Managing eZ Publish Web Content Management Projects Table of Contents

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Table of Contents

Preface
Chapter 1: Understanding Web Content Management
Chapter 2: Information Architecture and Design
Chapter 3: eZ Publish Overview
Chapter 4: Defining an eZ Publish Project
Chapter 5: How to Write a Specification
Chapter 6: Content Modeling
Chapter 7: Planning and Pricing
Chapter 8: Risk Management
Chapter 9: Open Project Management
Chapter 10: Implementation
Chapter 11: Testing
Chapter 12: Training
Chapter 13: Maintenance and Support
Appendix A
Index

  • Chapter 1: Understanding Web Content Management
    • Why Use a Content Management System?
    • Content Management versus Development
      • Test Cricket
      • 20–20 Cricket
      • Key Differences
        • Methodologies
        • Stakeholders
        • Experience Levels
        • Project Scales
        • Project Experience and Understanding
        • Interfaces
    • Myths
      • Myth no. 1
      • Myth no. 2
      • Myth no. 3
      • Myth no. 4
  • Types of Websites and Web Applications
    • Static Websites
      • Objectives
      • Content Requirements
      • Information Architecture
      • Information and Navigation Design
      • Visual Design
    • Web Applications
      • Objectives
      • Functional Specification
      • Interaction Design
      • Information and Interface Design
      • Visual Design
    • Static Websites versus Web Applications
  • Web Solution Categories
    • Interactive
    • Transactional
    • Workflow-Based
    • Collaborative
    • Knowledge-Based
  • What does All This Mean for eZ Publish Projects?
  • Summary
  • Chapter 2: Information Architecture and Design
    • Information Architecture
      • Task Oriented
      • Content Oriented
    • Five Facets of Design
      • Content Modeling
        • Content Class
      • Information and Navigation Design
        • Information Design
        • Navigation Design
      • Interaction Design
      • Technical Design
      • Wish
      • Visual Design
        • Contrast
        • Uniformity
        • A Common Mistake
      • Visual Design Issues
        • Design by Default
        • Design by Fiat
        • Design by Committee
        • The Average User
        • The Right Questions
        • If All Else Fails
    • Summary
  • Chapter 3: eZ Publish Overview
    • What is eZ Publish?
      • Separation of Layers
      • What is eZ Publish Good For?
      • Directory Structure
      • Configuration Files
    • The Lego Approach
      • Content Blocks
      • Functional Blocks
    • Data Types, Content Classes, and Objects
      • Datatype
      • Content Class
      • Object
      • Versions
    • Structuring Content
      • Nodes and Locations
      • Locations
      • Visibility
    • Sections
      • Assigning Sections
      • Managing Sections
    • Templates
      • Template Code
      • View Templates
      • Node Templates
        • Custom Node Templates
        • $node
        • System Templates
        • Custom System Templates
        • pagelayout.tpl
    • Template Override System
    • Designs
      • Default Design
      • Design Structure
        • /fonts
        • /images
        • /overrides
        • /stylesheets
        • /templates
        • siteaccess
    • Access Control
      • Users
      • User Account Datatype
      • User Details
    • User Groups
    • Policies
      • Functions
    • Roles
  • Workflow
    • Events
    • A Workflow
    • Standard Triggers
    • Standard Events
  • Extensions
  • Summary
  • Chapter 4: Defining an eZ Publish Project
    • Requirements
      • Capturing the Vision
        • Why Are We Doing This?
        • Theory versus Reality
        • Formats
        • The Author
        • Interpretation
        • Knowing How Much Detail to Capture
        • The Last Word
    • Project Brief
      • Organizational Purpose
      • Project Purpose
      • Project Objectives
    • Project Brief—The White Angel Foundation
      • The Organizational Purpose
      • The Target Market
    • Planning Workshop
      • Success
        • Success Factors
      • Success Sliders
      • Project Scope and Objectives
      • Project Scope
      • Objectives, Outputs, and Outcomes
        • Quality Factors
        • Measuring Quality
    • Estimation
      • Reality Check
      • Estimation Errors
      • Usual Situation
        • The Developer's Estimate
        • The Project Manager's Estimate
        • Low Bid
        • The Sales Manager's Estimate
        • Management/Client Directive
      • Common Language
        • Guess
        • Estimate
        • Fixed Price Quote
    • Summary
  • Chapter 5: How to Write a Specification
    • Content Model
      • The Studies in Australia Model
    • Users and Groups
      • General Public (Anonymous)
        • Registration
      • Members
        • Member Class
