iOS Development with Xamarin Cookbook


iOS Development with Xamarin Cookbook
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Overview
Table of Contents
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Sample Chapters
  • Explore the new features of Xamarin and learn how to use them
  • Step-by-step recipes give you everything you need to get developing with Xamarin
  • Full of useful tips and best practices on creating iOS applications

Book Details

Language : English
Paperback : 386 pages [ 235mm x 191mm ]
Release Date : May 2014
ISBN : 1849698929
ISBN 13 : 9781849698924
Author(s) : Dimitris Tavlikos
Topics and Technologies : All Books, Other, Cookbooks


Table of Contents

Preface
Chapter 1: Development Tools
Chapter 2: User Interface – Views
Chapter 3: User Interface – View Controllers
Chapter 4: Data Management
Chapter 5: Displaying Data
Chapter 6: Web Services
Chapter 7: Multimedia Resources
Chapter 8: Integrating iOS Features
Chapter 9: Interacting with Device Hardware
Chapter 10: Location Services and Maps
Chapter 11: Graphics and Animation
Chapter 12: Multitasking
Chapter 13: Localization
Chapter 14: Deploying
Chapter 15: Advanced Features
Index
  • Chapter 1: Development Tools
    • Introduction
    • Installing prerequisites
    • Creating an iOS project with Xamarin Studio
    • Interface Builder
    • Creating the UI
    • Accessing the UI with Outlets
    • Adding Actions to controls
    • Compiling an iOS project
    • Debugging our application
  • Chapter 2: User Interface – Views
    • Introduction
    • Adding and customizing views
    • Receiving user input with buttons
    • Displaying images
    • Displaying and editing text
    • Using the keyboard
    • Displaying progress
    • Displaying content larger than the screen
    • Navigating through the content divided into pages
    • Displaying alerts
    • Creating a custom view
    • Styling views
  • Chapter 3: User Interface – View Controllers
    • Introduction
    • Loading a view with a view controller
    • Navigating through different view controllers
    • Providing controllers in tabs
    • Modal view controllers
    • Creating a custom view controller
    • Using view controllers efficiently
    • iPad view controllers
    • UI flow design with storyboards
    • Unwinding in storyboards
  • Chapter 4: Data Management
    • Introduction
    • Creating files
    • Using an SQLite database
    • Preparing for iCloud support
    • iCloud key/value storage
  • Chapter 5: Displaying Data
    • Introduction
    • Providing lists
    • Displaying data in a table
    • Customizing rows
    • Editing a table
    • Table indexing
    • Searching through the data
    • Creating a simple web browser
    • Displaying data in a grid
    • Customizing the grid
  • Chapter 6: Web Services
    • Introduction
    • Consuming web services
    • Consuming REST services
    • Communicating with native APIs
    • Using WCF services
  • Chapter 7: Multimedia Resources
    • Introduction
    • Selecting images and videos
    • Capturing media with the camera
    • Playing videos
    • Playing music and sounds
    • Recording with the microphone
    • Managing album items directly
  • Chapter 8: Integrating iOS Features
    • Introduction
    • Starting phone calls
    • Sending text messages and e-mails
    • Using text messaging in our application
    • Using e-mail messaging in our application
    • Managing the address book
    • Displaying contacts
    • Managing the calendar
  • Chapter 9: Interacting with Device Hardware
    • Introduction
    • Detecting the device orientation
    • Adjusting the UI orientation
    • Proximity sensor
    • Retrieving the battery information
    • Handling motion events
    • Handling touch events
    • Recognizing gestures
    • Custom gestures
    • Using the accelerometer
    • Using the gyroscope
  • Chapter 10: Location Services and Maps
    • Introduction
    • Determining location
    • Determining heading
    • Using region monitoring
    • Using a significant-change location service
    • Location services in the background
    • Displaying maps
    • Geocoding
    • Adding map annotations
    • Adding map overlays
  • Chapter 11: Graphics and Animation
    • Introduction
    • Animating views
    • Transforming views
    • Animating images
    • Animating layers
    • Drawing lines and curves
    • Drawing shapes
    • Drawing text
    • A simple drawing app
    • Creating an image context
  • Chapter 12: Multitasking
    • Introduction
    • Detecting application states
    • Receiving notifications for app states
    • Running code in the background
    • Playing audio in the background
    • Updating data in the background
  • Chapter 13: Localization
    • Introduction
    • Creating an app for different languages
    • Localizable resources
    • Regional formatting
  • Chapter 14: Deploying
    • Introduction
    • Creating profiles
    • Creating an ad hoc distribution bundle
    • Preparing an app for the App Store
    • Submitting an app to the App Store
  • Chapter 15: Advanced Features
    • Introduction
    • Reproducing the page curl effect
    • Integrating content sharing
    • Implementing custom transitions
    • Using physics in UI elements
    • Implementing the text-to-speech feature

Dimitris Tavlikos

Dimitris Tavlikos is a freelance software developer living in Greece. With over 10 years of professional experience as a programmer, he specializes in mobile development with clients all over the world. Dimitris has a passion for programming, and has recently been awarded the Xamarin MVP designation for his work. He has written a book on iOS development and various articles on his blog.

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Sample chapters

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What you will learn from this book

  • Install and use Xamarin.iOS with Xamarin Studio
  • Design an application's User Interface with Xcode
  • Explore the key concepts and effective usage instructions of iOS UI elements
  • Capture and manage multimedia resources using the device's camera and microphone
  • Use the accelerometer to capture and respond to device motion
  • Create location-aware applications using the built-in GPS, compass, and mapping features
  • Effectively use multitasking features to provide a user-friendly experience
  • Discover and explore new iOS 7 features

In Detail

This book will provide you with the necessary knowledge and skills to be part of the mobile development era, using C#. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete application development cycle.

Starting from installing the necessary tools, you will be guided step-by-step on everything you need to develop an application ready to be deployed. You will learn the best practices for interacting with the device hardware, such as the GPS, compass, and the accelerometer. Furthermore, you will be able to manage multimedia resources such as photos and videos captured with the device camera, and much more!

Approach

The book is written in a recipe format with practical examples, allowing you to go directly to your topic of interest or follow topics throughout a chapter to gain an in-depth knowledge. There are also plenty of hints and best practices along the way.

Who this book is for

If you are a C#/.NET developer with no previous experience in iOS development or an Objective-C developer who wants to create complete iOS applications and deploy them to the App Store, then this book is ideal for you. No experience with Xamarin is needed.

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