Web Graphics & Video

Add effects and create perfect photos with Apple Aperture using Packt's new book and eBook

October 2013 | Open Source, RAW, Web Graphics & Video

Packt is pleased to announce the release of Mastering Apple Aperture, an easy-to-follow guide for photographers familiar with digital photography who want to learn about the advanced features of Apple Aperture, such as curves and how raw conversions work. The print book is 144 pages long and is available now in eBook, Kindle, and other selected formats and is competitively priced at $11.89.

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Learn to use Unity by creating an “Outbreak” survival game using Packt's new Book and eBook

September 2013 | Beginner's Guides, Web Graphics & Video

Packt is pleased to announce the release of Getting Started with Unity, an easy-to-follow tutorial that shows readers how to create a survival game using Unity3D's built-in objects and components, JavaScript, animations with Mecanim, and some basic AI. The eBook, which is available in all the popular formats, is priced at $14.44, while the print book is priced at $34.99.

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Create amazing 3D projects using Cinema 4D with Packt’s New Book and eBook

September 2013 | Cookbooks, Open Source, Web Graphics & Video

Packt is pleased to announce the release of Cinema 4D R14 Cookbook - Second Edition, a comprehensive guide packed full of short recipes to give the reader all the skills they need to start designing great 3D projects using the Cinema 4D platform. The eBook, which is available in all the popular formats, is priced at $25.49, while the print book is competitively priced at $49.99.

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Learn how to deploy OpenGL extensions with GLEW in an Instant using Packt's new eBook

August 2013 | Open Source, Web Graphics & Video

Packt is pleased to announce the release of Instant GLEW, a quick guide to installing GLEW on Windows and using it in OpenGL programs. The book will show readers how to safely use any OpenGL Extension they want in their program in a portable manner.

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Learn to create a tower defense game from scratch using the Unreal Development Kit with Packt's new eBook

August 2013 | Web Graphics & Video

Packt is pleased to announce the release of Getting Started With UDK, a step-by-step guide that will show readers how to make their first game from scratch. Readers will learn how to build a complete project within the Unreal Development Kit with unique gameplay, custom menus, and a triple A rated finish.

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Build complex motion graphics with Motion 5 using Packt's new Book and eBook

June 2013 | Web Graphics & Video

Packt is pleased to announce the release of Apple Motion 5 Cookbook, an easy to follow, hands-on guide that will help FCPX to integrate more motion graphics into their projects. Written by Nick Harauz, the book contains step-by-step, practical recipes to build simple and complex motion graphics with Motion 5.

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Develop entertaining projects using Processing 2 with Packt’s New Book and eBook.

June 2013 | Open Source, Web Graphics & Video

Packt is pleased to announce the release of Processing 2: Creative Coding Hotshot, a comprehensive guide that will teach readers everything they need to know to explore new frontiers in animation and interactivity with the help of Processing. The book makes learning Processing easy, with step-by-step explanations, diagrams, screenshots, and downloadable material.

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Master Dreamweaver CS6 and Web Development with HTML5, CSS3, and jQuery Mobile using Packt’s new book and eBook

June 2013 | Open Source, Web Graphics & Video

Packt is pleased to announce the publication of Dreamweaver CS6 Mobile and Web Development with HTML5, CSS3, and jQuery Mobile, a practical guide to learning, work with, and implementing Dreamweaver CS6, HTML5, CSS3, and jQuery Mobile. This book is available in print and various electronic formats such as Amazon, Kindle, e-pub, and PDF.

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Create interactive data displays using Google Visualization API with Packt’s New Book and eBook.

May 2013 | Open Source, Web Graphics & Video

Packt is pleased to announce the release of its new book, Google Visualization API Essentials, which will help readers design and develop interactive data displays with very little code. This book effectively covers how data can be organised, refined, and presented in a visually appealing manner using all the features that Google Visualization API has to offer.

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Learn to create fun-filled, multi-platform games with jQuery using Packt's new Book and eBook

May 2013 | Web Graphics & Video

Packt is pleased to announce the release of jQuery Game Development Essentials, a concise yet practical guide to creating sprite-based, multi-platform games using the latest web standards and jQuery. The book provides concrete examples and detailed technical explanations about classic game development techniques such as sprite animations, tile-maps, collision detection, and parallax scrolling in a context specific to jQuery.

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