Learning Articulate Storyline

Learning Articulate Storyline
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Table of Contents
Sample Chapters
  • Leverage Storyline’s no-programming approach and its wide range of features to rapidly create media-rich, high quality content and sophisticated interactions
  • Bring content to life with intelligent and responsive learning and create a customized learning experience
  • Optimize production workflow by easily importing, reusing, and sharing content, as well as editing layouts and interactions

Book Details

Language : English
Paperback : 298 pages [ 235mm x 191mm ]
Release Date : July 2013
ISBN : 1849694222
ISBN 13 : 9781849694223
Author(s) : Stephanie Harnett
Topics and Technologies : All Books, Other, e-Learning

Table of Contents

Chapter 1: Creating a Story
Chapter 2: Adding Content into your Story
Chapter 3: Adding Interactivity
Chapter 4: Adding Characters and Audio
Chapter 5: Extending Slide Content
Chapter 6: Using Variables to Customize the Learning Experience
Chapter 7: Creating Learning Paths
Chapter 8: Testing Learner Knowledge
Chapter 9: Adding Visual Media to a Story
Chapter 10: Publishing your Story
Chapter 11: Rapid Development
  • Chapter 1: Creating a Story
    • Launching Storyline
    • Creating a new story
    • Storyline interface
      • Story View
      • Normal View (also known as Slide View)
    • Preparing a story
      • Story size
      • Adjusting the story size
    • Creating a story based on a template
    • Importing content from external sources
      • Importing PowerPoint content
      • Selecting slides
        • Importing Articulate Quizmaker content
        • Importing Articulate Engage content
        • Importing Storyline content
    • Saving a story
      • Give it a try
    • Summary
    • Chapter 2: Adding Content into your Story
      • Working with the Timeline
        • Controlling the appearance of objects
          • Follow along…
        • Reading the Timeline
          • Follow along…
      • Inserting content into a slide
        • Grouping objects
          • Follow along…
        • Working with text
          • Scrolling panels
          • Slide notes
        • Working with pictures and screenshots
          • Inserting a screenshot
          • Adjusting the properties of pictures and screenshots
          • Visual help
      • Working with slides
        • Organizing slides in Story View
          • Follow along…
      • Customizing slide design
        • Slide Masters
        • Design themes and backgrounds
          • Follow along…
      • Adding animations and transitions
      • Previewing your work
        • Follow along…
    • Summary
      • Chapter 3: Adding Interactivity
        • Follow along…
        • Working with states
        • Working with triggers
          • Follow along…
        • Adding hyperlinks
        • Adding buttons
          • Button icons
          • Follow along…
        • Quick publishing
          • Follow along…
        • Summary
        • Chapter 4: Adding Characters and Audio
          • Examples of the human touch done well
          • About Storyline characters
            • Character states
              • Adding a character
              • Adding a state to a character
            • Follow along…
          • About character conversations
            • Speech bubbles
              • Adding a speech bubble
            • Audible conversation
              • Recording narration
              • Importing an audio clip
              • Editing an audio track
              • Accessing sound tools
            • Synchronizing objects and narration
              • Adding cue points
            • Follow along…
          • Creating interactive conversations
            • Follow along…
          • Summary
          • Chapter 5: Extending Slide Content
            • About layers
              • Adding a layer
              • Adjusting layers
              • Ordering layers
              • Editing the properties of a layer
              • Formatting a layer
                • Adding visibility of base layer objects
                • Adding consistency with master layouts
            • Adding content to a layer
              • Follow along...
            • Showing and hiding a layer
              • Displaying a layer by mouse action
              • Hiding a layer
              • Follow along…
            • Features that extend a slide's content
            • Hotspots
              • Adding a hotspot
            • Markers
              • Adding a marker
            • Follow along…
            • Button sets
              • Turning a set of objects into a button set
            • Follow along…
            • Lightbox
              • Triggering the display of a lightbox
            • Follow along…
          • Summary
            • Chapter 6: Using Variables to Customize the Learning Experience
              • Storyline variables
              • Types of variables
                • Follow along…
                  • Part 1 – creating a new project and adjusting the slides
                  • Part 2 – Adjusting formatting
                  • Part 3 – adding new slides and previewing functionality
              • Creating variables
              • Using variables
                • Inserting a reference to a variable
              • Data Entry
                • Inserting a Data Entry box
                • Follow along…
                  • Part 1 – adding a Data Entry box to solicit learner thoughts
                  • Part 2 – adding a Data Entry box to collect a learner name
              • Refining action based on conditions
                • Follow along…
                  • Part 1 – setting up variables and tracking progress
                  • Part 2 – controlling learner navigation to prevent skipping sections
              • Summary
              • Chapter 7: Creating Learning Paths