        • Member Functions
      • Editors
      • Administrators
    • Features
      • Good Company Feature Overview
      • Community Group Registration and Administration
        • Community Group Registration Wireframe
        • Community Group Administration Wireframes
      • Wish Searching
        • Wish Search Results
        • Wish Search Details
    • Site Map
    • Content Classes and Rules
      • Content Analysis
      • Content Modeling
      • Relation to Site Structure
      • Views
        • Products Main Page
        • Product Category View
        • Product Details
    • Custom Templates
      • Deans Art Homepage
      • Queen Victoria Women's Centre Homepage
    • Screen and Performance Standards
      • Browser Compatibility
      • Screen Resolution
      • Accessibility
      • Performance
    • Specification Process
      • High-Level Specification Workshop
      • Domain Walkthrough
      • Users and Roles of the System
      • Object Model
      • Key Relationships between Objects
      • Object Role Diagram
      • Features
      • Site Map
    • Detailed Specification
  • Creative Brief
    • The Product or Communication Task
    • The Type of Product
    • Target Market & Audience
    • Demographic Profile
    • Psychographic Profile
    • Marketing Objective
    • Creative Strategy
    • Competition
    • Other Points
    • Existing Branding
  • Summary
  • Chapter 6: Content Modeling
    • The Purpose of a Content Model
    • What Makes a Good Model?
    • Defining a Content Model
      • Step 1: Domain Walkthrough
      • Step 2: Identify Users of the System
      • Step 3: Identify the Key Classes
      • Step 4: Identify Relationships between the Classes
      • Step 5: Create a Relationship Diagram
      • Step 6: Create a Glossary
    • Summary
  • Chapter 8: Risk Management
    • Key Steps in Risk Management
      • Case Note
      • Risk Assessment
      • Risk Evaluation
      • Risk Reduction
      • Risk Monitoring
      • Risk Reporting
    • Types of Risks
      • Project Risk
        • System Complexity
        • Target Environment
        • Team Environment
        • Business Project Risk
      • Business Risk
      • Production System Risk
      • Benefits Realization Risk
      • Personal Risk
    • Risk Management in Practice
      • Risk Assessment Overview
      • Risk Memos
        • Risk Memo
    • Shooting the Messenger
      • Who is Responsible?
      • Risk Reporting
        • Risk Report
    • Key Risks in eZ publish Projects
      • Experience
      • Content
    • Summary
  • Chapter 9: Open Project Management
    • Manifesto for Agile Software Development
    • Individuals and Interactions over Processes and Tools
    • Working Software over Comprehensive Documentation
    • Customer Collaboration over Contract Negotiation
    • Responding to Change over Following a Plan
    • Open Management Practices
      • Team Dynamics
        • Who's on the Team?
      • Avoiding the "Us and Them" Syndrome
      • Daily Meetings
      • Communication
        • Forms of Communication
      • Progress Reports
        • Achievements
        • Dependencies
        • Assumptions
        • Issues and Risks
        • Resolutions
      • Sample Progress Report
      • Project Extranet
        • Meeting Notes
        • Progress Reports
        • Documentation
        • Tasks
    • Summary
  • Version Control
  • Setup
  • Configuration and Development
    • Content Classes
    • Site Structure
    • Sample Content
    • Custom Templates
    • Users and Groups
    • Extensions and Workflow
    • Styling
      • core.css
      • style.css
      • homestyle.css
      • section_name.css
      • print.css
  • Moving Code between Environments
  • Content Gathering
  • Content Population
    • Manual Content Population
    • Automated Content Population
  • Summary
  • Chapter 11: Testing
    • Load Testing
      • Page Views
      • Sessions
      • Web Server Connections
      • Database Connections
      • Running Load Tests
      • Testing, Monitoring, and Reporting Tools
      • eZ Debug
        • Debug Output
        • Template Debug
        • Inline Template Debug
        • List of Used Templates
        • SQL Debug Output
      • Nagios
      • Cacti
      • Mytop
      • Sample Test Plan
        • 1.0. Executive Summary
        • 2.0. Test Design
        • 3.0 Special Test for TransNET Update
      • Sample Test Report
        • Test Case No. 4
    • Browser and User Acceptance Testing
      • User Acceptance Testing
      • Automated Testing with Selenium
    • Accessibility Testing
    • Summary
  • Chapter 12: Training
    • Standard User Training
    • Custom Training
    • User Manual
      • Standard Manual
      • Custom Manual
        • Managing Maps Custom Feature
    • Technical Training
    • Summary

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