Create virtual tours of buildings and scenes with Packt’s new Blender book

November 2010 | Linux Servers, Open Source

Packt is pleased to announce Blender 3D 2.49 Architecture, Buildings, and Scenery, a new book that will help readers to create realistic models of building exteriors and interiors, the surrounding environment, and scenery. Written by Allan Brito, this book will allow readers to understand modeling, materials, textures, light basics in Blender, and special tricks and techniques to create walls, floors, roofs and other specific architectural elements.

Blender is a free 3D graphics application, which is available for a number of operating systems, including GNU/Linux, Mac OS X and Microsoft Windows. It can be used for UV unwrapping, texturing, rigging, skinning, animating, rendering, particle and other simulations. Its features include advanced tools such as rigid, realistic body, fluid, cloth and softbody dynamics, modifier-based modeling tools, powerful character animation tools, and Python for embedded scripting.

Blender 3D 2.49 Architecture, Buildings, and Scenery will teach artists to generate real-looking architectural models, natural landscapes, plants, various weather conditions, environmental factors, and building materials such as wood, metal and brick using Blender. Additionally, this book will facilitate artists to add people or other objects to different existing scenes, photographs, or videos in order to increase their realism.

Using this book, architects will learn to produce video tours of the buildings and environments that they create along with precision modeling. Furthermore, this book will enable architects to set up an interactive camera to walk into a virtual 3D representation of the project, export simple versions of their models for games, and apply textures to building surfaces by means of YafaRay raytracer to create astonishingly realistic, photo-quality images.

Packed with lots of exciting examples, step-by-step instructions and amazing screenshots, this book is ideal for architects, game designers, artists, or movie makers, who want to create realistic buildings, interiors, and scenery using Blender 3D. The book is out now and available from Packt. For more information, please visit: www.packtpub.com/blender-3d-2-49-architecture-buildings-and-scenery/book.




Blender 3D 2.49 Architecture, Buildings, and Scenery
  Create realistic models of building exteriors and interiors, the surrounding environment, and scenery

For more information, please visit: https://www.packtpub.com/blender-3d-2-49-architecture-buildings-and-scenery/book

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