                • Principles of branching
                • Controlling presentation order
                  • Follow along…
                • Understanding slide properties
                  • Slide advances
                  • When revisiting
                  • Slide navigation controls
                    • Player features
                  • Follow along…
                • Customizing slide navigation
                  • Follow along…
                • Summary
                • Chapter 8: Testing Learner Knowledge
                  • Question categories and types
                  • Creating, editing, and customizing questions
                    • Creating graded or survey questions
                    • Initial setup of graded or survey questions
                      • Follow along…
                    • Configuring graded or survey questions
                    • Question feedback
                      • Follow along…
                  • Scoring, results, and review
                    • Inserting a result slide
                    • Customizing feedback further
                      • Follow along…
                  • Converting static content
                    • Freeform question types
                    • Pick One, Pick Many, and Text Entry
                    • Text Entry and hotspot
                    • Drag-and-drop
                    • Shortcut key
                      • Follow along…
                  • Customizing your quiz
                    • Follow along...
                • Summary
                  • Chapter 9: Adding Visual Media to a Story
                    • Working with visual media
                    • Supported media
                    • Bringing media into a story – part 1
                      • Video
                        • Inserting video to a story
                        • Editing video
                        • Basic tasks
                        • Inserting video from a website
                      • Follow along…
                    • Bringing media into a story – part 2
                      • Flash files
                        • Adding Flash to a story
                      • Web content
                        • Adding web content to a story
                      • Follow along…
                    • Screen recordings and interactive simulations
                      • Recording a screen
                        • Steps to record a screen
                      • Step-by-step recordings inserted in View mode
                        • Step-by-step recordings inserted in Try mode
                        • Step-by-step recordings inserted in Test mode
                        • Fine tuning the recording
                      • Follow along…
                    • Creating emphasis with pans and zooms
                      • Follow along…
                    • Tips on working with video
                    • Summary
                    • Chapter 10: Publishing your Story
                      • Previewing projects
                      • Customizing the Player
                        • Player properties review
                          • Features
                          • Menu
                          • Resources
                          • Glossary
                          • Colors and effects
                          • Text labels
                          • Other
                          • Current Player
                        • Follow along…
                      • Publishing
                      • Published output
                      • Publishing to the web
                      • Publishing with tracking
                        • Considerations when tracking
                      • Other publishing options
                      • Considerations when working with HTML 5 output
                      • Summary
                      • Chapter 11: Rapid Development
                        • Concept of reusability
                        • Leveraging existing assets
                          • Importing external content
                            • Considerations when importing
                        • Build once, and reuse many times
                          • Question Banks
                            • Follow along…
                          • Interaction templates
                            • Follow along…
                          • Reusing glossaries and resources
                          • Reusing characters and images
                          • Creating images from video
                        • Best practices for organizing assets
                        • Productivity boosters
                          • Top 10 Storyline productivity boosters
                        • Summary
                        • Appendix
                          • The Articulate community
                          • Design and development
                            • File locations
                            • Flash, HTML and mobile feature comparison
                            • Creating your own keyboard shortcuts
                            • Player color customization
                            • Story size and dimensions
                              • Designing for multiple devices
                              • Player size considerations
                          • Working with media
                          • Assets and templates
                          • Accessibility
                          • Inspiration

                          Stephanie Harnett

                          Stephanie Harnett is a learning consultant who has over 20 years of training and communications experience. She has worked with business leaders, key stakeholders, and project teams, designing, developing, and delivering collaborative solutions, online learning, and interactive communications. Her areas of expertise include governance, compliance, operations, human resources in oil and gas, and government.

