OpenSceneGraph 3.0: Beginner's Guide is a new book from Packt that will help users to gain a comprehensive view of the structure and main functionalities of OpenSceneGraph. Written by Rui Wang and Xuelei Qian, this book is an ideal introduction for developing applications using OpenSceneGraph and to extend users’ own scene elements from the base interfaces of OpenSceneGraph.Read Create virtual reality applications using Packt’s new OpenSceneGraph book in full
Packt is pleased to announce 3D Graphics with XNA Game Studio 4.0, a new book that will allow readers to add 3D graphics effects used by professionals to their XNA games. Written by Sean James, this book will help readers to learn the fundamentals of 3D graphics, create an extensible system to draw 3D models, and improve the appearance of their games.Read Add 3D graphics effects and visuals to your XNA games using Packt's new book in full
Packt Publishing is pleased to announce that Blender has won the inaugural Open Source Graphics Software Award category in the 2010 Open Source Awards. The Open Source Graphics Software Award is a new category introduced to the Award this year, featuring various different types of Graphic Application Software.Read Blender Wins the 2010 Open Source Graphics Software Award in full
Unity 3D Game Development by Example Beginner's Guide is a new book from Packt that will help users to build fun, groovy little games using the free Unity 3D game engine quickly. Written by Ryan Henson Creighton, this book is filled with ideas, inspiration, and lots of advice for game design and development, and will assist users to deploy their games to the Internet.Read Build fun games with Unity3D engine using Packt's new book in full
XNA 4.0 Game Development by Example: Beginner's Guide is a new book from Packt that will help readers to create their own exciting games with Microsoft XNA 4.0. Written by Kurt Jaegers, this book will assist readers to expand their finished games, introduce them to many fun examples and programming concepts along with implementation of XNA 4, while maintaining its focus entirely on developing games with the free version of XNA.
Read Create your own exciting games using Packt’s new XNA 4.0 book in full
Packt is pleased to announce Flash 10 Multiplayer Game Essentials, a complete end-to-end guide for creating fully featured multiplayer games. Written by Prashanth Hirematada, this book is a comprehensive guide packed with practical examples and insights into the fundamental knowledge for developing fully featured multiplayer games in Flash.
Read Create exciting, real-time multiplayer Flash games with Packt's new book in full
Packt Publishing is giving away a free eBook to all of its account holders to celebrate the launch of its new revamped website. www.PacktPub.com, the company's online bookstore, relaunches on 26th March 2010 and offers a new, enhanced customer experience and other exciting new features.Read Packt celebrates relaunch of website by offering free eBooks in full
Unity Game Development Essentials is a new book from Packt, which will help users build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more. Written by Will Goldstone, this book follows an informal, demystifying approach to the world of game development with the Unity game engine. This hands-on, easy-to-follow guide will allow users to kick start game development, and build ready-to-play 3D games with ease.Read Build Fully Functional, Professional 3D Games with Packt's New Unity Book in full
Blender 3D 2.49 Incredible Machines, is a new book from Packt that helps game designers and developers create realistic images, 3D models, and videos of machines. Written by Allan Brito, the book presents the readers with all the features that are needed to create super-realistic 3D models of machines for use in artwork, movies, and computer games.Read Master Mechanical Modeling and Product Visualization with Packt’s new Blender 3D Book in full
Packt is pleased to announce Papervision3D Essentials, a new book that helps developers build stunning, interactive Papervision3D applications and make it work in Flash and Flex Builder. Written by Flash developers Paul Tondeur and Jeff Winder, this book will provide readers in-depth knowledge of 3D concepts with demo applications, screenshots and example codes.Read Create Powerful Animations and Interactive applications in Papervision 3D using Packt’s New Book in full