Article Network

Getting Started with OmniGraffle 5

by Ruben Olsen | November 2010 | Web Graphics & Video

In this article by Ruben Olsen, author of OmniGraffle 5 Diagramming Essentials, you will learn the very basics of using OmniGraffle. You will need to know this so that you can move on to create your very first diagram from scratch. You will also learn how to save your diagram for other OmniGraffle users to enjoy. However, if your co-workers, friends, or family do not have OmniGraffle, you will learn how to export your diagram to a more common format for them to enjoy.

This article will cover the following topics:

  • What OmniGraffle is and is not
  • The naming conventions for shapes
  • The OmniGraffle workspace
  • A step-by-step guide to your very first diagram
  • Basic operation of the software
  • Tips regarding the efficient use of inspectors
Read Getting Started with OmniGraffle 5 in full

Getting Started with OMNeT++

by Thomas Chamberlain | September 2013 | Networking & Telephony

This article created by Thomas Chamberlain, the author of book Learning OMNeT++, introduces you with Omnet++. This book is intended for a whole range of people, from network engineers who want to create reliable networks to budding simulation enthusiasts. I know I would have benefited from a book like this when I was in my final year of University. That's when I realized I needed to simulate networks to solve the problems I had. This book would have been useful for me, because once I realized I wanted to simulate a network, I also realized that I had no idea how to do it. Once I discovered OMNeT++, I also found the learning curve for using it to be steep to start with, and I really wanted the network simulations that I would soon create to be up and running as quickly as possible. I wish for this book to be useful, interesting and also fun.

Read Getting Started with OMNeT++ in full

Getting Started with NetBeans

by David R. Heffelfinger | August 2011 | Java Open Source

NetBeans is an Integrated Development Environment (IDE) and platform. Although initially the NetBeans IDE could only be used to develop Java applications, as of version 6 NetBeans supports several programming languages, either by built-in support or by installing additional plugins. Programing languages natively supported by NetBeans include Java, JavaFX, C, C++ and PHP. Groovy, Scala, Ruby and others are supported via additional plugins.

In this article by David R. Heffelfinger, author of Java EE 6 Development with NetBeans 7, we will cover how to get started with NetBeans; topics covered in this article include:

  • Introduction
  • Obtaining NetBeans
  • Installing NetBeans
  • Starting NetBeans for the first time
  • Configuring NetBeans for Java EE development
Read Getting Started with NetBeans in full

Getting Started with Mule

by Abdul Samad Azaz Desai Dr. Zakir Laliwala Uchit Vyas | August 2013 | Cookbooks Java Open Source

The article Getting Started with Mule by Dr. Zakir Laliwala, Abdul Samad, Azaz Desai, and Uchit Vyas, the authors of Mule ESB Cookbook,discusses about the basic terminologies and concepts in Mule. It also provides an environment setup for Mule ESB and Mule Studio.

In this article, we will cover the following topics:

  • Understanding Mule concepts and terminologies
  • Setting up the Mule IDE
  • Installing Mule Studio
  • Configuring Mule components
  • Deploying your first Hello World application on the Mule server
Read Getting Started with Mule in full

Getting Started with Mudbox 2013

by Jeremy Roland | September 2012 | Web Graphics & Video

Sculpting software has changed the face of the 3D industry. Whether you are creating a character for the next Avatar movie or adding details to a post apocalyptic city in The Last of Us, 3D sculpting has become an essential tool for creating a level of realism in digital art that was much harder to achieve in the past. A couple of things that make Mudbox a better choice than other sculpting software is its ease of use, its industry-leading 3D painting tools, and its solid integration with other Autodesk products, which includes industry-standard software for 3D modeling and animation. Mudbox is also the first software to integrate vector displacement map extraction. This technology takes texture mapping one more step forward, similar to the introduction of normal maps which sparked the era of "Next-Gen" games. All in all, Mudbox is a powerful art creation tool that is only going to get better and more integrated with the industry's leading software.

In this article by Jeremy Roland, author of Mudbox 2013 Cookbook we will cover:

  • Installing Mudbox 2013 documentation
  • Setting up hotkeys
  • Increasing the resolution on your model
  • Bookmarking the camera view
  • Downloading and enabling stamps, stencils, and base meshes from the Internet
  • Adding and adjusting your image planes
  • Sculpting on different subdivision levels effectively
  • Recording a movie while you work in Mudbox
  • Setting up colors and other preferences
  • Setting up your Wacom tablet
  • Working in expert mode
Read Getting Started with Mudbox 2013 in full

Getting Started with Moodle 2.0 for Business

by Gavin Henrick Jason Cole Jeanne Cole | April 2011 | Beginner's Guides Moodle Open Source

