Build Gamified Websites with PHP and jQuery

Build Gamified Websites with PHP and jQuery
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Table of Contents
Sample Chapters
  • Build your own Gamified website
  • Use game mechanics to motivate the users
  • Understand and implement game design process

Book Details

Language : English
Paperback : 124 pages [ 235mm x 191mm ]
Release Date : September 2013
ISBN : 1782168117
ISBN 13 : 9781782168119
Author(s) : Detrick DeBurr
Topics and Technologies : All Books, Web Development, Open Source

Table of Contents

Chapter 1: Gamifying the Educational Process
Chapter 2: The Framework
Chapter 3: Objectives and Target Behavior
Chapter 4: The Players
Chapter 5: Activity
Chapter 6: The Fun
Chapter 7: The Wrap Up
Appendix: Tables
  • Chapter 1: Gamifying the Educational Process
    • What exactly is gamification?
      • Schools using gamification
    • History of gamification in education
      • Monopoly Academy
      • Khan Academy
      • Spongelab
      • Youtopia
      • Quest2Learn
      • World of Classcraft
      • Gamification in universities
    • The future of gamification in education
      • Gamification in the classroom
      • Having fun at school
    • Summary
    • Chapter 2: The Framework
      • Business objectives
      • Target behaviors
      • Players
      • Activity loops
      • Fun
      • Tools
      • Account creation screen
      • Summary
      • Chapter 3: Objectives and Target Behavior
        • Fogg behavioral model
          • Motivation
          • Ability
        • Triggers
          • Triggers in our application
        • Increasing our players' ability
          • Motivating our players
        • Identify internal and external triggers
          • Intended action
          • Variable reward
        • Our development environment
        • Installing a LAMP stack
          • Troubleshooting the WAMP server setup
        • Summary
        • Chapter 4: The Players
          • Bartle Test of Gamer Psychology
            • Killers
              • Leaderboards
              • Rewards for defending and critiquing posts
            • Achievers
              • Badges
              • Leveling/progress
              • Challenges
            • Socializers
            • Explorers
          • Our players
          • Creating the MySQL database
            • Creating our tables
          • Summary
          • Chapter 5: Activity
            • Pyramid of game elements
            • Gamification toolbox – better than PBLs
            • The VuPoint application
              • jQuery
                • Vupoint.js
                • Index.html
              • The Home page
            • Account Creation Page
              • Validate the form
              • Writing a new account to the database
              • The Login Page
              • Main page view
            • Summary
            • Chapter 6: The Fun
              • Intrinsic versus extrinsic behavior
              • What makes "fun" fun?
              • The player's experience
                • Competency
                • Autonomy
                • Relatedness
              • The Scoring module
                • AjaxHandler.php
              • The Achievement module
              • The Leaderboard module
              • Players currently online
              • Summary
              • Chapter 7: The Wrap Up
                • Just the beginning
                • Third party plugins
                  • Gigya plugins
                  • Badgeville
                • More resources
                  • Gamification
                  • PHP
                  • MySQL
                  • jQuery
                • Appendix: Tables
                  • Engagement loops (Table A – 1)
                    • Player type: Killer
                    • Player type: Achiever
                    • Player type: Socializer
                    • Player type: Explorer
                  • Gamification design matrix (Table A – 2)

                  Detrick DeBurr

                  Detrick DeBurr currently serves as a co-founder of CUPID On The Go! Prior to this, he was Founder/CEO of Digital Rhythm Inc., an information technology services provider based in Dallas, Texas, USA. Detrick has served in various software development roles through his career. In 2005, Black Engineer Magazine named him a Modern Day Technology Leader. He is a graduate of Darden University's Minority Equity Boot camp, a program that educates minority business owners to access the private equity capital markets. In 2001, Mr DeBurr received Stanford University's Digital Visions Fellowship for his efforts with the Digital Literacy Alliance in Ghana, West Africa. Mr. DeBurr is the author of Deal Us In! How Black America Can Play and Win in the Digital Economy, Anji Publishing, 2001. He has served his community as Chairman of the Planning and Zoning Commission in Cedar Hill, Texas. He has also served on the Board of St. Philips School and Community Center and chaired the Dallas Blueprint for Leadership Program, a program that prepares minorities to serve non-profit boards and committees. He is an active member of Omega Psi Phi Fraternity Inc..
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                  Sample chapters

                  You can view our sample chapters and prefaces of this title on PacktLib or download sample chapters in PDF format.

                  Frequently bought together

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                  Price for both: $37.00

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                  What you will learn from this book

                  • Use the Fogg behaviour model to influence user behavior
                  • Build progression and engagement loops
                  • Design game elements
                  • Learn to use jQuery
                  • Setup PHP and MySQL
                  • Learn to gamify the eLearning process

                  In Detail

                  Gamification involves the process of leveraging the features of real games into real life. A gamified website has the potential to increase user engagement, ROI, and learning. This book will help you build gamified websites with PHP and jQuery by making you understand the gamification design process to implement game mechanics in practical applications.

                  Gamified websites are very popular amongst Internet users. The gamification of a web content draws users into action to empower them and help them develop new skills. Games engage user attention into the task and each task accomplished will mean the development and enhancement of new skills. This book will help you to apply the essence of games into real word applications such as business and education.

                  Build Gamified Websites with PHP and jQuery aims at empowering and educating the users with an educational gamified website. The book walks through the process of developing a gamified website. Through the course of the book, you will learn gamification development process. The book emphasizes on the application of game mechanics to motivate the user. You will then use the Fogg behaviour model to influence the user behaviour. By the end of the book, you will see yourself building more engaging yet simple websites based on rational principles.


                  This book is a standard tutorial, which walks you through the gamification development process, to help you incorporate game elements in an eLearning environment.

                  Who this book is for

                  This book is for jQuery and PHP developers who wish to gamify their educational websites.

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                  Open Source CMS Hall Of Fame CMS Most Promising Open Source Project Open Source E-Commerce Applications Open Source JavaScript Library Open Source Graphics Software