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Mobile Web Development Table of Contents

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Mobile Web Development Table of Contents
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Table of Contents

Preface
Chapter 1: Getting Mobile
Chapter 2: Starting Your Mobile Site
Chapter 3: Building Pizza On The Run
Chapter 4: Adapting to User Devices
Chapter 5: Developing Standards- Compliant Sites
Chapter 6: Sending Text Messages
Chapter 7: Adding Spice to Messages: MMS
Chapter 8: Making Money via Mobile Devices
Chapter 9: Interactive Voice
Chapter 10: Mobile AJAX
Chapter 11: Mobile Web 3.0?
Index
  • Chapter 1: Getting Mobile
    • What is Mobile Web?
      • Mobile Web Integration is Connecting the Two!
    • The First Step—Understanding Mobile Devices
      • Mobile Phones
      • PDAs
      • Other Devices
    • Mobile Data Usage is Exploding
      • Mobile Usage Around the World is Not the Same
    • Mobiles and Desktops
      • People Use Their Mobiles Differently Than Their Desktops
        • How Would You Do This Using Your Mobile?
    • It's Not All Rosy—Mobile Devices have Limitations
      • Advantages of Mobile Web
    • But There are Many Ways to Do Mobile Web Development!
      • What About WAP?
    • Bringing Order with Standards and Guidelines
      • Adaptation is Better, but LCD is Easier
    • Summary
    • Chapter 2: Starting Your Mobile Site
      • Pizza On The Run and the Mobile Web
      • Different Options for Going Mobile
        • Do Nothing
          • When to Use This Approach
          • When to Avoid This Approach
        • Remove Formatting
          • When to Use This Approach
          • When to Avoid This Approach
        • CSS-Based Design
          • When to Use This Approach
          • When to Avoid This Approach
        • Mobile Site
          • When to Use This Approach
          • When to Avoid This Approach
      • Mobile Navigation and Information Architecture
        • Step-By-Step: Planning the Structure of Your Mobile Site
        • Handy Tips in Structuring Your Mobile Site
      • Setting Up the Development Environment
        • Hosting Your Mobile Site is Trivial
      • POTR Mobile Homepage
      • Making a Call is as Simple as Email
      • Understanding the Homepage
        • Document Structure
      • Fundamentals of XHTML MP
        • Before Writing Further Code, Let's Learn Some Grammar
        • Most Common HTML Elements are Supported
        • XHTML MP Does Not Support Many WML Features
      • Summary
      • Chapter 3: Building Pizza On The Run
        • Luigi's Pizza On The Run
        • Designing Layouts for the Mobile Web
          • Mobile Screen Sizes
          • Colors, Images, Page Sizes, and More
          • To Mobile or Not to Mobile?
          • Web Layouts Don't Work on Mobile Devices
        • Using Wireless CSS as the Silver Bullet, Almost!
        • Creating the Database and Code Architecture for POTR
          • Classes for POTR
          • Database Schema
          • Coding Framework
        • Redoing the POTR Homepage
        • Form Elements Don't Look the Same Across Browsers
        • Form Processing Does not Change!
          • Handling Sessions and User Login
        • Taking Orders
        • Constraining User Input with WCSS
        • Single-Step Registration and Order Placement on POTR
        • Special Effects with CSS
        • Luigi's Pizza On The Run is Live!
        • Summary
        • Chapter 4: Adapting to User Devices
          • What is Adaptation?
            • Do I Need Adaptation?
            • Can't I just Use Common Capabilities and Ignore the Rest?
            • How to Determine the LCD?
            • OK, So How do I Adapt?
          • Fancy Pizza Selection
            • What are Those <wall:*> Tags?
            • Let's Make Sense of This Code!
              • Can I Use All XHTML Tags?
              • Will This Work Well for WML?
          • Device Detection and Capabilities
            • XML Processing can Bog Down My Server, is There Something Easier?
            • What About W3C's DIAL?
        • Other Useful Tools for Adaptation
          • Dynamically Resizing Images
          • Quick and Easy Way to Make Your Blog Mobile
          • MyMobileWeb: Going the Semantic Way
          • HAWHAW: As Simple as a Laugh?
        • Summary
          • Creating the Structure, Design, Markup, and Navigation for Best User Experience
            • Mobile Web Development Checklists
              • Strategy
              • Testing Setup
              • Structure and Page Information
              • Design and CSS
              • Images
              • Navigation and Links
              • Content
              • Markup
              • User Input
              • Objects, Security, Caching, Etc.
            • Best Practices should be Upgraded!
            • Most Good Styles of Design and Software will Work on the Mobile Web Too
          • Collecting User Behavior Data
            • Time for Action: Implementing User Tracking
          • How is All the Data Tracked?