                          Stephanie is passionate about learning and technology—it is her work and her hobby. You will frequently spot her in the global community of learning professionals, sharing her knowledge through guest blog posts and tutorials. Her contributions to the community can be viewed on stephanieharnett.ca and by following her on Twitter (slhice).

                          Over the years, she has developed a keen awareness of adult learning in a corporate setting and uses her research and analysis, instructional design, writing, presentation, and technical skills, along with a dash of common sense, to produce effective, engaging, and on-target results that meet business challenges.

                          Away from the office? This is a foreign concept for Stephanie. She weaves learning and technology when she works and when she plays—finding new devices and effective ways to communicate, collaborate, work, play, learn, and share, no matter where her GPS coordinates are.

                          Specialties include instructional design, writing/communications, technical writing, storyboarding/layout/design, advisory, and technical support/training.

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                          Sample chapters

                          You can view our sample chapters and prefaces of this title on PacktLib or download sample chapters in PDF format.

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                          What you will learn from this book

                          • Learn the concept of a story and basic startup configuration tasks
                          • Build content for a story, and learn how to format, animate, and template content
                          • Learn how to change the behavior of slide objects through states and triggers - the basics of interactive content development
                          • Discover how to bring a story to life by adding and editing characters, narratives, and captions
                          • Use layers to help organize slide content, and transform static content into responsive content using variables
                          • Learn how to create basic scenarios that take the learner down a different path depending on how they respond to a question or prompt in your story
                          • Create quizzes that test learner comprehension using a variety of quiz question formats, scoring, and tracking
                          • Learn how to enhance the usability and increase engagement for your e-learning projects by incorporating media including audio, video, screen recordings, and web objects
                          • Customize the player and publish standalone or LMS-tracked projects for delivery on the web, tablets, and mobile devices
                          • Learn how to optimize your work during production to streamline development by re-using and sharing elements, objects, and templates

                          In Detail

                          Storyline is an authoring tool packed with out-of-the-box features that don’t require any special knowledge to operate. That’s right; this is a programming-free zone! E-learning authoring is no longer limited to developers; the doors are now wide open for subject matter experts with their content, writers with their storyboards, and designers with their media to work in conjunction with developers to collectively create some very cool e-learning projects.

                          "Learning Articulate Storyline" introduces the powerful and easy-to-use features that are changing the landscape of e-learning development. You will learn about the new paradigms and features that set Storyline apart from other development tools. You’ll gain insight into how you can best leverage your skills and some best practices when working with Storyline.

                          Storyline rocks! And you’re about to discover why. The aim of this book is to help you bring content to life in interesting and engaging ways, customizing the learner experience, allowing for hands-on participation, and optimizing your production processes to streamline your efforts. This book will help you enhance your skills and become an accomplished e-learning author and Storyline user.

                          You’ll work on several different projects, all created from scratch by you as you work through this book. Each task focuses on a set of complementary topics to complete the project. You’ll be up and running building your first project within 10 minutes of starting this book and will add content, animate it, and control object and slide behavior to complete your first project. You’ll then move on to more advanced topics to incorporate media elements, quizzing, and scenarios, then conclude by publishing your projects.

                          When you finish this book you will be able to confidently create shining examples of e-learning done the right way, and it is this skill that will set you apart from the crowd.


                          This book provides one-on-one tutoring to help you quickly get up to speed with the basics while also learning how to best apply Storyline features in the context of the work you do.

                          Who this book is for

                          If you’re an e-learning developer, writer, designer, subject matter expert, or all or any one of these, this book is for you. This book is not just for novices, but also for seasoned developers, transitioning from PowerPoint and Articulate Studio ’09, and for those who are already working with Storyline.

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