Create exciting, real-time multiplayer Flash games with Packt's new book
Packt is pleased to announce Flash 10 Multiplayer Game Essentials, a complete end-to-end guide for creating fully featured multiplayer games. Written by Prashanth Hirematada, this book is a comprehensive guide packed with practical examples and insights into the fundamental knowledge for developing fully featured multiplayer games in Flash.
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Packt celebrates relaunch of website by offering free eBooks
Packt Publishing is giving away a free eBook to all of its account holders to celebrate the launch of its new revamped website. www.PacktPub.com, the company's online bookstore, relaunches on 26th March 2010 and offers a new, enhanced customer experience and other exciting new features.
Read Packt celebrates relaunch of website by offering free eBooks in fullBuild Fully Functional, Professional 3D Games with Packt's New Unity Book
Unity Game Development Essentials is a new book from Packt, which will help users build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more. Written by Will Goldstone, this book follows an informal, demystifying approach to the world of game development with the Unity game engine. This hands-on, easy-to-follow guide will allow users to kick start game development, and build ready-to-play 3D games with ease.
Read Build Fully Functional, Professional 3D Games with Packt's New Unity Book in fullMaster Mechanical Modeling and Product Visualization with Packt’s new Blender 3D Book
Blender 3D 2.49 Incredible Machines, is a new book from Packt that helps game designers and developers create realistic images, 3D models, and videos of machines. Written by Allan Brito, the book presents the readers with all the features that are needed to create super-realistic 3D models of machines for use in artwork, movies, and computer games.
Read Master Mechanical Modeling and Product Visualization with Packt’s new Blender 3D Book in fullCreate Powerful Animations and Interactive applications in Papervision 3D using Packt’s New Book
Packt is pleased to announce Papervision3D Essentials, a new book that helps developers build stunning, interactive Papervision3D applications and make it work in Flash and Flex Builder. Written by Flash developers Paul Tondeur and Jeff Winder, this book will provide readers in-depth knowledge of 3D concepts with demo applications, screenshots and example codes.
Read Create Powerful Animations and Interactive applications in Papervision 3D using Packt’s New Book in fullCreate Powerful Animations and Interactive applications in Papervision 3D using Packt’s New Book
Packt is pleased to announce Papervision3D Essentials, a new book which helps developers build stunning, interactive Papervision3D applications and make it work in Flash and Flex Builder. Written by Flash developers Paul Tondeur and Jeff Winder, this book will provide readers in-depth knowledge of 3D concepts with demo applications, screenshots and example codes.
Read Create Powerful Animations and Interactive applications in Papervision 3D using Packt’s New Book in fullBuild Interactive Online 3D Games using Packt’s new Microsoft Silverlight 3 book
Packt is pleased to announce 3D Game Development with Microsoft Silverlight 3: Beginner's Guide a new book that acts as a guide to creating real-time online 3D games in Silverlight 3. Written by Gaston C. Hillar, this book will help developers employ amazing graphics and features in 3D games using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine.
Read Build Interactive Online 3D Games using Packt’s new Microsoft Silverlight 3 book in fullBuild Fully Functional, Professional 3D Games with Packt's New Unity Book
Unity Game Development Essentials is a new book from Packt, which will help users build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more. Written by Will Goldstone , this book follows an informal, demystifying approach to the world of game development with the Unity game engine. This hands-on, easy-to-follow guide will allow users to kick start game development, and build ready-to-play 3D games with ease.
Read Build Fully Functional, Professional 3D Games with Packt's New Unity Book in fullJava's experts in one place!
The ServerSide Java Symposium gathers best-selling authors, go-to-bloggers, project and spec leads for 3 days of intensive information sharing, March 18-20 at Caesars Palace in Las Vegas. View the conference agenda at-a-glance and register now. PacktPub.com readers save an extra $100 with the code PACKT!
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