          • Covering Problem Areas
          • Tapping into the Device Data
          • Making it Easier to Ask for Help
          • Summary
            • Sending SMS Notifications
              • Getting Started with a Gateway
                • Time for Action: Registering on Clickatell
              • Integrating with Clickatell
                • Time for Action: Integrating with Clickatell to Send SMS Notifications
                • What Just Happened?
            • So What Happens at the Gateway?
            • Finding Message Delivery Status
              • Time for Action: Tracking Queued Messages
              • Querying for Message Status
              • Lessen the Load with Status Update Callbacks
            • Before You Decide on a Gateway
            • Sending SMS from Your Own Computer
            • Sending Bulk Messages
            • Summary
              • Controlling Message Presentation
                • Understanding SMIL Elements
                  • Modules and Elements of SMIL 2.1 Mobile Profile
                • More SMIL: Applying Transitions
              • Sending Multimedia Messages through Our Gateway
                • Time for Action: Sending MMS Messages via Clickatell
                • How is an MMS Message Sent?
                • MMS Gateways do Good Work
              • Receiving Photos from Customers via MMS
                • Time for Action: Decoding an MMS Message
                • What Just Happened: Decoding the MMS Message
              • MMS's Potential is Yet to Be Exploited!
              • Summary
                • Chapter 8: Making Money via Mobile Devices
                  • Getting Money through PayPal
                    • Time for Action: Setting Up the PayPal Account for Mobile Payments
                    • Why This Configuration?
                  • Mobile Checkout is a Three-Step Flow
                    • Time for Action: Integrating PayPal Mobile Checkout with POTR
                    • How Does This Work?
                • Evaluating Mobile Payment Methods
                  • Premium SMS
                  • WAP-Based Credit Card Payment
                  • Direct Billing
                  • Proximity Payment
                • Security Concerns in Mobile Payments
                • Using SMS in Mobile Payment
                • Receiving Text Messages
                  • Getting a Short Code
                    • Receiving Messages via Clickatell
                    • Sending Messages That Can Be Replied To
                • Making it Easier—Payment Gateways Help get More Money!
                • Summary
                  • Chapter 9: Interactive Voice
                    • First, Some Basics
                      • Busting Some Jargon
                      • IVR Infrastructure: Hosted or Owned?
                        • Time for Action: Setting Up an Interactive Voice Response Platform
                    • Designing the Call Flow of Our Application
                    • Creating an Application to Play Audio
                      • Time for Action: Creating an Application and Welcoming Callers
                  • Making Choices by Key Presses
                    • Time for Action: Prompting the User for Next Action
                  • Transferring Calls in Voice XML
                  • Handling Errors
                    • Adding Global Navigation with the <link> Tag
                  • Recognizing Voice
                    • Storing Variables at the Application Level
                    • Detecting the Caller's Phone Number
                      • Time for Action: Let's Put It All Together
                  • Writing Complex Grammar Rules
                    • Time for Action: Writing Complex Grammars
                  • Selecting the Topping and Quantity
                  • Confirming and Submitting an Order
                    • Time for Action: Confirming and Submitting an Order
                    • How Did It Turn It All Around?
                  • Summary
                    • Chapter 10: Mobile AJAX
                      • Getting Pizza Recipes via AJAX
                        • Devising our AJAX Strategy
                          • Time for Action: Showing Recipes
                          • What's Going on in the Background?
                          • What if Your Device Does Not Support AJAX?
                        • Adding Navigation
                          • Time for Action: Adding Navigation for Recipes
                      • Adding Comments
                        • Time for Action: Submitting Comments
                        • What's the Deal with All that Form Code?
                      • I Want More AJAX on My Mobile!
                    • Understanding iPhone Application Development
                    • More Ways to Build Rich Mobile Apps
                    • Summary
                      • Chapter 11: Mobile Web 3.0?
                        • Mobile Web Applications are Growing Faster than Humans
                        • Mobile Widgets and Mobile Browsers
                          • The Advantages of Mobile Widgets
                        • Mobile Browsers Get Better
                          • Do We Need Server-Side Adaptation?
                      • Connectivity—Mobile Networks and Occasionally Connected Devices
                        • Occasionally Connected Computing
                      • Androids will Invade Your Mobile Space Soon!
                        • Getting Inside the Android
                        • Other Players
                      • Is the Mobile the Next Computer?
                        • How will People Use Their Mobile Computer?
                        • Mobile is Not Limited to Phones
                      • Some More Analysis!
                        • Location-Based Services will Mushroom
                        • SMS Messaging will Continue Its Hold
                        • Mobile Payments will Happen, Albeit Slowly
                        • You will Build Some Kickass Mobile Web Applications
                      • Resources for Mobile Web Integration
                      • Summary
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