Manga Studio 5 Beginner's Guide


Manga Studio 5 Beginner's Guide
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Overview
Table of Contents
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Sample Chapters
  • Illustrated with real-world examples, we embark on a journey of a comic's creation from initial idea to finished page
  • Discover methods for emulating analog creation digitally and investigate ways of producing unique comics
  • Full of examples and illustrations to make comic creation fun and easy

Book Details

Language : English
Paperback : 400 pages [ 235mm x 191mm ]
Release Date : April 2014
ISBN : 1849697663
ISBN 13 : 9781849697668
Author(s) : Michael Rhodes
Topics and Technologies : All Books, Other, Beginner's Guides


Table of Contents

Preface
Chapter 1: Installing and Setting Up Manga Studio 5
Chapter 2: Messing Around with Manga Studio 5
Chapter 3: Formatting Your Stories
Chapter 4: Roughing It
Chapter 5: Putting Words in My Mouth
Chapter 6: Pencil Mechanics
Chapter 7: Ink Slingers
Chapter 8: Coloring the World
Chapter 9: Adding a Third "D"
Chapter 10: Caring about Sharing
Chapter 11: One More Thing
Pop Quiz Answers
Index
  • Chapter 1: Installing and Setting Up Manga Studio 5
    • Preparing for installation
      • Computer requirements
      • Monitor
      • Tablets or input devices
      • Workspace
    • Installation of Manga Studio 5
    • Where are those files?
    • Starting up Manga Studio for the first time
      • Not your morning cereal
      • Palettes, toolbars, and documents
      • The main Manga Studio 5 toolbar
        • Palettes
        • That new document template smell!
    • Time for action – creating a new document dialog box
      • From your hand into the computer
        • The Wacom tablet control panel
        • Manga Studio 5 Stylus settings
      • From a blank document to a finished page
    • Summary
  • Chapter 2: Messing Around with Manga Studio 5
    • The dreaded blank page
    • Time for action – making our comic book page preset
    • Making our marks
    • Time for action – sketching and the digital environment
    • The marking tools
      • Inside a marking tool
    • Creating our first custom pencil
      • Creating our custom marking tool
    • Time for action – duplicating an existing tool
    • Time for action – modifying the new Sketching Large pencil
      • Drawing with our new pencil tool
    • Duplicating subtools
      • Differences between Revert and Register
    • Time for action – duplicating a subtools for our second pencil
      • Creating a details pencil
    • Time for action – making a detail pencil, our third pencil
      • What about the brush category settings?
    • Making a custom sub group
      • Making folders and saving files
    • Testing out the pencils
    • Summary
  • Chapter 3: Formatting Your Stories
    • Story formats
      • Comic strip
      • Comic book
      • Graphic novels
      • Publishing
    • Making the page presets
      • The comic strip
      • The double-decker comic strip
      • The comic book and graphic novel
      • Settings for the new document dialog box
    • Tabs in the canvas area
    • Modifying older page presets or the character sheet revisited
    • Time for action – modifying an existing page preset
    • Using grids for display lettering
      • Using text for the first time in Manga Studio
    • Adding content to the material palette
    • Time for action – making new materials
    • Summary
  • Chapter 4: Roughing It
    • What are roughs?
    • From script to panels
    • Time for action – breaking down the page
      • Examining a page breakdown for the sample story
    • Zoom in and Zoom out
    • Making our page
      • Life with layers
      • Know your buttons
    • Time for action – using layers
      • Layer properties
    • Drawing our rough page
    • Time for action – making our mark on the page
      • Using the layer color effect
    • Time for making actions
    • Time for action – making actions
    • Time for action – adding existing actions
    • Filling in the panel contents
    • Refining the roughs
    • Time for action – refining the line
      • The process so far
    • Panels in Manga Studio
    • Time for action – creating and setting up a frame folder layer
      • Using the cut frame border tool to make panels
    • Time for action – cutting frames out of the frame folder layer
      • Setting up panels in separate folders
    • Time for action – creating an action to create a frame folder layer
    • Making panels separate frame folders
    • Time for action – making new frame folders using the cut frame border tool
    • Time for action – bleeding out to the ends of the page
    • Summary
  • Chapter 5: Putting Words in My Mouth
    • The soundtrack of comics
      • Got to get them all
      • Font formats
    • Comic lettering font conventions
      • Categories of comic fonts
    • Lettering in Manga Studio 5
      • Preparing our page for lettering
    • Time for action – writing the script
      • The text tool
    • Time for action – using the text tool
      • Text tool settings
        • Font category
        • Text category
        • Settings of editing category
    • Time for action – creating a text tool for dialogs and captions
      • Putting down text on the page
    • Time for action – lettering our first page
      • Adding dialog balloons and caption boxes
