Learning Android Intents focuses on using Intents to make the best use of the various features in the Android platform. The book starts with introducing the very basic concepts of Android, and its various facts and figures such as different Android versions, their release dates, the evolution of Android phones, and so on. While covering the basic technical concepts, it proceeds from the easiest route of introducing Android Intents towards the more practical view of Android Intents in terms of components and features. Readers will learn how to use different components and features such as transfer data between activities, invoke various features and components of Android, execute different in-built and custom-made services, use hardware and software components of an Android device, and start Pending Intents and notifications. 

Learning Android Intents covers the following topics:

Chapter 1: Understanding Android
Chapter 2: Introduction to Android Intents
Chapter 3: Intents and their Categorization
Chapter 4: Intents for Mobile Components
Chapter 5: Data Transfer Using Intents
Chapter 6: Accessing Android Features Using Intents
Chapter 7: Intent Filters
Chapter 8: Broadcasting Intents
Chapter 9: Intent Service and Pending Intents 

This book is ideal for novices or intermediate Android Developers who want to expand their knowledge of Android Intents. It is ideal for developers who want to understand the backbone and the domain of Android Intents, its power, and the need for it inside an Android application.


Learning Android Intents
Explore and apply the power of Intents in Android application development

For more information, please visit book page

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