Apart from being a great tool for developing learning activities for a wide variety of audiences, Moodle also has the capability to be used as a community and collaboration tool to meet a wide variety of business needs. In this article by Jason Cole, Jeanne Cole and Gavin Henrick, authors of Moodle for Business: Beginner's Guide, we will discuss the benefits of open source software as it applies to Moodle, explore how to install Moodle and get a basic course up and running. In this article, we shall:

  • Discuss Moodle in the context of its use in non-education organizations
  • Install Moodle for experimenting and learning
  • Set up a class and add some resources and a forum
Read Getting Started with Moodle 2.0 for Business in full

Getting started with Modernizr using PHP IDE

by Chip Lambert | April 2013 | Open Source

This article by Chip Lambert, author of Instant RESS Implementation How-to will explain how to get started with the feature detection library, Modernizr.

Read Getting started with Modernizr using PHP IDE in full

Getting Started with Modernizr

by Adam Watson | January 2013 | Open Source Web Development

This article by Adam Watson,author of the book   Learning Modernizr describes about the concept of feature detection and a customizable feature detection library named Modernizr powered by Javascript.

 

 

 

 

 

 

 

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Getting Started with Mockito

by Marcin Grzejszczak | June 2014 | Open Source

In this article by Marcin Grzejszczak, author of Mockito Cookbook, for those who don't know Mockito at all, he has written a really short introduction about it.

In this article, we will cover the following recipes:

  • Adding Mockito to a project's classpath
  • Getting started with Mockito for JUnit
  • Getting started with Mockito for TestNG
  • Mockito best practices - test behavior, not implementation
  • Adding Mockito hints to exception messages in JUnit (Experimental)
  • Adding additional Mockito warnings to your tests in JUnit (Experimental)
Read Getting Started with Mockito in full

Getting Started with Microsoft SQL Server 2008 R2

by Satya Shyam K Jayanty | June 2011 | Cookbooks Enterprise Articles Microsoft

This article by Satya Shyam K Jayanty, author of Microsoft SQL Server 2008 R2 Administration Cookbook, begins with SQL Server 2008 R2 version's new features and enhancements such as master data services, data-tier applications, and adding the service pack features using Slipstream technology. We will run through the designing best practice approach in upgrading to SQL Server 2008 R2 and take advantage of federated servers enhancements.

In this article, we will cover:

  • Adding SQL Server R2 Service Pack features using Slipstream Technology
  • Designing a best practice approach in upgrading to SQL Server 2008 R2
  • Working with Data-Tier applications
  • Designing and adopting SQL Server 2008 R2 solutions
  • Designing applications to use federated servers
Read Getting Started with Microsoft SQL Server 2008 R2 in full

Getting Started with Microsoft Dynamics CRM 2013 Marketing

by Alok Singh Sandeep Chanda | April 2014 | CRM Enterprise Articles

In this article, by Alok Singh and Sandeep Chanda, the authors of Microsoft Dynamics CRM 2013 Marketing Automation, you will be introduced to the present day marketing and learn how the Customer Relationship Management (CRM) systems are playing a key role in bringing in automation and helping organizations realize their marketing objectives.

Read Getting Started with Microsoft Dynamics CRM 2013 Marketing in full

Getting Started with Marmalade

by Sean Scaplehorn | January 2013 | Games

Marmalade is a cross-platform solution that allows us to write the source code for a video game once in C++ (a language that most video game developers will already be familiar with) and then deploy it to a number of different platforms, including iOS, Android, and BlackBerry PlayBook.

In this article by Sean Scaplehorn, author of Marmalade SDK Mobile Game Development Essentials, we will be learning how to get the Marmalade SDK set up for development. While Marmalade is available in both Windows and Mac versions, the Windows version is the most developed of the two.

Read Getting Started with Marmalade in full

Getting Started with Magento Development

by Nurul Ferdous | December 2010 | Cookbooks Open Source

In this article by Nurul Ferdous, author of Magento 1.4 Development Cookbook, we will cover:

  • Preparing the platform with a virtual host
  • Setting up a Subversion/SVN
  • Getting the latest copy of Magento with the SVN checkout
  • Setting up MySQL tools
  • Setting up a Magento project with NetBeans
  • Working with Magento code
Read Getting Started with Magento Development in full

Getting Started with LiveCode for Mobile

by Colin Holgate | July 2012 | Beginner's Guides

LiveCode has an English-like programming language, a graphical development environment, and an easy-to-understand structural metaphor. When you create an application, you spend more time thinking about how to implement the different features, and less about the complexities of the tool you are using. But if you've never used LiveCode before, it's still going to be unfamiliar at first.

