Packt is pleased to announce Android User Interface Development: Beginner's Guide, a new book which helps developers understand the principals of a good user-interface design, and implement the best user interfaces on an Android mobile device. Written by Jason Morris this book aims to equip its readers with the knowledge required to build killer Android applications.
Read Design and develop compelling user interfaces for your Android applications using Packt's new book in full
Python 2.6 Text Processing Beginner's Guide is a new book from Packt for Python programmers who want to learn text processing techniques to transform text from one form to another. Written by Jeff McNeil, this book is a practical guide on 'how-to-do' what one wants with textual data in Python.Read Extract, decrypt, parse, restructure text in Python using Packt's new book in full
Scribus 1.3.5 Beginner's Guide is a new book from Packt that will help readers to master desktop publishing and create optimum page layouts for their documents using Scribus. Written by Cedric Gémy, this book will enable readers to create professional-looking documents with ease and to enhance the readability of their documents by means of Scribus.Read Create optimum page layouts for documents using Packt's new Scribus book in full
OpenSceneGraph 3.0: Beginner's Guide is a new book from Packt that will help users to gain a comprehensive view of the structure and main functionalities of OpenSceneGraph. Written by Rui Wang and Xuelei Qian, this book is an ideal introduction for developing applications using OpenSceneGraph and to extend users’ own scene elements from the base interfaces of OpenSceneGraph.Read Create virtual reality applications using Packt’s new OpenSceneGraph book in full
Packt is pleased to announce Cocos2d for iPhone 0.99 Beginner's Guide, a new book which helps in building fun and exciting iPhone games using the cocos2d for iPhone framework. Written by Pablo Ruiz, this book will help programmers make their first iPhone game in no time.Read Make captivating games for the iPhone using Packt's new book on Cocos2d in full
Packt is pleased to announce Ext GWT 2.0: Beginner's Guide, a new book that will help readers to explore the full range of features of the Ext GWT library through practical, step-by-step examples. Written by Daniel Vaughan, this book will teach readers to create powerful Rich Internet Applications and also to structure them using MVC for maximum reliability and maintainability.Read Build powerful Rich Internet Applications using Packt's new book in full
Packt is pleased to announce Statistical Analysis with R, a new book that will help readers to understand R, its benefits, and to use it to maximize the impact of their data analysis. Written by John M. Quick, this book will guide readers to conduct and communicate their data analysis with R in the most effective manner.Read Produce superior statistical analysis with R using Packt's new book in full
Unity 3D Game Development by Example Beginner's Guide is a new book from Packt that will help users to build fun, groovy little games using the free Unity 3D game engine quickly. Written by Ryan Henson Creighton, this book is filled with ideas, inspiration, and lots of advice for game design and development, and will assist users to deploy their games to the Internet.Read Build fun games with Unity3D engine using Packt's new book in full
Kentico CMS 5 Website Development: Beginner's Guide is a new book from Packt that will help readers to build powerful and dynamic websites using Kentico CMS 5. Written by Kentico evangelist Thom Robbins, this book will teach readers to make their site more discoverable, to organize their content and change their site's look, and to create websites that would meet real-life requirements.
Read Build powerful and dynamic websites using Packt’s new Kentico book in full
XNA 4.0 Game Development by Example: Beginner's Guide is a new book from Packt that will help readers to create their own exciting games with Microsoft XNA 4.0. Written by Kurt Jaegers, this book will assist readers to expand their finished games, introduce them to many fun examples and programming concepts along with implementation of XNA 4, while maintaining its focus entirely on developing games with the free version of XNA.
Read Create your own exciting games using Packt’s new XNA 4.0 book in full