Juan Sebastian Muñoz

Juan Sebastian started to develop an interest in computer graphics and visualization software early in his college years, when he started to work at the virtual reality lab on a laparoscopic surgery simulator; there after he did his internship in web design, but he knew that game development was the way to go. He found web development boring, and got entry level work at a game studio as a Junior Programmer. There he started to learn Unity and work on some games, and he also started to work on side projects of his own. After he graduated, he moved to Denmark to work at Unity’s head quarters as the Doc Engineer, where he was in charge of all documentation. In this role, he created a parser to automatically translate all the examples written in JavaScript to C# and Boo. After 2 years, he moved to Chile to work in Unity as the core programmer on a marketing research simulator made in Unity. There he was in charge of all the connections and hardware interactions with the engine. Currently, Juan works on his own projects and offers consultancy services in Unity.

He has worked in the following capacities:

  • Junior Programmer in the Virtual reality lab in EAFIT University
  • Junior Programmer for the C2 game studio
  • Documentation Engineer at Unity Headquarters in Copenhagen
  • Core Programmer at IVD Dilbrands
  • Consultancy work for different companies
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