Article Network

Customization using ADF Meta Data Services

by | June 2011 | Enterprise Articles Oracle

You know that you can change the way your application looks—and that you can deploy the same application to different users with different visual appearance. But your boss at DMC Solutions would like to be able to sell the XDM application to different customers, offering each of them a slightly different functionality.

Fortunately, ADF makes that easy through a feature known as customization.

This article by Sten E. Vesterli, author of Oracle ADF Enterprise Application Development—Made Simple, explains how to set up an application for customization using ADF Meta Data Services and how to use the special JDeveloper "customization" role to perform the actual customization.

Read Customization using ADF Meta Data Services in full

Customization

by Tyler L. Longren | August 2013 | Open Source Web Development

This article by Tyler L. Longren, the author of WordPress Multisite Administration, will guide you in installing and configuring themes and plugins. We'll also go over how to create a custom author-listing directory.

Read Customization in full

Customer Management in Joomla! and VirtueMart

by Suhreed Sarkar | April 2009 | Joomla! Content Management e-Commerce Open Source PHP

When the product catalog is ready, it is time to test the user registration and order management functionalities. We are going to discuss how to manage customers and orders in a three part series. This is the first part that covers VirtueMart's Customer Management. In this article by Suhreed Sarkar, we will:

  • Configure the user registration settings for VirtueMart
  • Manage users for a VirtueMart shop
  • Create and manage fields for a customer registration form
Read Customer Management in Joomla! and VirtueMart in full

Custom Types in Documentum

by Pawan Kumar | July 2008 | Architecture & Analysis Content Management

In this article by Pawan Kumar, we look at the Custom Types in Documentum. We will see how to manage the custom types by looking at how to create a custom type and modify the custom type. We have also introduced the concept of data dictionary, which stores additional information about custom types.

Read Custom Types in Documentum in full

Custom Data Readers in Ext JS

by Steve 'Cutter' Blades | January 2009 | AJAX Open Source

Ext JS is an extremely powerful, cross-browser library, providing any developer with a beautiful, consistent set of tools for laying out browser-based applications. But there's a lot more here than just pretty boxes and grids. An application without data is really nothing more than an interactive static page, and our users are going to want to manipulate real information.

Steve Blades, one of the authors of Learning Ext JS follows up with this article on custom data readers.

Read Custom Data Readers in Ext JS in full

Custom Components in Visualforce

by Keir Bowden | October 2013 | Cookbooks Enterprise Articles Web Development

The article Custom Components in Visualforce by Keir Bowden, author of the book Visualforce Development Cookbook, demonstrates how easy it is to build interactive pages using Visualforce. This article also demonstrates how to create custom Visualforce components for re-use across multiple pages.

In this article, we will cover the following recipes:

  • Passing attributes to components
  • Updating attributes in component controllers
  • Passing action methods to components
  • Data-driven decimal places
  • The custom iterator component
  • Setting a value into a controller property
  • Multiselecting related objects
  • Notifying the containing page controller
Read Custom Components in Visualforce in full

Custom Components in Visualforce

by Keir Bowden | October 2013 | Cookbooks Enterprise Articles Web Development

The article Custom Components in Visualforce by Keir Bowden, author of the book Visualforce Development Cookbook, demonstrates how easy it is to build interactive pages using Visualforce. This article also demonstrates how to create custom Visualforce components for re-use across multiple pages.

In this article, we will cover the following recipes:

  • Passing attributes to components
  • Updating attributes in component controllers
  • Passing action methods to components
  • Data-driven decimal places
  • The custom iterator component
  • Setting a v
Read Custom Components in Visualforce in full

Custom Components in Visualforce

by Keir Bowden | October 2013 | Cookbooks Enterprise Articles Web Development

The article Custom Components in Visualforce by Keir Bowden, author of the book Visualforce Development Cookbook, demonstrates how easy it is to build interactive pages using Visualforce. This article also demonstrates how to create custom Visualforce components for re-use across multiple pages.

