Web Graphics & Video

Get creative video editing skills with Adobe Premiere Pro using Packt's new book and ebook.

March 2013 | Open Source, Web Graphics & Video

Packt is pleased to bring to you Mastering Adobe Premiere Pro CS6 [Hotshot], a practical and engaging book that will help readers learn and understand various skills required to become a hotshot video editor using Adobe Premiere Pro. A series of engaging real-world projects clubbed with step-by-step instructions will enable readers to harness Premiere Pro’s full potential to develop creative video editing skills.

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Optimize graphics and stunning visuals for Retina Displays using Packt’s New Book and eBook

February 2013 | Web Development, Web Graphics & Video, Web Services

Packt is pleased to announce the release of its new book titled Instant Website Optimization for Retina Displays How-to, a small yet powerful book aimed at helping developers to optimize websites and web apps for devices with Retina Displays. The book features all information and techniques required to develop new projects or update current projects for visually appealing results in high-resolution devices.

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Experience amazing GIMP photo editing tools with Packt’s new e-book.

February 2013 | Open Source, Web Graphics & Video

Packt is pleased to announce a new book titled GIMP Starter Guide that helps the readers to create and edit images, and apply special effects to their photos using exciting photo editing features. It provides new techniques and tools in a comprehensive format to draw simple images and compose multiple pictures.

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Showcase and create realistic 3D images with Packt’s new KeyShot book and eBook

December 2012 | Open Source, Web Graphics & Video

Packt is pleased to announce the release of KeyShot 3D Rendering; the book that will show readers how to create professional quality images from 3D models in just few steps. Written by Jei Lee Jo, the book is a series of step-by-step illustrated tutorials supported by a detailed explanation for each aspect of the 3D rendering procedure.

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Learn modern and non-destructive photo editing using Packt's new Aftershot Pro book and eBook

December 2012 | Open Source, Web Graphics & Video

Packt is pleased to announce the release of its new book Aftershot Pro: Non-destructive photo editing and management; the book that will show readers how to edit, develop and manage photos with AfterShot Pro. Written by Joachim Ziebs, this book is a practical hands-on guide that will show readers how to develop the RAW sensor data of their camera into images.

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Create Flash physics games using Box2D with Packt’s New Book and eBook

December 2012 | Open Source, Web Graphics & Video

Packt is pleased to announce the release of its new book, titled Box2D for Flash Games that will help readers design simple yet addictive flash based games. With step by step instructions and guideline to create games with Box2D, this book analyses two of the most played physics games allowing readers to build them from scratch.

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Create stunning 3D animations with Packt’s new inventory Cinema 4D Beginner's Guide

November 2012 | Beginner's Guides, Web Graphics & Video

Packt published its introductory title on Cinema 4D this month, Cinema 4D Beginner's Guide. Written by Jen Rizzo, create a photorealistic interior scene with an animated camera.

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Dive into the exciting features of Final Cut Pro X with Packt's latest book and eBook

December 2012 | Cookbooks, Web Graphics & Video

Packt is pleased to announce the release of Final Cut Pro X Cookbook, a new book that will guide users to edit music videos, promos, documentaries, feature films and various other professional videos. Written in a Cookbook style, the book contains recipes with a range of tools to add built-in animated titles, transitions, and effects without complicated keyframing, and fix common sound and image issues.

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Master the essential skills for Flash game development

June 2011 | Web Graphics & Video

Flash Game Development by Example, is a book that will help readers build 10 classic games in Flash and learn game development along the way. Written by Emanuele Feronato, this book will help readers build the classic and modern games that will turn them into capable Flash games developers. It is a fun and fast paced guide to making Flash games.

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Create impressive 3D sculptures in ZBrush using Packt's new book

April 2011 | Beginner's Guides, Web Graphics & Video

ZBrush 4 Sculpting for Games: Beginner's Guide is a new book from Packt that will help readers to sculpt machines, environments and creatures for their game development projects. Written by Manuel Scherer, this book covers all aspects of sculpting for games, right from developing concept art to integrating the available models with the game environment.

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