Article Network

Blender 3D 2.49: Quick Start

by Allan Brito | September 2010 | Open Source Web Graphics & Video

This article by Allan Brito, author of Blender 3D 2.49 Architecture, Buildings, and Scenery, will deal with all the basic aspects related to Blender, which will be useful for artists who have never had the chance to use Blender. We must learn the basics first before we get into more specific questions about modeling and rendering architectural visualizations and scenarios. It's very important to understand how object manipulation, creation, and editing works in Blender. This way, we will be able to work a lot faster and create better models and visualizations.

In this article, we will learn how to:

  • Use the interface
  • Set up the interface
  • Select Objects
  • Work with modes
  • Transform objects
  • Create objects
  • Copy objects
  • Work with the camera
  • Rendering basics
Read Blender 3D 2.49: Quick Start in full

Blender 2.5: Simulating Manufactured Materials

by Colin Litster | April 2011 | Open Source Web Graphics & Video

Get exclusive offers on Open Source Graphic Application and Library books through out this month. For more information click here.

The Blender 3D suite is probably one of the most used 3D creation and animation tools currently in existence. The reason for that popularity is both its tool set and the extraordinary fact that it can be downloaded free of charge.

In this article by Colin Litster, author of Blender 2.5 Materials and Textures Cookbook, we will cover:

  • Creating metals
  • Using specular maps to add age and variety to man-made surface materials
  • Adding oxidization weathering to our copper material
  • Adding grime and artistic interest to our copper material
Read Blender 2.5: Simulating Manufactured Materials in full

Blender 2.5: Rigging the Torso

by Virgilio Vasconcelos | June 2011 | Open Source Web Graphics & Video

There are various ways of approaching the subject of rigging, and we're going to see a mix of solutions ranging from unique to adapted ideas by reverse-engineering some well known rigs available online, such as the ManCandy rig, Ludwig, or the Blender Foundation's open movie characters. While these solutions are not the only way to go, you can achieve quite satisfactory results and its building processes are far from being rocket science.

In this article by Virgilio Vasconcelos, author of Blender 2.5 Character Animation Cookbook, we will cover the following topics:

  • How to create a stretchy spine
  • Rigging the pelvis
  • Making your character breathe
  • Controlling the neck and head
Read Blender 2.5: Rigging the Torso in full

Blender 2.5: Modeling a Basic Humanoid Character

by John E. Herreño | July 2011 | Open Source Web Graphics & Video

It is very common to see newcomers to 3D art who want to create something "human", mostly a face. The complexity of creating a fully detailed body or even a face is too high for a project. So in this article by John E. Herreño, author of Blender 2.5 HOTSHOT, let's work on creating a basic humanoid character and learn a simple but effective methodology to model in Blender 3D.

Read Blender 2.5: Modeling a Basic Humanoid Character in full

Blender 2.5: Detailed Render of the Earth from Space

by John E. Herreño | May 2011 | Open Source Web Graphics & Video

Home sweet home. We've got a very beautiful planet to live in, with lots of beautiful landscapes to look at; but maybe the most beautiful ones are those that we can see in the pictures taken from the space. Those are really awesome. In this article by John E. Herreño, author of Blender 2.5 HOTSHOT, let's challenge ourselves and work to create an image resembling some of that beauty that we can see in nature.

Read Blender 2.5: Detailed Render of the Earth from Space in full

Blender 2.5: Creating a UV Texture

by Aaron W. Powell | October 2010 | Open Source Web Graphics & Video

Many times, objects contain numerous attributes that define how they look, and they're not always perfectly uniform in relation to the object. For example, a used paint can would have paint dripping down the sides of the can—if we were creating this can in 3D, we'd have to tell Blender that there is a specific spot on our 3D mesh that contains different attributes than the rest of the mesh. This is where UV mapping comes in handy. UV coordinates are, in simple terms, a two-dimensional representation of the texture coordinates of a three-dimensional object. They allow us to tell Blender specific properties about specific areas of our objects in a scene.

In this article by Aaron W. Powell, author of Blender 2.5 Lighting and Rendering, we're going to talk about creating custom textures for our scene and how to bring them into Blender. We will learn how to create a custom UV map and texture for an object in our interior scene.

Read Blender 2.5: Creating a UV Texture in full

Blender 2.49 Scripting: Shape Keys, IPOs, and Poses

by Michel J. Anders | April 2010 | Open Source

The Blender API provides us with the means to define IPOs from scratch, enabling the definition of movements not easily re-created by setting key frames by hand. Thus there is more to IPOs than just driving one IPO by another one. Furthermore, Shape keys and poses are examples of (collections of) IPOs that are quite different from, for example, a location IPO. We will encounter both shape keys and poses later on in this article, but we will start off with looking at how we might define an IPO from scratch.

