Inkscape Beginner’s Guide


Inkscape Beginner’s Guide
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Overview
Table of Contents
Author
Support
Sample Chapters
  • Comprehensive coverage of all aspects of Inkscape required for graphic design
  • Real world examples show you how to create everything from paths, complex shapes, to stylized text
  • Become an expert at using filters and working with images in Inkscape

Book Details

Language : English
Paperback : 298 pages [ 235mm x 191mm ]
Release Date : May 2012
ISBN : 1849517207
ISBN 13 : 9781849517201
Author(s) : Bethany Hiitola
Topics and Technologies : All Books, Other, Beginner's Guides, Open Source

Table of Contents

Preface
Chapter 1: Getting Started with Vector Graphics
Chapter 2: Installing and Opening Inkscape
Chapter 3: How to Manage Files
Chapter 4: Creating your First Graphics
Chapter 5: How to Work with Layers
Chapter 6: Building Objects
Chapter 7: Using Paths
Chapter 8: How to Style Text
Chapter 9: Using Filters
Chapter 10: Extensions in Inkscape
Chapter 11: Working with Images
Chapter 12: Using the XML Editor
Appendix A: Where to Find More Information
Appendix B: Keyboard Shortcuts
Appendix C: Glossary of Terms
Appendix D: Pop Quiz Answers
Index
  • Chapter 1: Getting Started with Vector Graphics
    • What are vector graphics?
      • Programs that use vector graphics
      • Vector formats
    • Scalable Vector Graphics
      • Advantages of an open-standard vector format
        • Additional advantages of SVG vector images over proprietary formats
        • Disadvantages of vector graphics over non-vector formats
    • Determining when to use vector or rasterized graphics
    • Time for action – basic design
    • Time for action – vector versus rasterized images
    • Time for action – building brochure files
    • Summary
    • Chapter 2: Installing and Opening Inkscape
      • Inkscape's features
      • Installing Inkscape
      • Time for action – downloading Inkscape
      • Troubleshooting installation
      • The basics of the software
      • Time for action – getting started with Inkscape
      • Understanding a new document
      • Time for action – learning more about the main screen
      • Summary
      • Chapter 3: How to Manage Files
        • Creating new files
          • Using predefined-sized document dimensions
        • Time for action – creating a new CD cover
        • Custom document dimensions
        • Time for action – creating a new custom file size for a postcard
        • Saving Inkscape files
          • Saving in Inkscape SVG
        • Time for action – saving an Inkscape SVG
          • Exporting files
        • Time for action – exporting to PNG
        • Creating a customized default document
        • Time for action – creating a new default document
        • How to structure project files
          • Managing multiple file projects
        • Time for action – exporting a batch of images
          • Renaming object IDs
      • Importing non-native Inkscape files
      • Time for action – importing a PDF into Inkscape
      • Embedding and linking image files
        • Embedding files in Inkscape
      • Time for action – embedding a logo into your design
        • Linking external files in Inkscape
      • Time for action – linking a photograph into a brochure design
      • Summary
        • Chapter 4: Creating your First Graphics
          • Paths
          • Creating your first vector graphic
            • Creating a polygon
          • Time for action – opening a new document
          • Time for action – creating a star
          • Time for action – saving your graphic
            • Creating ellipses and arcs
          • Time for action – creating the Ellipse
          • Time for action – making an arc
            • Complex Shapes
          • Time for action – combining shapes
            • Freehand objects (Paths)
        • Time for action – creating a freehand object
        • Using grids and guidelines
        • Time for action – viewing the Grid
        • Time for action – making guides
        • Summary
          • Chapter 5: How to Work with Layers
            • Defining layers and how to create them
            • Time for action – creating a layer
            • Using Layers in an example drawing
            • Time for action – using Layers in web design
            • Locking layers
            • Time for action – locking a layer
            • Hiding layers
            • Time for action – hiding layers
            • Duplicating layers
            • Time for action – duplicating layers
            • Arranging layers
            • Time for action – moving layers
            • Time for action – nesting layers
            • Renaming layers
            • Time for action – renaming a layer
            • Deleting layers
            • Time for action – deleting a layer
            • Blend mode
            • Time for action – using Blend mode
            • Summary
            • Chapter 6: Building Objects
              • Working with objects
              • Time for action – creating a simple object
              • Fill and Stroke
                • Fill and Stroke dialog
              • Time for action – using the Fill and Stroke dialog
                • Color palette bar
              • Time for action – using the color palette
                • Dropper
              • Time for action – using the dropper tool
              • Grouping
              • Time for action – grouping objects
              • Clipping and masking
              • Time for action – clipping objects
              • Time for action – masking objects
              • Summary
              • Chapter 7: Using Paths
                • Working with paths
                • Time for action – using the Bezier tool
                • Transforming objects into paths
                  • Stroke to paths
                • Time for action – creating spiros and swirls
                  • Object to Path
                • Time for action – Object to Path
                • Path options
                • Time for action – creating an icon
                • Summary
                • Chapter 8: How to Style Text
                  • Text and Font editor
                  • Time for action – opening and using the Text and Font editor
                    • Kerning
                  • Time for action – kerning text
                    • Text styling keyboard shortcuts
                  • Using paths and text
                  • Time for action – using a path for text
                    • Placing text within a closed shape
                  • Time for action – placing text in a closed shape
                  • Spell check and find/replace
                  • Time for action – performing a find and replace
                  • Text effects
                  • Time for action – using text effects
                  • Creating text reflections
                  • Time for action – creating a reflection
                  • Summary
                  • Chapter 9: Using Filters
                    • What are filters?
                    • Using the Filter editor
                    • Time for action – using filters
                    • Using filters with text
                    • Time for action – using filters with text
                    • Images and effects
                    • Time for action – using filters with images
                    • Tracing images
                    • Time for action – using Potrace
                    • Time for action – using SIOX
                    • Summary
                    • Chapter 10: Extensions in Inkscape
                      • Templates
                        • Installing and using new templates
                      • Time for action – installing Inkscape templates
                        • Creating your own custom templates
                      • Time for action – modifying an existing Inkscape template
                      • Time for action – creating a custom template
                      • What are extensions?
                        • Examples of extension tutorials
                      • Installation extensions
                      • Summary
                      • Time for action – using the Open Clip Art Library (Mac users only)
                      • Basics about photo manipulation
                      • Time for action – blurring the background of a photograph
                      • Converting raster logos to vector-based logos
                      • Time for action – converting a logo to a vector-based image
                      • Summary
                        • Chapter 12: Using the XML Editor
                          • Inkscape's XML Editor
                          • Time for action – accessing the XML Editor
                          • XML Editor basics
                          • SVG basics
                            • Attribute types
                            • Basic attributes
                              • Paths
                              • Shapes
                              • Images
                              • Text
                          • Using the XML Editor to change characteristics
                          • Time for action – using the XML Editor to change object characteristics
                          • Using XML and graphics with programmers
                          • Summary

