As a teen, Gordon Fisher studied drafting and built plastic model cars. He got his start in 3D computer modeling back when one would have to create a three-view engineering drawing with a pencil, and then input the information into a computer, vertex by vertex.
He led a three person crew in building 3D models of 80 aircrafts for the U.S. Army Visual Aircraft Recognition program. He built an accurate model of the 17th and 18th holes of the Pebble Beach golf course for Callaway Golf's golf simulator. He's currently working with the Open Luna Foundation to create models, X3D and 3D printed, of their parts of their proposed lunar base.
Gordon is the Creative Director at Point Happy Interactive. He has been using Blender professionally since 2002 and has given classes on using Blender and using Python with Blender at Python conferences in Texas and Arkansas. His work has been displayed at the National Air and Space Museum. He is the author of the book Blender 3D Basics, available from Packt Publishing.
I would like to thank all the people who helped me write this book, Subho Gupta, the Editor, and Amey Sawant, the Project Coordinator. I'd also like to thank Bart Veldhuisen of Blender Nation and Shapeways and Gary Fudge of mCor Technologies for taking the time to answer all my questions, and all the people who have devoted so many hours to developing better and less expensive 3D printers.