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Getting Started – An Introduction to GML

by Matthew DeLucas | April 2014 | Open Source

GML or GameMaker Language is a great tool for expanding the already vast variety of tools provided by GameMaker: Studio. GML scripts allow users to write their own code, creating an organized codebase that is easier to modify and debug than GameMaker: Studio's built-in drag-and-drop functionality.

Before exploring GML's use in creating actual games, this article by Matthew DeLucas, the author of GameMaker Game Programming with GML, will go over the basics of the language, such as the following components:

  • Syntax and formatting
  • Variables
  • Functions
  • Statements
  • Arrays
Read Getting Started – An Introduction to GML in full

Skeuomorphic versus flat

by António Pratas | April 2014 | Open Source Web Development

This article is written by Antonio Pratas, the author of Creating Flat Design Websites. Skeuomorphic design, also known as realism, is a style that was very much used during 2012 and 2013, and it consists of creating visual elements that represent their original, physical counterpart.

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Indexing the Data

by Marek Rogoziński Rafał Kuć | April 2014 | Open Source

In this article by Rafał Kuć and Marek Rogoziński, authors of Elasticsearch Server Second Edition, we will learn about Elasticsearch indexing, how to configure our index structure mappings, and also see what field types we are allowed to use.

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Load balancing MSSQL

by Marius Sandbu | April 2014 | Enterprise Articles Web Development

This article by Marius Sandbu, author of the book Implementing NetScaler VPX™, gives an idea on setting up a load-balanced Microsoft SQL Server running on 2008 R2.

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Building Mobile Apps

by Anubhav Hanjura | April 2014 | Networking & Telephony

This article is written by Anubhav Hanjura, the author of Heroku Cloud Application Development. Mobility has reached significance of extraordinary proportions today. There are innumerable mobile apps available from different online app stores for different platforms that provide value added services to its users, ranging from business productivity to gaming and entertainment. As a result, it has become increasingly important to gain the ability to build and deploy these mobile apps as fast and portably as possible.

Read Building Mobile Apps in full
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