Create real time 3D applications using Packt’s new OGRE 3D book

January 2011 | Beginner's Guides, Open Source

Packt is pleased to announce OGRE 3D 1.7 Beginner's Guide, a new book that will allow readers to create exciting 3D applications using OGRE 3D, form their own scenes and monsters, play with the lights and shadows, and learn to use plugins. Written by Felix Kerger, this book contains an easy-to-follow introduction to OGRE 3D, and challenges readers to be creative and to produce their own fun games.

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++, designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL, and provides an interface based on world objects and other intuitive classes.

OGRE 3D 1.7 Beginner's Guide will teach users to develop exciting and interesting 3D applications that can result in stunning games and simulations. The book starts off with the configuration of OGRE 3D and then goes on to explain the creation of example scenes to users. Furthermore, users will be introduced to several related topics through numerous examples and by do-it-yourself tasks.

Using this book, programmers will be able to learn the basics of OGRE 3D, understand the scene graph and develop 3D scenes with OGRE 3D, create complex scenes, write their own shaders and add lights and shadows to scenes, add compositors to 3D scene for post-processing effects, gain more knowledge about user control and animation, and extend OGRE 3D with plugins.

A step-by-step guide filled with multiple examples and simple exercises, this book is ideal for developers, who wish to develop 3D applications with OGRE 3D and have a good understanding of C++. The book is out now and available from Packt. For more information please visit: www.packtpub.com/ogre-3d-1-7-beginners-guide-for-real-time-3d-applications/book.

 

 

 

OGRE 3D 1.7 Beginner's Guide
  Create real time 3D applications using OGRE 3D from scratch

For more information, please visit: https://www.packtpub.com/ogre-3d-1-7-beginners-guide-for-real-time-3d-applications/book

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