    • Time for action – making a custom dialog balloon subtool
      • Making dialog balloons on the page
  • Time for action – ballooning our dialog
  • Summary
  • Chapter 6: Pencil Mechanics
    • The hidden hand of comics
    • Time for action – preparing our workspace
    • Making a basic detailing pencil
      • Basic pencil settings
    • Time for action – configuring the pencil size and pressure settings
    • Time for action – configuring ink and anti-aliasing settings
      • Establishing a look for the pencil tool
    • Time for action – configuring brush shape categories and settings
    • Time for action – configuring correction, starting, and ending settings
    • Making selections and working with them
      • Resizing panel artwork and the selection launcher
    • Time for action – adding a button to the selection launcher
    • Time for action – resizing a selection
    • Rulers and curves
      • What good are rulers?
        • Rulers in Manga Studio
      • Creating an abstract design ruler
    • Time for action – setting up our document and tools
      • Creating lines and curves for the design
  • Time for action – drawing the straight lines
  • Time for action – making a curved ruler
  • Snapping our pencils in a good way
  • Time for action – snapping pencils to the rulers
  • Getting some perspective
  • Time for action – creating a perspective ruler
    • Managing perspective and other rulers
  • Interface tweaks to make penciling easier and faster
    • Drawing with transparency and other digital benefits
  • Time for action – drawing with transparency
    • Layering our pencils
  • Unmasking masks
  • Time for action – setting up our layer
  • Time for action – drawing on the mask
  • Time for action – applying the mask and merging layers
  • Using reference images
  • Summary
  • Chapter 7: Ink Slingers
    • The role of inking
      • It's all about the lines
    • Inking tools in Manga Studio
      • Markers
    • Time for action – making a technical pen subtool
    • Time for action – inking basic shapes with the technical pen
      • Pens
    • Time for action – creating an inking brush with custom pressure settings
    • Time for action – pressure settings
      • Brushes
    • Time for action – using a Bit Husky brush for fine inking
      • Airbrushes
    • Time for action – using the airbrush for shading
      • Decoration
      • Making a Kirby Krackle tool
    • Time for action – crafting a custom Kirby Krackle tool
    • Time for action – creating the brush tips
    • Time for action – adding the brush tips to the materials
    • Time for action – adding the brush tips to the brush
    • Inking our page
    • Setting the tones
      • What's so great about tones?
    • Time for action – locating tones in the Material palette
    • Time for action – preparing artwork for tones
    • Time for action – inking pencils with tones in mind
    • Time for action – applying tones to artwork
    • Time for action – making our own tones
    • Summary
  • Chapter 8: Coloring the World
    • Using the color theory for digital works
      • Coloring in comics is a history
    • Examining the color tools
      • Color choosers
        • Manga Studio's color wheel
    • Time for action – using Manga Studio's color wheel
    • Time for action – shortcuts for switching main and subcolors
      • The approximate and intermediate color palettes
      • Color sets
  • Time for action – making a 70s comic color set
    • The eyedropper tool
    • Looking at colors IRL
  • Using the color marking tools
    • A process for coloring comics
  • Time for action – setting up our file for flats
  • Time for action – making a flatting brush
    • Coloring our flats
  • Time for action – coloring the flat color layer
  • Time for action – using the auto select (magic wand) tool
    • Painting our comic
  • Time for action – tool settings for painting
  • Time for action – basic painting techniques for comics
  • Summary
  • Chapter 9: Adding a Third "D"
    • 3D objects in Manga Studio
      • A basic primer in 3D
      • 3D in Manga Studio 5
    • Dealing with 3D objects
    • Time for action – placing and manipulating a 3D material
    • Using a 3D mannequin
    • Time for action – posing the 3D mannequin
    • Time for action – making a scene
    • Manga Studio's 3D features and the future
    • Summary
  • Chapter 10: Caring about Sharing
    • Art is just part of the process
    • Exporting from Manga Studio
      • Paper or pixels
    • Proofing and reviewing the work
      • Tips and hints about spelling and grammar
  • Printing our comic
    • Using our home printer
  • Time for action – setting up printing at home
    • Using a copy store
  • Time for action – exporting for copy stores
    • Going for print on demand
    • Web comics and other Internet graphics
  • Time for action – exporting for the Web
    • Other ways to display
  • Applications other than Manga Studio
  • Getting the word (and pictures) out
  • Keeping the momentum
  • Summary
  • Chapter 11: One More Thing
    • Manga Studio 5 EX
      • Stories
    • Time for action – starting a story
    • Time for action – the Page Manager window
      • Batch operations
        • Import
    • Time for action – using the batch import
      • Export
  • Time for action – using the batch export on our comic
    • Process
  • Time for action – batch processing a story
    • Wrapping up the Story menu
  • Summary