In this article by Michel Anders, author of Blender 2.49 Scripting, you will learn how to:

  • Define IPOs
  • Define shape keys on a mesh
  • Define IPOs for those shape keys
  • Pose armatures
  • Group changes in poses into actions

(Other related articles on Blender 2.49 Scripting are listed at the end of this page.)

Read Blender 2.49 Scripting: Shape Keys, IPOs, and Poses in full

Blender 2.49 Scripting: Impression using Different Mesh on Each Frame of Object

by Michel J. Anders | May 2010 | Open Source Web Graphics & Video

Having covered what script links and space handlers are in the previous article, we will take the discussion further on how Python can be used in Blender. Although softbody and cloth simulators that are available in Blender do an excellent job in many situations, sometimes you want to have more control over the way a mesh is deformed or simulate some specific behavior that is not quite covered by Blender's built-in simulators. This article shows how to calculate the deformation of a mesh that is touched, but not penetrated by another mesh. This is not meant to be physically accurate. The aim is to give believable results for solid things touching an easily deformable or gooey surface such as a finger taking a lick of butter or a wheel running through a soft shoulder.

In this article by Michel Anders, author of Blender 2.49 Scripting, you will learn:

  • How to implement a scheme to associate a different mesh with an object on each frame
  • How to augment the functionality of the 3D View
Read Blender 2.49 Scripting: Impression using Different Mesh on Each Frame of Object in full

Blender 2.49 Scripting: Animating the Visibility of objects

by Michel J. Anders | May 2010 | Open Source Web Graphics & Video

There are many places where Python can be used in Blender. In this article by Michel Anders, author of Blender 2.49 Scripting, we will now look at scripts that may be used to act on certain events. These scripts come in two flavors—script links and space handlers. You will learn what script links and space handlers are and how they can be used to perform activities on each frame change in an animation. You also see how to associate additional information with an object, how to use script links to make an object appear or disappear by changing its layout or changing its transparency.

Read Blender 2.49 Scripting: Animating the Visibility of objects in full

Blackboard Essentials for Teachers - Assignments for Students

by William Rice | August 2012 | e-Learning

In this article by William Rice the author of the book Blackboard Essentials for Teachers, we will discuss how to create assignments where the student must submit or upload a material for the instructor to review. You will learn how to review and respond to the files that students submit.

Read Blackboard Essentials for Teachers - Assignments for Students in full

BlackBerry: BES Architecture and Implementation Planning

by Dan Renfroe Mitesh Desai | December 2007 | .NET Microsoft Networking & Telephony

Planning is a key element of any IT implementation, but planning can only be accomplished with an understanding of the technical underpinnings of the proposed solution. In this article, authors Mitesh Desai and Dan Renfroe delve more deeply into the technical architecture of BES in order to provide you with an understanding of what’s under the hood. This article also covers the system requirements and pre-requisites for a BES implementation, including operating system, hardware, network, and database requirements.

Read BlackBerry: BES Architecture and Implementation Planning in full

BlackBerry Enterprise Server 5: MDS Applications

by Mitesh Desai | February 2011 | Networking & Telephony

In this article by Mitesh Desai, author of BlackBerry Enterprise Server 5 Implementation Guide, we will have a look at the MDS (Mobile Data Service) runtime applications that can be deployed to the BlackBerry Smartphone. MDS enables the BlackBerry to truly become a Smartphone by allowing administrators to deploy critical applications to the Smartphone. This article will show you how to distribute an MDS application to a BlackBerry device. We will also custom develop applications to run on the BlackBerries or use third-party applications to push on to the devices. Finally, we will further secure the application usage on the device by using IT policies.

Read BlackBerry Enterprise Server 5: MDS Applications in full

BlackBerry Enterprise Server 5: Activating Devices and Users

by Mitesh Desai | March 2011 | Networking & Telephony

The purpose of creating a BlackBerry Enterprise Server user is to assign a device to the user and then manage that device via policies. In this article by Mitesh Desai, author of BlackBerry Enterprise Server 5 Implementation Guide, we will be looking at activating devices and the various methods that are available to do so. We will create users on our BES system, and then assigning them Smartphone devices. We will be providing our Microsoft Exchange users access to the BlackBerry Enterprise Server.

We will look at creating a single user account so that we become familiar with the settings, but in a practical environment we would need a quicker way to create the users, especially if we have over 500 users in our organization. In the Lab, at the end of the article, we will be importing users to the BES.

