This article by Alfonso Romero, teaches you how to insert video files in your posts.The article tells you how to offer your spectators the easiest, quickest, and most attractive way to see what you have to offer.Read Uploading Videos and Sound Files on Your Posts Using Apache Roller 4.0 in full
In this article by, Anghel Leonard, the author of Mastering JavaServer Faces 2.2, we will look into the concept of uploading multiple files using JSF 2.2 By default, JSF 2.2 does not provide support for uploading multiple files, but with some adjustments, we can easily achieve this goal. In order to have multiple file uploads, you need to focus on two aspects, which are listed as follows:
Making multiple file selections possible
Uploading all the selected files
In this article by Chandru Shankar and Vincent Bellefroid, authors of Microsoft Dynamics Sure Step, we will cover Sure Step's approach to upgrading Microsoft Dynamics solutions. The following topics will be covered:
- Beginning with the Upgrade Assessment to determine the scope and components of the existing solution that need to be upgraded to the current product release
- Determining if the upgrade approach is a Technical Upgrade, or if additional functionality is to be delivered as part of a Functional Upgrade
- Delivering the upgrade using the Sure Step Upgrade Project Type
- Implementing additional functionality to an existing solution
It is wise to update our OpenCart environment to the latest version regularly. It protects our system against security vulnerabilities and allows us to use new features. It is also possible that the new OpenCart version will have several bug fixes.
Moreover, new versions can have new bugs. Because of this, it is a common practice to wait while a version with major changes matures and gets rid of serious bugs with minor release fixes.
In this article by Murat Yilmaz, author of OpenCart 1.4 Beginner's Guide, we shall learn about:
- Making a backup of current OpenCart system
- Downloading the latest OpenCart version
- Uploading the new files to a server
- Running the upgrade script
- Checking whether everything works as expected or not
- Restoring the OpenCart system if an upgrade fails or has serious problems
In this article by Marcelo Leal, author of Implementing Samba 4, the reader will learn some of the biggest differences between the Samba software Versions 3 and 4, and based on that, will understand the impact and the relevant considerations before planning a successful upgrade. The main aspects of such differences will be focused on the different working models and the new features and benefits that the upgrade can leverage.
We will learn about a step-by-step procedure to execute the upgrade and all the commands and scripts needed to go from Samba 3 to Samba 4's fully functional Domain Controller network services.
We will describe a guideline that can be well suited and requires just a few changes for small and medium installations, but bigger and more complex environments will need adjustments and customizations. The variety of configurations in production of the Samba Server Version 3 use cases are huge, and we will not be able to handle all the variations that our readers have implemented in their respective environments, but all the procedures and use case examples presented here should work as a rich base.Read Upgrading from Samba Server Version 3 in full
This article written by Edvaldo Alessandro Cardoso, author of the book System Center 2012 R2 Virtual Machine Manager Cookbook, provides recipes that allow you to smooth the migration process from the previous versions of System Center to the new System Center 2012 R2 with tips and tricks.
In this article, we will cover the following:
Reviewing the upgrade options
Checking the VMM system requirements and preparing for the upgrade
Upgrading to VMM 2012 R2
Reassociating hosts after upgrading
Updating the VMM agents
Performing other post-upgrade tasks
In this article by Matt Williamson, we will learn how to upgrade a home network to a small business system using pfSense in a step by step manner. We will begin right from the basic concepts of networking to the actual implementation of the upgrade.Read Upgrading a Home Network to a Small Business System Using pfSense in full
The Koha software is always changing, almost every day. These changes contain bug fixes, minor revisions to existing features, and entirely new features. You should keep the software updated to benefit from these changes.
Even if the new versions do not contain changes of interest to you, it is good practice to keep the software updated. If your version falls too far behind the current version, the update process to the latest version is likely to be very difficult.
In this article, by Amit Gupta & Savitra Sirohi, authors of Koha 3 Library Management System, we will learn how to download and install software updates. We cover the article in two steps—an orientation followed by a demonstration of the process.Read Updating Software in Koha in full
In this article, written by Dimitris Tavlikos, the author of iOS Development with Xamarin Cookbook, we will learn how to make use of iOS 7's background fetch feature. This feature automatically wakes up the app at system-managed intervals, giving it a specific amount of time to retrieve data and update the UI.Read Updating data in the background in full
While starting a discussion about Oracle Discoverer, it would be interesting to say that the name actually stands for more than one tool. Discoverer Plus, Discoverer Portlet Provider, Discoverer Administrator, and Discoverer Viewer – all of these belong to the Oracle Discoverer group. You might be wondering what these components have in common and what purpose they serve. The answer is, all of them are integrated to work together as a complete Business Intelligence solution.
