Build Interactive Online 3D Games using Packt’s new Microsoft Silverlight 3 book

March 2010 | Microsoft

Packt is pleased to announce 3D Game Development with Microsoft Silverlight 3: Beginner's Guide a new book that acts as a guide to creating real-time online 3D games in Silverlight 3. Written by Gaston C. Hillar, this book will help developers employ amazing graphics and features in 3D games using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine.

Microsoft Silverlight is a programmable web browser plug-in that enables animation, vector graphics, and audio-video playback features that characterize Rich Internet Applications. Silverlight 3, the recent version of Silverlight, supports perspective 3D and, Out of Browser experiences. It also includes a navigation framework that lets Silverlight applications utilise the hyperlinked navigation mode.

This book helps readers integrate the Balder 3D engine 1.0 with Farseer Physics Engine 2.1 as well as advanced object-oriented techniques in order to simplify the game development process.  Developers will learn to display, move, rotate 3D models and provide them with realistic behaviours by enveloping them with different textures.

Developers will be able to add environments, backgrounds, scenarios, stages, skill levels as well as reproduce sounds and background music, which would help them program their 3D games with absolute ease. They will get a thorough idea of loading and controlling 3D models developed in 3D Studio Max, Blender, Google Sketch and AutoCAD

C# developers with basic knowledge of the Visual Studio IDE who want to develop online 3D games using Silverlight will find this book beneficial and an enjoyable read. This book is out now and available from Packt. For more information, please visit: www.PacktPub.com/3d-game-development-with-microsoft-silverlight-3-beginners-guide/book

3D Game Development with Microsoft Silverlight 3: Beginner's Guide
A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine

For more information, please visit: www.PacktPub.com/3d-game-development-with-microsoft-silverlight-3-beginners-guide/book

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