Packt is pleased to announce 3D Graphics with XNA Game Studio 4.0, a new book that will allow readers to add 3D graphics effects used by professionals to their XNA games. Written by Sean James, this book will help readers to learn the fundamentals of 3D graphics, create an extensible system to draw 3D models, and improve the appearance of their games.
Microsoft XNA is a set of tools with a managed runtime environment, which currently encompass Microsoft's entire Game Development Section, including the standard Xbox Development Kit and XNA Game Studio. XNA attempts to free game developers from writing repetitive boilerplate code and brings different aspects of the game production into a single system.
3D Graphics with XNA Game Studio 4.0 will enable users to create interesting 3D objects by using various shadowing and lighting techniques, and animation. Furthermore, this book will walk readers through the implementation of numerous effects and graphics techniques used in professional games, in order to make their own games look great.
Using this book, developers will be able to understand the fundamentals of 3D graphics and math, create a flexible framework for building games, learn the implementation of the most common and uncommon graphics techniques such as lighting and animation, work with HLSL and shaders, build an architecture rendering and creating special effects, and improve their games with optimization techniques.
A step-by-step tutorial filled with illustrations, screenshots and example code, this book is ideal for developers, who are interested in taking 3D graphics of their XNA games to the next level and are familiar with object oriented programming and C#. The book is out now and available from Packt. To read more about it, please visit: www.packtpub.com/3d-graphics-with-xna-game-studio-4-0/book
|3D Graphics with XNA Game Studio 4.0|
|A step-by-step guide to adding the 3D graphics effects used by professionals to your XNA games
For more information, please visit: www.packtpub.com/3d-graphics-with-xna-game-studio-4-0/book