In this article, we will cover the following recipes:

  • Passing attributes to components
  • Updating attributes in component controllers
  • Passing action methods to components
  • Data-driven decimal places
  • The custom iterator component
  • Setting a value into a controller property
  • Multiselecting related objects
  • Notifying the containing page controller
Read Custom Components in Visualforce in full

CUPS: How to Manage Multiple Printers

by Ankur Shah | September 2008 | Open Source

In this article by Ankur Shah, you will see how to manage multiple printers at a time. Unlike other printing systems, CUPS features a way to let you select a group of printers to print a job instead of selecting just one. In that way, if one printer is busy or down, another printer can be automatically selected to perform the job. Such groupings of printers are called printer classes.

Read CUPS: How to Manage Multiple Printers in full

CSS3 Animation

by Aravind Shenoy Gianluca Guarini | November 2013 | Open Source Web Development

This article by Aravind Shenoy and Gianluca Guarini, the authors of the book HTML5 and CSS3 Transition, Transformation, and Animation, have discussed about CSS3 animations used in todays websites.

Read CSS3 Animation in full

CryENGINE 3: Terrain Sculpting

by Dan Tracy | June 2011 | Open Source

With the overall complexity involved in creating games becoming exceedingly difficult and expensive with every successive console generation, many game developers have turned to middleware engines, such as the CryENGINE, that offer a complete pipeline for the game development process. CryENGINE is a perfect fit for most developers as it allows users to create their content quickly and easily and thus, allow games to meet and exceed current generation quality standards and still be created by fewer and fewer people.

In this article by Dan Tracy, author of CryENGINE 3 Cookbook, we will cover the following:

  • Creating a new level
  • Generating a procedural terrain
  • Navigating a level with the Sandbox Camera
  • Terrain sculpting
  • Setting up the terrain texture
Read CryENGINE 3: Terrain Sculpting in full

CryENGINE 3: Sandbox Basics

by Dan Tracy | June 2011 | Open Source

This article will deal with the majority of the tools you will use on a regular basis as well as the essentials for creating new and exciting levels for your project. It will also include the use of one of CryENGINE's greatest features of What you see is what you play by demonstrating how you may be able to play the level that you have created on demand.

In this article by Dan Tracy, author of CryENGINE 3 Cookbook, we will cover:

  • Placing the objects in the world
  • Refining the object placement
  • Utilizing the layers for multiple developer collaboration
  • Switching to game mode
  • Saving your level
  • Exporting to an engine
  • Essential game objects
  • Running a map from the Launcher
Read CryENGINE 3: Sandbox Basics in full

CryENGINE 3: Fun Physics

by Dan Tracy | July 2011 | Open Source

CryENGINE 3 is globally recognized as one of the world's most powerful real-time middleware development platforms. In this article, we will look into several different examples, specifically of what the physics engine is capable of, such as manipulating gravity and setting up the different objects with rope physics.

In this article by Dan Tracy, author of CryENGINE 3 Cookbook, we will cover:

  • Low gravity
  • Hangman on a rope
  • Wrecking ball
  • Rock slide
Read CryENGINE 3: Fun Physics in full

CryENGINE 3: Breaking Ground with Sandbox

by Paul Reindell Sean Tracy | October 2012 | Beginner's Guides Games

You may now be asking yourself, "I've downloaded the CryENGINE 3 SDK. Now how do I start making games with it?" Such a question has far-reaching implications and is awfully difficult to answer! So in my attempt to answer this question, let's create our own game together, in a short amount of time, using some of the functions and entities that the CryENGINE 3 SDK gives to us straight out of the box.

