This article by Satheesh Kumar N and Subashni S, the authors of Software Testing using Visual Studio 2012 discusses about the features of Visual Studio 2012. Visual Studio supports many testing features, and provides an IDE for testing and running the tests. It is very simple to run tests from Test Explorer user interface and view the results, or re-run the test from the Test Results window. Other than the IDE support, Visual Studio provides command line options to execute or run the tests that were created using the IDE. This option is very handy when executing the tests from other applications, or scheduling automated testing.
In this article, multiple command line tools are explained in detail to use for running the tests with different options and then collecting the output. Visual Studio 2012 provides three different command line utilities to execute the tests and they are as follows:
- VSTest.Console: This command line utility is for running the automated unit tests and coded UI tests from the command line.
- MSTest: This command line utility is for running the automated tests, viewing Test Results from Test Runs, and saving the results to Team Foundation Server. MSTest is also used for the compatibility with Visual Studio 2010.
- TCM: This command line utility is used for importing automated tests into Test Plan, running tests from Test Plan, and viewing lists of test items.
In this article by NDJOBO Armel Fabrice, author of Java EE 7 First Look, we will begin with a presentation of improvements in the business layer and then, in a small project, we will try to put together some of the specifications seen previously. The topics to be covered include:
Enterprise JavaBeans 3.2
Putting all Java EE 7 specifications together
"Boxes with round corners have become synonymous with WEB 2.0 and the future of website design. Forget AJAX, don't worry about SEO, put content on the back burner, what really excites people is nice rounded boxes. Why is this so? I'll tell you why…"
Read Tim Walton's step-by-step method of creating the easiest and the most efficient rounded boxes.Read The Best Way to Create Round Cornered Boxes with CSS in full
In the previous article, Understanding jQuery and WordPress Together, we took a look at the WordPress theme and how to edit it.
In this article by Tessa Blakeley Silver, author of Wordpress 3.0 jQuery, we will understand the following:
- Overview of WordPress and jQuery Plugin
- The basics of WordPress Plugin
- The basics of jQuery Plugin
- Learn the basics of Joomla! module creation
- Create a "Send us a question" module
Shaders give us the power to implement alternative rendering algorithms and a greater degree of flexibility in the implementation of those techniques. With shaders, we can run custom code directly on the GPU, providing us with the opportunity to leverage the high degree of parallelism available with modern GPUs.
This article by David Wolff, author of OpenGL 4.0 Shading Language Cookbook, provides examples of basic shading techniques such as diffuse shading, two-sided shading, and flat shading. Specifically, we will cover:
- Implementing diffuse, per-vertex shading with a single point light source
- Implementing per-vertex ambient, diffuse, and, specular (ADS) shading
- Using functions in shaders
- Implementing two sided shading
- Implementing flat shading
In this article by Daniel Spalding, the author of Telerik WPF Controls Tutorial, we will learn about the RadOutlookBar control. First we will learn briefly about the BarItem class. Then we will learn how to use this RadOutlookBar control using GenericList, DataBinding, and database security. We will also discuss the usage of the RadOutlookBar with generic list binding with XML security.Read The BarItem class and the RadOutlookBar control in full
The Repeater control is a data-bound control that uses templates to display data. The Repeater control works by looping through the records in your data source and then repeating the rendering of one of its templates called the ItemTemplate, one that contains the records that the control needs to render. In this article by Joydip Kanjilal we will learn more about the Repeater control and some of its uses.Read The ASP.NET Repeater Control in full
This article by John D. Ament, the author of the book Arquillian Testing Guide, gives us an overview of Arquillian, as well as overall strategies for how to add Arquillian to your standards at work.
You will be writing tests with your code, and deploying using embedded Weld, OpenWebBeans, and Glassfish.
In this article we will cover:
- The progression of testing
- What is Arquillian
- The Arquillian difference
- The fundamentals of a test case
- Testing profiles
- Categorizing your test cases
- Enriching your tests
- Arquillian extensions
- Running out of the container
- Authoring efficient tests
- ShrinkWrap — building your own app
Your organization has decided that ADF might be the right tool to build your next enterprise application—now you need to set up an experiment to prove that your assumption is correct.