Before we can do neat things…

Creating stacks that do something that you will find useful or that may become a mobile app that you can sell, is a very gratifying process. Minute by minute, you can be making progress, and instantly see improvements that you have made. Unfortunately, there is a lot of less gratifying work to be done before and after you have made your masterpiece. In this article by Colin Holgate, author of LiveCode Mobile Development Beginner's Guide, we will take you through the before part.

LiveCode makes mobile apps by taking the stack you have made, along with any supporting files you have added, and compiles the application file using the developer kit that you will download from the mobile OS provider – Google for Android and Apple for iOS. In this article we will:

  • Sign up for Android Market
  • Sign up for Amazon Appstore
  • Download and install the Android SDK
  • Configure LiveCode so that it knows where to look for the Android SDK
  • Become an iOS developer with Apple
  • Download and install Xcode
  • Configure LiveCode so that it knows where to look for the iOS SDKs
  • Set up simulators and physical devices
  • Test a stack in a simulator and physical device

Here we go...

 

Read Getting Started with LiveCode for Mobile in full

Getting started with Leaflet

by Jonathan Derrough | June 2013 | Open Source

In this article, written by Jonathan Derrough, author of the book entitled Instant Interactive Map Designs with Leaflet Library How-to, we will learn about Leaflet. Leaflet is a JavaScript library so there are a few JavaScript things we will need before we get started, namely an Internet browser, a text editor, and a stable release of Leaflet. We will then be on our way to create our first map.

Read Getting started with Leaflet in full

Getting Started with LaTeX

by Stefan Kottwitz | April 2011 | Beginner's Guides Open Source

LaTeX is a high-quality open source typesetting software that produces professional prints and PDF files.

In this article by Stefan Kottwitz, author of LaTeX Beginner's Guide, we will:

  • Get to know LaTeX and talk about the pros and cons compared to word processors
  • Install a complete LaTeX software bundle, including an editor
  • Write our first LaTeX document

So, let's get started.

Read Getting Started with LaTeX in full

Getting started with Kinect for Windows SDK Programming

by Abhijit Jana | February 2013 | Games Microsoft

In this article by Abhijit Jana, the author of Kinect for Windows SDK Programming Guide , introduces us to the Kinect for Windows SDK. It is a toolkit for developing applications for Kinect devices. Developing applications using Kinect SDK is fairly easy and straightforward. The SDK provides an interface to interact with Kinect via system drivers. The SDK includes drivers for the Kinect sensor, which interact with the device, and the OS and APIs interact with the device through program. Overall, the SDK provides an opportunity to the developers to build an application using either managed code (C# and VB.NET) or unmanaged code (C++) using Visual Studio 2010 or higher versions, running on Windows 7 or Windows 8. This article will explain the following aspects of Kinect SDK:

  • Understanding the system requirements

  • The evolutionary journey of Kinect for Windows SDK

  • Installing and verifying the installed components

  • Troubleshooting tips and tricks

  • Exploring the installed components of SDK

  • A quick lap around different features of Kinect for Windows SDK

  • The Coding4fun toolkit

Let's look at them one by one.

Read Getting started with Kinect for Windows SDK Programming in full

Getting Started with Kinect

by Rui Wang | August 2013 | Microsoft Open Source

In this article by Rui Wang, author of Augmented Reality with Kinect, shows you how to install Kinect hardware and software on your Windows PC and check if Kinect will start.

Read Getting Started with Kinect in full

Getting Started with JSON

by Sai Srinivas Sriparasa | October 2013 | Open Source Web Development

This article by Sai Srinivas Sriparasa, author of JavaScript and JSON Essentials, shows the importance of JSON or JavaScript Object Notation and also explains why it is a very popular data interchange format.

Read Getting Started with JSON in full

Getting Started with jQuery

by A P Rajshekhar | June 2010 | Open Source Web Development

It is JavaScript that brings a HTML page to 'life'. Whether it is client-side validation, animating the page elements or calling the server in the background to get updated page, one can use JavaScript to achieve all this and much more. However, using JavaScript in its 'raw' state compels the developer to write multiple lines to implement each of the afore-mentioned functionality and for each application. The pit-fall in such an approach is that each application will have its own pattern and trying to reuse JavaScript code developed for one application, will ultimately result in re-factoring most of the code so that it meets the requirements of both the applications. This is where JavaScript libraries come into picture. These libraries encapsulate the ordinary yet oft used functionalities (e.g. validation, selection of elements etc.) and provide simplified API to access these functionalities. Among the JavaScript libraries, one of the most used is jQuery.

In this article by Rajshekhar A.P., the focus will be on the basics of jQuery. The first section will be about how jQuery works. The second section will provide details about using various functionalities of jQuery. That’s the agenda for this discussion.

Read Getting Started with jQuery in full
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