In this article by Sean Tracy and Paul Reindell, authors of CryENGINE 3 Game Development: Beginner's Guide, we will be:

  • Beginning with our first example using out of the box features of the engine
  • Creating and sculpting terrain for a new level, from scratch
  • Creating and using terrain texture layers
  • Creating vegetation groups and applying them to your level
  • Creating and setting a basic time of day to light our level
Read CryENGINE 3: Breaking Ground with Sandbox in full

Cross-premise Connectivity

by Bala Natarajan Erez Ben-Ari | February 2013 | Enterprise Articles Microsoft

In this article by Erez Ben-Ari and Bala Natarajan, the authors of Windows Server 2012 Unified Remote Access Planning and Deployment, Cross-premise connectivity (also known as cloud connectivity) is the ability to establish secure connection between two sites. It could be between a head office and a branch office or from an office to a cloud data center. Before we go into the details of cross-premise connectivity let us take a moment and talk about the connectivity challenges that an enterprise faces. In this article, we are going to talk about what cross-premise connectivity is, why it is needed, and how to go about establishing it.

The topics we will discuss are as follows:

  • Evolving remote access challenges

  • Migration to dynamic cloud

  • The needs of modern data centers

  • Dynamic cloud access with URA

  • Adding a cloud location using Site-to-Site

  • Basic setup of cross-premise connectivity

  • Configuration steps

Read Cross-premise Connectivity in full

Cross-platform Development - Build Once, Deploy Anywhere

by Andreas Oehlke | October 2013 | Games Open Source

In this article by Andreas Oehlke, the author of the book "Learning Libgdx Game Development", you will learn more about the generated Eclipse projects and how they work together. Also, you will learn more about the following components of the Libgdx framework:

  • Backends
  • Modules
  • Application Life-Cycle and Interface
  • Starter Classes
Read Cross-platform Development - Build Once, Deploy Anywhere in full

Cross-browser-distributed testing

by Dmitry Sheiko | September 2013 | Open Source

This article by Dmitry Sheiko the author of Instant Testing with QUnit will guide you on automating client-side cross-platform/browser testing using the command-line tool Bunyip.

Read Cross-browser-distributed testing in full

CRM Deployment Options

by Angel Magaña Michael Whitehead | September 2010 | Open Source

SugarCRM is a popular Customer Relationship Management (CRM) system. It is available in both free open source and commercial versions, making it an ideal way for small or medium-size businesses to try out a CRM system without committing large sums of money. SugarCRM is an extensive PHP/MySQL based application, but with its rich administration interfaces, no programming is required to get measurable benefits from its use.

In this article by Angel Magaña and Michael Whitehead, authors of the book Implementing SugarCRM 5.x, we will take a systematic approach in making the right deployment choices for your business. First, we take a detailed look at the alternatives you have for a CRM deployment, including On-Demand (no installation at all for you), Collocation (someone else hosting and installing on a server that belongs to you), a conventional On-Premise installation, where you own and manage your own server and lastly, a Shared Server hosting option for small organizations.

Read CRM Deployment Options in full

Creating, Installing and Tweaking your theme using Plone 3

by Veda Williams | May 2010 | Open Source

Themes are among the most powerful features that can be used to customize a web site, especially in Plone. Using custom themes can help you brand your site for a particular corporate image; it ensures standards compliance and creates easily navigable layouts. But most Plone users still continue to use default themes as developing and deploying themes that are flexible and easily maintainable is not always straightforward.

In the article by Veda Williams, author of Plone 3 Theming, we will learn :

  • About the theme
  • Creating a theme product
  • Altering the theme product's structure
  • Installing the theme product
  • Adjusting web site content to support the design
Read Creating, Installing and Tweaking your theme using Plone 3 in full

Creating, Customizing, and Assigning Portlets Automatically for Plone 3.3

by Juan Pablo Giménez Marcos F. Romero | May 2010 | Cookbooks Content Management Open Source Web Development

This article by Juan Pablo Giménez and Marcos F. Romero, authors of Plone 3.3 Products Development Cookbook will give you step-by-step instructions for adding portlets. Portlets are used to provide contextual information about the main contents of a page.

In this article, we will cover:

  • Creating a portlet package
  • Customizing a new portlet according to our requirements
  • Testing portlets
  • Assigning portlets automatically
  • Read Creating, Customizing, and Assigning Portlets Automatically for Plone 3.3 in full
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