In this article by Sten E. Vesterli, author of Oracle ADF Enterprise Application Development—Made Simple, we will see what a Proof of Concept is, and why we need it. We will also take a look at the ADF architecture.Read The ADF Proof of Concept in full
This article by Ryan Henson Creighton, author of Unity 3D Game Development by Example,introduces you to Unity 3D—an amazing game engine that enables you to create games and deploy them to a number of different devices, including (at the time of writing) the Web, PCs, iOS platforms, and WiiWare, with modules for Android and Xbox Live Arcade deployment in the works. You'll play a number of browser-based Unity 3D games to get a sense of what the engine can handle, from a massively-multiplayer online game all the way down to a simple kart racer. You'll download and install your own copy of Unity 3D, and mess around with the beautiful Island Demo that ships with the product.
Technology is a tool. It helps us accomplish amazing things, hopefully more quickly and more easily and more amazingly than if we hadn't used the tool. Before we had newfangled steam-powered hammering machines, we had hammers. And before we had hammers, we had the painful process of smacking a nail into a board with our bare hands. Technology is all about making our lives better and easier. And less painful.Read That's One Fancy Hammer! in full
In this article by Allan Brito, we will learn how to use textures to give our materials more realism. The biggest problem of working with textures is actually finding or creating a good texture. That's why, its highly recommended that you start as soon as possible to create your own texture library. Textures are mostly image files, which represent certain kinds of surfaces such as wood or stone. They work like wallpaper, which we can place on a surface or object. For instance, if we place an image of wood on a plane, it will give the impression that the plane is made of wood. That's the main principle of using textures. We will make an object look like something in the real world using a texture. For some projects, we may need a special kind of texture, which won't be found in a common library. So we will have to take a picture ourselves, or buy an image from someone. But don't worry, because often we deal with common surfaces that have common textures too.Read Textures in Blender in full
The scenario addressed in this article is a typical one. You have got a database-backed web application that you are building, and it needs to have a text-search capability. It is an increasingly common requirement. There are a variety of options and variations at your disposal to implement text search. This article is mostly about two of them, using the text search features in your database versus using Apache Solr – an open-source search platform. Solr is built on the established Apache Lucene. In this article by David Smiley, we are going to talk about database based text search in general and not a particular one because there are many databases and they vary widely. Likewise, this article should also be useful when considering one of Solr's competitors.Read Text Search, your Database or Solr in full
In this article by Daniel Bates, the author of Rasberry Pi Projects for Kids, discusses how to create a new game that will test how quickly the player can react. To do this, we will create our own game controller—something you can't do on a normal computer—and write a program to handle when the controller's buttons are to be pressed.Read Testing Your Speed in full
In the previous article we've seen how to test our rules using Guvnor, as well as using FIT for rule testing against requirements documents. This article by Paul Browne, shows how to test your rules further. It shows how to unit test the rules by using Junit. Unit testing has the advantage of documenting the code because it gives a working example of how to call the rules. It also makes your rules and code more reusable.Read Testing your JBoss Drools Business Rules using Unit Testing in full
This article by Paul Browne, shows how to test your business rules so that mistakes don't happen in real-time. It shows that testing is an ongoing process and begins the testing by using Guvnor. It then shows how to test rules against requirement documents using the FIT (Framework for Integrated Testing).Read Testing your Business Rules in JBoss Drools in full
While the subject of testing could span whole books and there are many books on the subject indeed, we will offer a framework for testing HTML5 enterprise applications as well as an outline of cogent topics that will serve as a point of departure for further study. Different testing tools come with their own particular set of idioms; we will cover the concepts underlying those idioms.
This article by Nehal Shah and Gabriel José Balda Ortíz, authors of HTML5 Enterprise Application Development, will cover the following:
In the previous article, Setup and Configuration of the Workflow for Microsoft Dynamics AX 2009 Administration, we have covered:
- Prerequisites for Workflow
- Installing Workflow
- Set up and Configure Workflow
This article, by Marco Carvalho, author of Microsoft Dynamics AX 2009 Administration, is a continuation of the previous article in which we will have a look at testing the workflows.Read Testing Workflows for Microsoft Dynamics AX 2009 Administration in full