In this article by Paul F. Johnson, the author of the book "Xamarin Mobile Application Development for iOS" has explained the merits of using gestures in application and how it enriches the whole application's functionality.
We will be covering the following topics in this article:
- What is a gesture?
- Adding gestures to the UI
- Handling gestures
- Handling drag-and-drop
In this article by Martin Robinson, the author of the book "Getting Started with JUCE" has described how an audio file playback can be controlled using a Graphical User Interface and adding an audio file playback support.Read Using Media Files – playing audio files in full
This article by Juan Jimenez Garcia, the author of Building 3D Models with modo 701, covers the main aspects of illuminating a scene. You will learn the different types of light, and how/when to use them, along with some tips to get a good illumination according to your scene.
Our main concerns will be the following:
- Working with lights
- Types of light
- Illuminating a scene
- Tips on lighting
This article by Rupak Nepali, author of Getting Started with OpenCart Module Development, he describe how to make, clone, or write code for the OpenCart extensions like module extensions, shipping extension, payment extension, and total order extensions. With the increase in popularity of OpenCart framework, OpenCart users are requesting more custom modules to fulfill their requirement. Thus it helps programmer to understand how to build OpenCart modules. This article includes:
- Learning how to clone and write codes for OpenCart modules
- Understanding the Global Library methods used in OpenCart
- Developing and customizing modules, pages, order totals, shipping, and payments extensions in OpenCart
This article by Mischa Spiegelmock, author of Leap Motion Development Essentials, talks about the major components of the Leap SDK. We'll visit each of these in more depth as we continue our journey.Read Major SDK components in full
This article by Marlon Ribunal and Mickey Stuewe, authors of SQL Server 2012 Reporting Services Blueprints, covers the use of parameters in different scenarios. We figured that you already have a basic knowledge of how SSRS works. So, we eliminated the boring stuff. The article begins with showing you how to create a data source and dataset with T-SQL and stored procedures.
In this article, we will learn the following:
- Creating a report from scratch
- Using stored procedure in a report
- Defining data sources and datasets
- Using dataset as a parameter source
- Creating a parameterized report
- Creating multivalued parameters
- Creating cascading parameters
- Creating cascading multivalued parameters
In this article by Edouard Camou, author of the book Pro Tools HD 11, we will have a look at the various routing and grouping techniques in Pro Tools HD.
Managing complex mixes becomes a lot easier when we group our tracks. Pro Tools uses internal buses to route audio inside the mixer. We can use grouping for several reasons such as processing many tracks together or creating stems. We can also group in a parallel way, creating a wet signal that will be mixed back with the dry one. Grouping can be made easier and also more complex to have more control over the mix.Read Routing and grouping techniques in full
In this article written by Hector Cuesta, the author of Practical Data Analysis, you will learn how to create a social graph visualization of your Facebook Friends with d3.js.Read Visualizing my Social Graph with d3.js in full
This article written by Hudson Orsine Assumpção, the author of Getting Started with IntelliJ IDEA, provides a wide range of functionalities that will improve your development speed. It presents to you the main visual interface of the IDE and shows you how to improve your productivity using the features of IntelliJ IDEA such as the productivity guide, live templates, and navigation usabilities.Read Improving Your Development Speed in full
This article by Chris Beeley, the author of Web Application Development with R Using Shiny, enables us to extend our toolkit by learning about advanced Shiny functions. These allow us to take control of the fine details of our application, including the interface, reactivity, data, and graphics.
In order to do this, we're going to go back to the Google Analytics application and totally upgrade it, making it much smoother, more intuitive, and well-featured. The finished code and data for this advanced GA application can be found at https://github.com/ChrisBeeley/GoogleAnalyticsAdvanced.
In this article we will do the following:
- Learn how to show and hide parts of the interface
- Change the interface reactively
- Finely control reactivity so functions and outputs run at the appropriate time
- Use URLs and reactive Shiny functions to populate and alter the selections within an interface
- Upload and download data to and from a Shiny application
- Use custom graphics and animations in Shiny
In this article by Claire Broadley and Mathew Dixon, authors of Camtasia Studio 8 – Advanced Editing and Publishing Techniques, we will look at preparing and recording audio, adding background tracks, applying editing techniques, and choosing the right tools to enhance the audio in our projects.Read Working with Audio in full
This article, created by Puthiyavan Udayakumar, the author of Getting Started with Citrix® CloudPortal™, focuses on the measures to verify system readiness before getting CPSM up and running. This article covers the metrics to verify before CPSM deployment and the method to install CPSM using GUI.Read Installation and Deployment of Citrix Systems®' CPSM in full
This article by Krishna Kumar, the author of book Learning Physics Modeling with PhysX, provides an overview of the concepts that we use in PhysX. It will familiarize you with terms such as scene, actor, material, shape, and so on.
The topics covered in this article are as follows:
- Initializing PhysX and creating the scene and actors
- Creating shapes and materials and then assigning them to actors
- Simulating and then shutting down PhysX