Packt is pleased to announce Panda3D 1.6 Game Engine Beginner's Guide, a new book that will help readers to create their own computer game using the Panda3D framework. Written by Dave Mathews, this book will enable readers to respond to events like keyboard key presses and mouse clicks, and take advantage of Panda3D's built-in shaders and filters to decorate objects with gloss, glow and bump effects.
Panda3D is a game engine, which includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. Its intended game-development language is Python and the engine itself is written in C++. Furthermore, the engine utilizes an automatic wrapper-generator to expose its complete functionality in a Python interface.
Panda3D 1.6 Game Engine Beginner's Guide begins with the basics of starting up Panda3D and then goes on to explain how to add objects like a level and a character to the world inside Panda3D. Additionally, this book will allow users to put the game's player in control by adding change over time and response to user input. This book will also enable users to add an interface, audio, and package it all up for the customer.
Using this book, developers will be able to create and use tasks, respond to and handle events, implement texturing with built-in shaders, execute a graphical user interface, exercise collision detection, utilize the Panda3D animation system, master the power and purpose of intervals, add audio and use the OpenAL library, understand garbage collection, and use Spacescape and explosion texture generator to create certain art assets.
A step-by-step tutorial guide filled with practical examples and multiple screenshots, this book is ideal for independent developers, who are interested in creating their own video games or other 3D applications using Panda3D for personal or commercial distribution. The book now out on Packt. For more information please visit: www.packtpub.com/panda3D-1-6-game-engine-beginners-guide/book.
|Panda3D 1.6 Game Engine Beginner's Guide
| Create your own computer game with this 3D rendering and game development framework
For more information, please visit: https://www.packtpub.com/panda3d-16-game-engine-beginners-guide/book