Create amazing 3D projects using Cinema 4D with Packt’s New Book and eBook

September 2013 | Cookbooks, Open Source, Web Graphics & Video

Packt is pleased to announce the release of Cinema 4D R14 Cookbook - Second Edition, a comprehensive guide packed full of short recipes to give the reader all the skills they need to start designing great 3D projects using the Cinema 4D platform. The eBook, which is available in all the popular formats, is priced at $25.49, while the print book is competitively priced at $49.99.

About the authors:

Simon Russell is a freelance animation director based in London. He studied Moving Image Design at Ravensbourne College in London. He has worked with commercial clients such as Nike, Land Rover, and EA, as well as making his own shorts, plugins, and tutorials.

Michael Szabo is a freelance motion graphics artist in Miami. He has specialized in design applications such as Final Cut Pro, Motion, Photoshop, After Effects, and Cinema 4D on his own.

Cinema 4D R14 Cookbook, Second Edition will guide the reader through the basics of the program, giving them the building blocks to start creating their own 3D objects to use in their designs. Simple recipes will create a solid base of knowledge to help the reader understand the tools available to foster their own creativity. Readers will also learn how to set up lights, cameras, and materials to visually enhance these projects. By the end of the book, the reader will be an expert 3D designer, having learning advanced features such as Mograph, Xpresso, Dynamics, Sculpting, and Particles. This helpful guide will provide readers with all the information they need to master 3D graphics using Cinema 4D.

The book covers these essential topics:

Chapter 1: The Fundamentals

Chapter 2: Super Modeling

Chapter 3: The Deformers

Chapter 4: Cameras are Rolling

Chapter 5: Let there be Lights

Chapter 6: A Material World

Chapter 7: Rendering Strategy

Chapter 8: The Awesome Power of MoGraph

Chapter 9: XPresso Shots

Chapter 10: Configuring Dynamics

Chapter 11: Thinking about Particles

Cinema 4D R14 Cookbook, Second Edition is an excellent resource for amateur and professional artists working in architecture, design, production, or games, who want to quickly get up to speed with Cinema 4D to create 3D projects.


Cinema 4D R14 Cookbook, Second Edition
Become an advanced Cinema 4D user with concise and effective recipes

For more information, please visit: http://www.packtpub.com/cinema-4d-r14-cookbook-2e/book

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