Read BlackBerry Enterprise Server 5: Activating Devices and Users in full

BizTalk: The ESB Management Portal

by Andrés Del Río Benito Howard S. Edidin | August 2013 | Enterprise Articles Microsoft

In this article by Andrés Del Río Benito and Howard S. Edidin, the authors of Microsoft BizTalk ESB Toolkit 2.1, we will:

  • Learn how to publish endpoints into UDDI from the ESB Management Portal
  • Learn the ESB Portal Audit Log
  • Explore the different parameterizations that we can do on the portal
Read BizTalk: The ESB Management Portal in full

BizTalk Server: Standard Message Exchange Patterns and Types of Service

by Richard Seroter | April 2010 | Architecture & Analysis Microsoft SOA

In the previous article we discussed the key principles of SOA. In this article by Richard Seroter, author of SOA Patterns with BizTalk Server 2009, we will proceed further with the discussion on proper planning of a service oriented solution and cover:

  • Which types of services can be exposed
  • The standard message exchange patterns for services
Read BizTalk Server: Standard Message Exchange Patterns and Types of Service in full

BizTalk Application: Dynamics AX Message Outflow

by Carl Darski | August 2011 | Enterprise Articles

In the previous article, BizTalk Application: Currency Exchange Rates, we took a look at the setup for sending data using AIF XML documents to AX. We can use the BizTalk adapter to retrieve data from Dynamics AX via this AIF module. This is done using the AIF Queue manager. Throughout Dynamics AX, there are Send electronically buttons that can allow you to push data into the AIF Queue with an Outbound direction. Similarly, asynchronous incoming messages have an Inbound direction parameter.

In this article by Carl Darski, author of Microsoft BizTalk 2010: Line of Business Systems Integration, we'll create a BizTalk application that retrieves messages from Dynamics AX 2009 via the AIF Queue.

Read BizTalk Application: Dynamics AX Message Outflow in full

BizTalk Application: Currency Exchange Rates

by Carl Darski | August 2011 | Enterprise Articles

The best way to understand the behavior and setup required to use the Dynamics AX BizTalk adapter is to walk through a full example. A common requirement for many companies that use Dynamics AX is to populate the currency exchange rates. Typically, this needs to be daily when the closing rates are published. The Exchange Rates(General ledger | Setup Exchange rates) table in AX is not a shared table across companies, thus depending how your organization is set up; you may or may not need to populate the Exchange rate table using multiple companies with multiple rates.

In this article by Carl Darski, author of Microsoft BizTalk 2010: Line of Business Systems Integration, we'll create a BizTalk application to populate the exchange rates table.

Read BizTalk Application: Currency Exchange Rates in full

Bitcoins – Pools and Mining

by Piotr J. Kula | February 2014 | Networking & Telephony Open Source Web Development

This article by Piotr J. Kula, author of the book Raspberry Pi Server Essentials, will illustrate the concept of cryptographic currencies, and we will try and understand what Bitcoin is. We will set up a wallet and learn how to send and receive coins.

In this article, we will cover the following topics:

  • Installing Bitcoind
  • Bitcoin wallet
  • Creating a Bitcoin address
  • Mining for Bitcoins
  • Mining with ASICMiner
Read Bitcoins – Pools and Mining in full

Binding Web Services in ESB—Web Services Gateway

by Binildas A. Christudas | January 2009 | BPEL SOA Web Services Java Open Source

Since SOI (Service Oriented Integration) is all about integrating multiple SOA-based systems, web services play a critical role in the integration space. This article is all about the importance of web services in integration. We will use the samples to illustrate how to bind web services with the ServiceMix ESB to facilitate integration.

In this article by Binildas A. Christudas, we will cover the following:

  • Web services and binding
  • Introduction to HTTP
  • ServiceMix's servicemix-http component
  • The consumer and provider roles for the ServiceMix JBI components
  • servicemix-http in the consumer and provider roles
  • Web service binding (Gateway) sample
Read Binding Web Services in ESB—Web Services Gateway in full

Binding MS Chart Control to LINQ Data Source Control

by Jayaram Krishnaswamy | August 2009 | Microsoft

In this article by Dr. Jay Krishnaswamy, a Microsoft Chart Control will be bound to a Linq Data Source using LinqDataSource control and a pie chart displays the data.

We will be going through the following steps:

  • Create a Framework 3.5 web site project
  • Add a LinqDataControl and provide the data context
  • Add a MS Chart Control and bind it to the LinqDataSource
Read Binding MS Chart Control to LINQ Data Source Control in full
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