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Hibernate Types

by Ahmad Seddighi | November 2009 | Java Open Source

In this article by Ahmad Seddighi, we will discuss the Hibernate types. We will see how Hibernate provides built-in types that map to common database types. We'll also see how Hibernate allows us to implement and use custom types when these built-in types do not satisfy the application's requirements, or when we want to change the default behavior of a built-in type. As you will see, you can easily implement a custom-type class and then use it in the same way as a built-in one.

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Drag-and-Drop with the YUI: Part-1

by Dan Wellman | November 2009 | AJAX Open Source Web Development

Drag-and-drop with Yahoo's library is extremely easy to implement, completely clean, and cross-compatible with the entire spectrum of A-grade browsers.

In this three-part article series by Dan Wellman We're going to examine this utility or mechanism which allows Panels and Dialogs to be dragged around the viewport in detail. The first two parts cover Drag-and-Drop, one of DHTML's crowning acheivements which is wrapped up in an easy to use utility. In the third part of this artice we will have a look at the related Slider control and how this basic but useful control can be added to pages with ease.

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Ways to improve performance of your server in ModSecurity 2.5

by Magnus Mischel | November 2009 | Linux Servers Open Source

In this article by Magnus Mischel we will take a look at the performance of ModSecurity and what impact, if any, it has on the speed of your server and web application. We will also look at the ways in which you can increase the performance of your server by tweaking your configuration and writing more efficient rules.

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Polygon Modeling of a Handgun using Blender 3D 2.49: Part 1

by Allan Brito | November 2009 | Open Source Web Graphics & Video

This article by Allan Brito guides you through the first steps of the modeling by using concept drawings to create a base model in Blender. The base model is very important to add details and upgrade the first flat surfaces into something more complex. This article tells us how to set up and configure a background image, and how to model and transform a mesh by using the background image as a guide. It also demonstrates the use of various tools such as Edge Loop tool, Face Loop Cut tool, and 3D Cursor as a tool.

Read Polygon Modeling of a Handgun using Blender 3D 2.49: Part 1 in full
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