                            Bethany Hiitola

                            Bethany Hiitola is a working writer and technology geek. With a degree in Scientific and Technical Communications, she's worked as a technical writer and multimedia developer for over 12 years—she spends the rest of her time as a wife, mother, gadget geek, and Master of the Household. She's written more user manuals than she can count, essays, novels, and a few technical books—including Inkscape 0.48 Essentials for Web Designers. More details are at her website: bethanyhiitola.com
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                            Submit Errata

                            Please let us know if you have found any errors not listed on this list by completing our errata submission form. Our editors will check them and add them to this list. Thank you.


                            Errata

                            - 2 submitted: last submission 23 Aug 2013

                            Errata category:Typo | Page no: 65

                             It is: to create better graphics better create graphics.

                            It should be: to create better graphics.

                            Errata Category: Graphics | Page no: 24

                            The screenshot in this page has a typo.

                            It is: Edit paths by notes

                            It should be : Edit paths by nodes

                            The correct screenshot is as follows:

                             

                            Sample chapters

                            You can view our sample chapters and prefaces of this title on PacktLib or download sample chapters in PDF format.

                            Frequently bought together

                            Inkscape Beginner’s Guide +    Inkscape 0.48 Illustrator's Cookbook =
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                            Price for both: ₨166.20

                            Buy both these recommended eBooks together and get 50% off the cheapest eBook.

                            What you will learn from this book

                            • Explore Inkscape by taking a tour of the software: menu by menu, toolbar by toolbar
                            • A primer for what vector graphics are and how best they are used in design
                            • Manage project files and discover what file types work best in Inkscape
                            • Build your first vector graphic in Inkscape—and then make that simple shape more complex by combining it with others, and changing fill or stroke colors
                            • Transform objects to paths, use stroke to paths, and even track bitmaps using the Path Effect editor
                            • Make 2D graphics come to life by using filters
                            • Import, render, and trace images. Raster images to vector, and learn how to export these images for best use in print or digital design
                            • Explore what templates and extensions to add to Inkscape and install other Open Source plugins, scripts, extensions, and templates.

                            In Detail

                            Learning to use Inkscape, an exciting open-source vector graphics program, broadens your software toolkit as a graphic designer. Using practical, real-world examples, you’ll learn everything about the software and its capabilities so you’ll be able to design anything from logos to websites.

                            Inkscape Beginner’s Guide is a practical step-by-step guide for learning this exciting vector graphics software. Not only will it take you through each menu item and toolbar, but you will also learn about creating complex shapes, text styling, filters, working with images, extensions, and the XML editor—all using real world examples.

                            The book starts with an overview of vector graphics and how best to use them when designing for digital and print mediums. Then we install Inkscape and start learning all the ins and outs of the software.

                            You’ll build your first vector graphic while learning best practices for using layers, and build simple and complex objects with shapes and paths that will ultimately become exciting graphics to be used in your designs.

                            Beyond designing sample logos and brochures while learning the software, you’ll also learn how to use filters, install and use extensions, and the ins-and-outs of SVG and the XML Editor in Inkscape.

                            Approach

                            As part of Packt’s Beginner’s Guide series, each chapter covers an aspect of working with Inkscape, with plenty of screenshots and practical examples.

                            Who this book is for

                            This book is intended for beginning graphic and web designers who want to expand their graphic software expertise. General familiarity with a graphics program is recommended, but not required.

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