Michael Rhodes

Michael Rhodes took apart grocery bags at the age of five to create pads of drawing paper. Decades later, he still hasn't stopped, although he has switched from grocery bags and crayons to charcoal, paint, pen, ink, and computer. He has taught web designing at Silicon Valley College and has conducted cartooning classes for elementary school children. He has illustrated Tales of The Living Room Warrior, an eight-part fable following the epic adventures of cats from the creation of the world to the domestication of humans.

He is also the creator of Thingies, a fantasy comic book series that details the adventures and perils that a reporter experiences while she uncovers secrets of her universe. His books and art work are carried by Fantastic Comics in Berkeley, Heroes and Villains Comics in Pleasanton, and Solo Comics in the Napa wine country. He holds a Bachelor's degree in Digital Design. His cartoons and artwork are displayed at www.crtoons.com and www.quatumgumbo.com.

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Sample chapters

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Frequently bought together

Manga Studio 5 Beginner's Guide +    Blender 2.5 Character Animation Cookbook =
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What you will learn from this book

  • Create your own story in Manga Studio 5
  • Learn how to create pages to make them presentable on the Web and on paper
  • Identify ways to make your comics "sound" as good as they look by using software that complements speech balloons created by Manga
  • Master different ways to color your comics
  • Use the 3D posable figures in Manga Studio 5 to augment your own knowledge of anatomy to draw characters in action poses
  • Discover ways to compose a page to direct the reader's attention where you want it to be

In Detail

Using Manga Studio 5 to create comics is an enriching experience. Instead of using graphite and ink, we can get creative with digital marking tools. Once you've got to grips with the basic use of these tools, creating comics digitally is just as expressive and fun as creating them on paper.

Manga Studio 5 Beginner's Guide is for beginner and experienced comic artists who are new to Manga Studio. The book delves into the methods of creating a comic, from an idea, character, script, and rough layouts, all the way to the finished art. No matter what character you are creating—superheroes, sci-fi, fantasy, real world, or Manga—Manga Studio 5 Beginner's Guide will be your go-to book for creating comics.

Approach

Using a step-by-step approach, this book will lead you through the process of building up complex, multi-page comic/Manga art, along with industry insights along the way.

Who this book is for

"Manga Studio Beginner's Guide" is for beginners in comic creation. The more you know about how comics are made, the better you will be, but it's not essential to get the most out of this book. Even if you're a professional comic artist, this book will get you up to speed on using Manga Studio 5.

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