Animate stories and create fun and engaging games in Scratch using Packt’s New Book and eBook

January 2014 | Cookbooks, Open Source

Packt is pleased to announce the release of Scratch Cookbook, a practical guide packed with hands-on recipes to help you learn about Scratch and its features. This book will teach users new techniques to animate stories and create fun and engaging games. The print book comes in at 262 pages and is competitively priced at $49.99, whilst the eBook and Kindle versions are available for $25.49.

About the author:

Brandon Milonovich completed his Master's degree in Teaching and Curriculum with emphasis in Mathematics Education back in December 2012 at Syracuse University in central New York. Brandon has experience of teaching mathematical concepts to students using Scratch from third through fifth grade, as well as experience of teaching mathematics at the middle school, high school, and university level. It was during Brandon's time at Saint Rose that he began his work with Scratch through an internship program with Computer Science professor Helen Albanese.

Scratch 2.0 is an easy to use programming language that allows you to animate stories and create interactive games. Scratch also gives you the capability to use programming to perform complicated calculations for you.

Scratch Cookbook will lead developers through easy-to-follow recipes to become a more advanced programmer. This book introduces readers to the Scratch 2.0 interface and moves on to emphasise on how to animate a story or visual, build a basic one player game, and add graphic effects. It also teaches programmers how to work with variables, develop multi-level games, perform advanced calculations, and integrate sensor (Pico) boards. Scratch Cookbook will give you everything you need to start building your own programs in Scratch involving sounds, animations, and user interaction.

The book covers the following essential topics:

Chapter 1: Getting Started with Scratch

Chapter 2: Storytelling

Chapter 3: Adding Animation

Chapter 4: Basic Gaming

Chapter 5: Spicing up Games

Chapter 6: Bringing in Sound

Chapter 7: Integrating PicoBoards

Chapter 8: Programming to Calculate

Chapter 9: Project Remixing

Scratch Cookbook is great for people who are relatively new to programming but wish to learn more. All you need to know is the basics of computer operation. For more information, please visit the book's page at: http://www.packtpub.com/scratch-programs-cookbook/book.


Scratch Cookbook
A quick and easy guide for building Scratch programs for further learning through projects, such as interactive animations and games

For more information, please visit: http://www.packtpub.com/scratch-programs-cookbook/book

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