Web Graphics & Video

Dive into the exciting features of Final Cut Pro X with Packt's latest book and eBook

December 2012 | Cookbooks, Web Graphics & Video

Packt is pleased to announce the release of Final Cut Pro X Cookbook, a new book that will guide users to edit music videos, promos, documentaries, feature films and various other professional videos. Written in a Cookbook style, the book contains recipes with a range of tools to add built-in animated titles, transitions, and effects without complicated keyframing, and fix common sound and image issues.

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Master the essential skills for Flash game development

June 2011 | Web Graphics & Video

Flash Game Development by Example, is a book that will help readers build 10 classic games in Flash and learn game development along the way. Written by Emanuele Feronato, this book will help readers build the classic and modern games that will turn them into capable Flash games developers. It is a fun and fast paced guide to making Flash games.

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Create impressive 3D sculptures in ZBrush using Packt's new book

April 2011 | Beginner's Guides, Web Graphics & Video

ZBrush 4 Sculpting for Games: Beginner's Guide is a new book from Packt that will help readers to sculpt machines, environments and creatures for their game development projects. Written by Manuel Scherer, this book covers all aspects of sculpting for games, right from developing concept art to integrating the available models with the game environment.

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Create virtual reality applications using Packt’s new OpenSceneGraph book

December 2010 | Beginner's Guides, Open Source, Web Graphics & Video

OpenSceneGraph 3.0: Beginner's Guide is a new book from Packt that will help users to gain a comprehensive view of the structure and main functionalities of OpenSceneGraph. Written by Rui Wang and Xuelei Qian, this book is an ideal introduction for developing applications using OpenSceneGraph and to extend users’ own scene elements from the base interfaces of OpenSceneGraph.

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Add 3D graphics effects and visuals to your XNA games using Packt's new book

December 2010 | Microsoft, Web Graphics & Video

Packt is pleased to announce 3D Graphics with XNA Game Studio 4.0, a new book that will allow readers to add 3D graphics effects used by professionals to their XNA games. Written by Sean James, this book will help readers to learn the fundamentals of 3D graphics, create an extensible system to draw 3D models, and improve the appearance of their games.

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Blender Wins the 2010 Open Source Graphics Software Award

November 2010 | Open Source, Web Graphics & Video

Packt Publishing is pleased to announce that Blender has won the inaugural Open Source Graphics Software Award category in the 2010 Open Source Awards. The Open Source Graphics Software Award is a new category introduced to the Award this year, featuring various different types of Graphic Application Software.

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Build fun games with Unity3D engine using Packt's new book

October 2010 | Beginner's Guides, Web Graphics & Video

Unity 3D Game Development by Example Beginner's Guide is a new book from Packt that will help users to build fun, groovy little games using the free Unity 3D game engine quickly. Written by Ryan Henson Creighton, this book is filled with ideas, inspiration, and lots of advice for game design and development, and will assist users to deploy their games to the Internet.

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Create your own exciting games using Packt’s new XNA 4.0 book

October 2010 | Beginner's Guides, Microsoft, Web Graphics & Video

XNA 4.0 Game Development by Example: Beginner's Guide is a new book from Packt that will help readers to create their own exciting games with Microsoft XNA 4.0. Written by Kurt Jaegers, this book will assist readers to expand their finished games, introduce them to many fun examples and programming concepts along with implementation of XNA 4, while maintaining its focus entirely on developing games with the free version of XNA.

 

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Create exciting, real-time multiplayer Flash games with Packt's new book

July 2010 | Open Source, Web Graphics & Video

Packt is pleased to announce Flash 10 Multiplayer Game Essentials, a complete end-to-end guide for creating fully featured multiplayer games. Written by Prashanth Hirematada, this book is a comprehensive guide packed with practical examples and insights into the fundamental knowledge for developing fully featured multiplayer games in Flash.

 

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Packt celebrates relaunch of website by offering free eBooks

March 2010 | Enterprise, Open Source, Web Development, Web Graphics & Video

Packt Publishing is giving away a free eBook to all of its account holders to celebrate the launch of its new revamped website. www.PacktPub.com, the company's online bookstore, relaunches on 26th March 2010 and offers a new, enhanced customer experience and other exciting new features.

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