This article created by David Michael Moore, author of the book Instant Slic3r [Instant], discusses about some settings in Slic3r that could help make prints better.Read Layer height, fill settings, and perimeters in our objects in full
The website can be made faster in many ways, one of them being reducing requests sent to the server, which will ultimately minimize the delay. The fewer the server requests, the faster the website will be.
We can do it in various ways but in this article by Sanjeev Jaiswal, author of Instant PageSpeed Optimization, let's concentrate on more important onesRead Minimizing HTTP requests in full
This article is written by Denis Perevalov, author of the book Mastering openFrameworks: Creative Coding Demystified. Drawing is one of the main capabilities of openFrameworks. Here, we consider the basics of 2D graphics, including drawing geometric primitives, working with colors, and drawing in an offscreen buffer. In this article we will cover:
- Geometric primitives
- Using ofPoint
- Coordinate system transformations
- Using FBO for offscreen drawings
- Playing with numerical instability
- Screen grabbing
The article Custom Components in Visualforce by Keir Bowden, author of the book Visualforce Development Cookbook, demonstrates how easy it is to build interactive pages using Visualforce. This article also demonstrates how to create custom Visualforce components for re-use across multiple pages.
In this article, we will cover the following recipes:
- Passing attributes to components
- Updating attributes in component controllers
- Passing action methods to components
- Data-driven decimal places
- The custom iterator component
- Setting a value into a controller property
- Multiselecting related objects
- Notifying the containing page controller
Gephi is a versatile and powerful tool that will help you create simple network visualizations quickly, while also providing the capabilities to build complex graphs based on large datasets. In this article by Ken Chevren, author of Network Graph Analysis and Visualization with Gephi, you will learn some of the fundamentals of Gephi and network visualization, which will rapidly empower you to create your own graphs.
In this article we will cover a few basic graph theory concepts and then take a brief look at some of the standard Gephi layout algorithms. This will provide you with the essentials to understand network graphs and how to quickly create them using Gephi.Read Creating Network Graphs with Gephi in full
In this article, by Aamir Lakhani, the author of Instant XenMobile MDM discusses about XenMobile in brief. Reports from the Internet estimate that there will be an explosion of mobile devices in corporate businesses. Mobile devices are quickly becoming the computing device of choice. Unlike traditional computing devices, mobile devices are designed for consumers before businesses, and therefore organizations are having a difficult time securing and managing these devices. They have turned to mobile device management solutions to help them manage both corporate and BYOD devices in a secure manner within their organization.Read So, what is XenMobile? in full
In this article by Mukesh Hirwani, the author of Developing SSRS Reports for Dynamics AX, we will learn about developing reports using the Report data provider class and Report contracts.
In this article, we will learn about developing reports using the Report data provider class and Report contract class.Read Developing Reports Using RDP and Report Contracts in full
In this article by Daniel Manchón Vizuete, author of Instant Buildroot, we will learn how to customize a Linux kernel using Buildroot. This article is a must-read for users new to embedded software design, but who already have some experience with software development and Linux.
The Linux kernel is a huge project, and it's full of configuration options and device drivers. Usually, we need to tune the kernel in order to add some basic functionality, integrate the drivers of our devices, or reduce the total size disabling the unused functions and drivers. In this article, we will walk through the most common kernel configuration options.Read Customizing a Linux kernel in full
In this article by Detrick DeBurr, the author of Build Gamified Websites with PHP and jQuery, we will follow a Gamification Design Framework, which is made up of six components. They are:
- Business objectives
- Target behaviors
- Activity loops
Over the next few pages, we will take a closer look at each and begin to put "meat" on the "bones" of our gamified e-learning website.
We will wrap up this article with a mock-up of what our final product will look like at a high level. This will make getting in the details and building our application considerably easier.Read Gamified Websites: The Framework in full
Software development never happens in isolation. Most of the time, for complex projects, you will not work alone, nor will you develop all the components in the product from scratch. Products are generally created in teams, and they generally rely on external libraries and components. A product itself can be broken into modules developed by different teams dependent on each other. Dependencies in software development refer to the libraries or components required at various stages (compile, test, and runtime) of an application's development life cycle. The process of handling these dependencies, external or internal, for your application is called dependency management. In this article by Shiti Saxena, author of Getting Started with SBT for Scala, we will venture into dependency management.
On the surface, it looks simple. All you have to do is take the JAR file and add it to your project. But when you actually have to handle it, problems arise. Some of the challenges are as follows:
- Version management: This will track the version of various dependencies you are using. Download the latest ones when they become available and replace the old ones. Ensure someone else in the team doesn't simply change the JAR file to a newer/older version.
- Transitive dependencies: This handles the chain of dependencies of the libraries you are dependent on, and also the dependencies of these dependencies.
- Releasing your library: If your library is part of a larger project, making your library available to others to use in an easy way is a challenge, especially when it is updated frequently (think about nightly snapshots).
This article by Todd Rosner the author of Learning AWS OpsWorks provides a high-level look at what AWS OpsWorks is, where OpsWorks came from, why it came to be, and why the service is important. One of the key drivers behind OpsWorks is something called DevOps, which you may or may not be aware of.Read A New Way to Scale in full
In this article by Roberto Ulloa, the author of Kivy: Interactive Applications in Python, we will learn how to add images and colors to shapes and how to position graphics at a front or back level . We continue using the same Python code of the first section: python drawing.py --size=400x100.Read Images, colors, and backgrounds in full
In this article written by Cory Simmons, the author of the book Instant Responsive Web Design provides you with all the information you need to start building responsive, mobile-friendly websites today.
Since Ethan Marcotte coined the term "responsive web design", people have been looking for the best way to do it, which has cumulated into the Goldilocks approach versus the Fluid approach, and Desktop-first versus Mobile-first. The only right answer is to do what you're most comfortable with and, as always, avoid dogma. In this section we'll go over the differences between each approach and even sample them so your RWD tool belt is well equipped.Read Different strategies to make responsive websites in full