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Linux Thin Client Networks Design and Deployment Table of Contents

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Linux Thin Client Networks Design and Deployment Table of Contents
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Table of Contents

Preface
Chapter 1: Overview of Thin Clients
Chapter 2: The Types of Thin Clients
Chapter 3: An Analysis of Costs
Chapter 4: The People Issues
Chapter 5: Considering the Network
Chapter 6: Implementing the Server
Chapter 7: Implementing the User Software
Chapter 8: Implementing the Thin Clients
Chapter 9: Support
Appendix A: Resources
Appendix B: Installing OpenSUSE 10.2
  • Chapter 1: Overview of Thin Clients
    • Theory of Design
      • Where It Runs
      • Don't Lose Your Memory
      • Better Multi-Tasking than a Personal Computer
    • Common Misconceptions
    • Features Gained in the Thin Design
    • Summary
      • Chapter 3: An Analysis of Costs
        • Anticipated Costs
        • Reuse of Current Personal Computers
        • Possible Reductions in Server Counts
        • Thin Client versus Client/Server Anticipated Costs
        • Project Staffing Size and Changes
        • Other Cost Savings to Consider
        • Summary
        • Chapter 4: The People Issues
          • Executive and Management Issues
            • Initial Project Meeting
            • Implementation Schedule
            • Deployment
          • User Community Issues
            • Initial Feedback
            • Communication
            • Desktop Training
            • Application Training
            • Desktop Bling
            • Issue Tracking Software
            • Open Source CDs
          • Summary
          • Chapter 5: Considering the Network
            • Primary Network
              • Personal Computers versus Thin Clients
              • Network Design
            • Remote Sites
            • Thin Client Network Connections
            • Testing the Network
            • Summary
            • Chapter 6: Implementing the Server
              • Planning and Designing the Server
                • Up to Fifty Concurrent Users
                • Fifty to One Hundred Concurrent Users
                • Over One Hundred Concurrent Users
                • Customizing for Your Own Deployment
              • Building the Server
                • Tips on Installing the Operating System
              • Enabling XDMCP
                • Creating a Custom Login Screen
                • Creating a Custom Splash Page
                • Enable Login Screen and XDMCP with gdmsetup
                • Authentication Methods
              • Providing the Desktop
                • Using the Main Menu
                • Creating Custom Program Icons
                • Writing Custom Graphical Dialogs
                • Adding Custom Scripts before GNOME Starts
                • Enabling 3D Desktop Support
              • NFS Mounts and Shared Directories
              • Integrating Bandwidth Management for Remote Users
              • Summary
              • Chapter 7: Implementing the User Software
                • Running Software from a Remote Server
                • Planning which User Software to Deploy
                • Browser
                  • Firefox
                • Electronic Mail
                  • Evolution
                  • Mail Notification
                • Office Suite
                  • OpenOffice.org
                  • Tomboy
                  • Planner
                • Instant Messaging
                  • Pidgin
                • File Processing
                  • Beagle
                • Picture Processing
                  • GIMP
                  • F-Spot
                • Audio and Video Processing
                  • Xine
                  • Real Player
                • Databases
                  • MySQL
                  • PostgreSQL
                • Software Development
                  • Mono
                • Connection to Legacy UNIX Servers
                  • gnome-terminal
                  • xterm
                • Connection to Legacy IBM Mainframes
                • Connection to Microsoft Windows Applications
                • Summary
                • Chapter 8: Implementing the Thin Clients
                  • Choosing the Right Thin Client
                    • Money
                    • Projected Duty Cycle
                    • Requirements
                    • In-House Expertise
                    • Vendor Stability
                  • Turn-Key versus Customized Solutions
                    • Turn-Key Solution
                    • Customized Solution
                  • Starting the Appropriate Connection Method
                    • XDMCP
                    • Citrix Metaframe Client
                  • Creating a Chooser for Multiple Connection Methods
                  • Personal Computer Hardware Devices
                    • Printers
                    • Scanners
                    • Custom Mice or Keyboards
                    • Other Desktop Hardware
                  • Enabling Remote Sound
                    • NAS—Network Audio System
                    • ESD—Esound
                    • Pulse Audio
                  • Allowing the Server to Gain Access to USB Devices
                  • Summary
                  • Chapter 9: Support
                    • Supporting the Users
                      • Training
                      • Using VNC to Remotely Control Sessions
                      • Screendumps for Analysis
                      • Custom Help System
                    • Support within Your IT Staff
                      • Creating the Support Group
                      • Training
                      • Logging All Calls
                    • Vendor and Open-Source Support
                      • Selecting Vendor Support Level
                      • Interacting with the Vendor
                      • Getting Involved with the Open Source Community
                    • Summary

                       




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