In this article by Yuli Vasiliev, you will look at:
- Where to get the software containing Oracle Discoverer
- What components are included in the installation packages
- How to install Oracle Discoverer components
- First steps to take in exploring Oracle Discoverer
In this article, I'm going to explain how to download and install the Unreal Development Kit (UDK), show you how to launch the editor, how to move and rotate around the editor, and finally briefly explain Binary Space Partitioning (BSP) brushes and static meshes.
In this article by Richard Moore, author of Unreal Development Toolkit: Beginner's Guide, we will learn the following:
- UDK download and installation
- Launching the editor
- Movement and rotation
- Using BSP brushes and static meshes
In this article by Andrew Duckworth, Steve Beaumont, and Baumgarten Andreas, authors of Microsoft System Center Orchestrator 2012 Cookbook, we will cover the following recipes:
- Planning the Orchestrator deployment
- Installing a single-server deployment
- Installing the Management Server in a multiserver deployment
This article by Sherif Talaat, the author of Windows PowerShell 4.0 for .NET Developers, demonstrates both simple and advanced examples of how to make use of PowerShell integration with technologies such as .NET, WMI, CIM, and COM.
In this article, we will cover the following topics:
- The basics of WMI, CIM, COM, and XML
- Extending Windows PowerShell capabilities with .NET, COM, and XML
This article is written by Ciro Cardoso, the author of Lumion 3D Cookbook. With this article, we will deliver the best of what Lumion has to offer and how to use Lumion's intuitive and powerful tools for bringing your visions to life. While reading this article, you will be taken through a wide variety of topics that will help you improve your workflow and your project's quality. You will start with some basic notions that will ensure that you start a project with the right foot. You will find that Lumion will not only help you set up a solid and well-organized project, but also increase the quality and detail of the still image or movie that you'll produce.Read Unleashing the powers of Lumion in full
Performance of your database server is directly tied to how well the underlying operating system is working, and there the performance is driven by the hardware you're using. To fit all of these pieces together—hardware performance, operating system performance, and database performance—you need a good monitoring system.
The simple performance tools on a UNIX-derived system are straightforward to use, and it's easy to show examples of good and bad behavior, the best way to teach how those tools are useful for monitoring. In this article by Gregory Smith, author of PostgreSQL 9.0 High Performance, we will cover iostat; Unix's monitoring tool.Read UNIX Monitoring Tool for PostgreSQL in full
In this article by Alan R. Stagner, author of the book Unity Multiplayer Games you'll be introduced with the concept of reliable UDP communication, and different types of servers employed by games. It covers Unity Networking, and creating a networked two-player Pong clone.Read Unity Networking – The Pong Game in full
Our game menu system is a critical component for drawing players into our game. One of the best ways to make the menu system engaging is to have the player fly through one or more of the game scenes as a backdrop to the menu system.
In this article by Robert Wiebe, author of Unity iOS Essentials, we will learn the following:
- How to set up a background scene that gives the player a feel for the expansive nature of our game?
- How to create a path that a camera can follow?
- How to create a main menu that overlays the camera, flying through our scene?
- How to save time by creating a menu that can be tested as easily in the editor as on an iOS device?
- How to set up Unity3D for iOS build settings to create an App that will run on all iOS devices?
- How to deploy an iOS app on multiple devices?
Before getting started with any 3D package, it is crucial to understand the environment you'll be working in. This article by Will Goldstone covers the key 3D concepts and processes we'll need to understand to create games in Unity.Read Unity Game Development: Welcome to the 3D world in full
In the previous part of the article by Will Goldstone, we saw how to add an outpost model to our project and also learned how to position, scale, assign colliders to objects as well as tag objects. In this part, we will look at the two differing approaches for triggering the animation giving you an overview of the two techniques that will both become useful in many other game development situations. In the first approach, we'll use collision detection—a crucial concept to get to grips with as you begin to work on games in Unity. In the second approach, we'll implement a simple ray cast forward from the player.Read Unity Game Development: Interactions (Part 2) in full
Games are all about interacting with a virtual world, so where would our character be without some in-game actions? In this two-part article by Will Goldstone, we'll be looking at interactions and dive into two of the most crucial elements of game development, namely, Collision Detection and Ray Casting. In the first part, we will learn how to add an outpost model to our project and learn how to position, scale, assign colliders to objects as well as tag objects.Read Unity Game Development: Interactions (Part 1) in full