In the previous part of this article by Florian Rommel, we covered Active Directory elements, domain designs, and Lag Replication Site(LRS). In this part, we will cover designing your Active Directory and keeping it up-to-date and safe.Read Active Directory Design Principles: Part 2 in full
One of the greatest things about a Linux based Desktop environment is the ability to customize nearly everything you see. In this article by Christer Edwards, we will see how to find hidden UI options as well as save all of your customizations for easy replication. By the end of this article you'll know how to automate (script) the customization of your desktop down to the very last detail.Read Ubuntu User Interface Tweaks in full
In order to design a proper Active Directory infrastructure, knowledge of its workings, and what it is based on, is essential. The basis for Active Directory is the Lightweight Directory Access Protocol (LDAP), which is an X.500 standard (to read more about the X.500 standard please visit: http://en.wikipedia.org/wiki/X.500). LDAP defines that a directory is a tree of entries, with each entry containing a set of attributes. Each entry has a unique identifier and therefore cannot be duplicated. This way everything is an object in an LDAP-based directory.
There are many great books available for Active Directory design and some of them go into great detail. Compressing all this into a single article is just not possible, so in this two-part article by Florian Rommel, we will stick to the basics and a high-level view, instead of too much detail. This will provide a good overview of how to design a proper Active Directory, with different strategies in mind, and tailor it best for your organization.
In the first part, we will cover Active Directory elements, domain designs, and Lag Replication Site(LRS).Read Active Directory Design Principles: Part 1 in full
In this article by Bob Griesemer, we will learn about how to synchronize objects, its use in mapping and also, the auto binding of tables to dimensional objects.Read Synchronizing Objects in Oracle Warehouse Builder in full
In this article by Bob Griesemer, we will discuss about Mapping, mainly STORE Mapping in Oracle Warehouse Builder 11g. We will build mappings with the additional features of Oracle Warehouse Builder. We will introduce the concept of transformations and operators that are available in OWB, which can be used for transforming and manipulating data between source and target. Along the way, we'll get to build a quick mapping for creating and loading a table that will be used as a lookup table.Read Mapping in Oracle Warehouse Database in full