Latest Articles

View : All | June | May | April | Alphabetical:A-Z | Z-A

Exact Inference Using Graphical Models

by Kiran R Karkera | June 2014 | Open Source

In this article by Kiran R Karkera, the author of Building Probabilistic Graphical Models with Python, we shall employ over fully specified graphical models to various inference engines to obtain answers to the questions.

Before we start on the inference trail, we shall learn about the complexity of the inference problem. Using different types of inference is appropriate in certain contexts, and we will learn which type is applicable where, and then experiment with both approaches.

Read Exact Inference Using Graphical Models in full

Enterprise Geodatabase

by Hussein Nasser | June 2014 | Open Source

In this article, by Hussein Nasser, the author of Learning ArcGIS Geodatabases, introduces the concept of enterprise geodatabases, an upgraded version of a geodatabase that supports multiple user access, enhanced security, and higher availability.

Read Enterprise Geodatabase in full

The Hunt for Data

by Nishant Shukla | June 2014 | Cookbooks Open Source

In this article by Nishant Shukla, author of the book Haskell Data Analysis Cookbook, we will learn how to use local data of different file formats and also learn how to download data from the Internet using our Haskell code.

Read The Hunt for Data in full

Setting Up a Development Environment

by Naveed ur Rahman | June 2014 | Networking & Telephony Open Source

This article by Naveed ur Rahman, author of the book Configuration Management with Chef-Solo, will teach you how to create a Hello World recipe.

Read Setting Up a Development Environment in full

Sparrow iOS Game Framework - The Basics of Our Game

by Johannes Stein | June 2014 | Beginner's Guides Open Source

In this article, by Johannes Stein, author of the book Sparrow iOS Game Framework Beginner's Guide, we will begin setting up our game. We will learn about what to consider when targeting different devices, and we will take the first step in setting up our game. This includes creating the scenes we need and displaying static images on the screen.

Read Sparrow iOS Game Framework - The Basics of Our Game in full
Code Download and Errata
Packt Anytime, Anywhere
Register Books
Print Upgrades
eBook Downloads
Video Support
Contact Us
Awards Voting Nominations Previous Winners
Judges Open Source CMS Hall Of Fame CMS Most Promising Open Source Project Open Source E-Commerce Applications Open Source JavaScript Library Open Source Graphics Software
Resources
Open Source CMS Hall Of Fame CMS Most Promising Open Source Project Open Source E-Commerce Applications Open Source JavaScript Library Open Source Graphics Software