Adobe Captivate 7 for Mobile Learning


Adobe Captivate 7 for Mobile Learning
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Overview
Table of Contents
Author
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Sample Chapters
  • Explore the various ways to bring your eLearning content to mobile platforms
  • Create a high definition screencast and upload it to YouTube
  • Create mobile-friendly and interactive software demonstrations and SCORM-compliant quizzes
  • Download the exercise and code files from http://www.packtpub.com. If you purchased this book  elsewhere, you can visit  http://www.packtpub.com/support and register to have the files e-mailed directly to you

Book Details

Language : English
Paperback : 136 pages [ 235mm x 191mm ]
Release Date : August 2013
ISBN : 1849699550
ISBN 13 : 9781849699556
Author(s) : Damien Bruyndonckx
Topics and Technologies : All Books, Other

Table of Contents

Preface
Chapter 1: Creating a Mobile Compliant Screencast
Chapter 2: Creating a Mobile-friendly Interactive Simulation
Chapter 3: Optimizing an Existing Project for Mobile
Chapter 4: Creating a Mobile-friendly Quiz
Chapter 5: Publishing a Captivate Project for Mobile
Chapter 6: The Adobe Captivate App Packager
Index
  • Chapter 1: Creating a Mobile Compliant Screencast
    • The Video Demo recording mode at a glance
    • Creating a video screencast
      • Step zero – the pre-production step
      • Step one – the capture step
        • Getting the captured application ready
        • Getting Captivate ready for the recording session
        • Record the onscreen action
      • Step two – the editing step
        • Touring the Video Demo interface
        • Trimming the raw video file
        • Inserting images
        • Adding transitions
        • Inserting text captions
        • Creating a zoom effect
        • Inserting a smart shape
      • Step three – the publishing phase
        • Publishing as a .mp4 video file
        • Publishing to YouTube
    • Summary
    • Chapter 2: Creating a Mobile-friendly Interactive Simulation
      • Viewing the finished application
      • Capturing the slides
        • Preparing the application to capture
        • Rehearsing the scenario
        • Getting Captivate ready for the capture session
        • Reviewing Captivate preferences
        • Capture the onscreen action
        • Previewing the project
      • Another look at the Captivate interface
      • The inner working of the Captivate capture engine
      • Editing the project for mobile output
        • Getting to know the work file
        • Applying a theme to the project
          • Extra credit
        • Creating the introduction and ending slides
          • Extra credit
        • Using effects and transitions in a mobile-friendly project
          • Using the effects panel in a mobile-friendly project
        • Inserting multimedia components
          • Inserting video files
          • Adding audio narration
        • Working with the mouse
        • Adding interactivity with buttons and click boxes
          • Working with buttons
          • Working with click boxes
          • Finalizing interactivity
      • Previewing the HTML5 output
      • Summary
      • Chapter 3: Optimizing an Existing Project for Mobile
        • Viewing the sample project
        • The HTML5 Tracker
        • Dealing with unsupported features
          • Text animations
            • Extra credit
          • Rollover objects
            • Rollover slidelet
            • Rollover caption
            • Rollover images
        • Another look at the HTML5 Tracker panel
        • Other changes
          • Dealing with unsupported effects
            • Graceful degradation of the unsupported effect
          • Widgets in a mobile-friendly project
          • Modifying the voice over narration with the text-to-speech engine
        • Testing the HTML5 output
        • Summary
        • Chapter 4: Creating a Mobile-friendly Quiz
          • Examining the Quiz
            • Types of question slides
            • Question pools and random question slides
            • The quiz results slide
            • Touring the Quiz Preferences
          • Taking a look at the HTML5 Tracker
            • Slide Transitions
            • The Certificate widget
          • Reporting interactions to an LMS
            • Configuring the reporting options
              • At the project level
              • At the slide level
          • Summary
          • Chapter 5: Publishing a Captivate Project for Mobile
            • Adjusting the project preferences
              • The project skin
            • Creating mobile-optimized playback controls
              • Importing the playback controls
              • Defining the playback control's actions
                • Extra credit
              • Binding the actions to the playback controls
            • Publishing the project for mobile
              • Standard HTML5 publishing
              • Examining the HTML5 output
              • Publishing an LMS-ready SCORM package in HTML5
              • Addressing the multi-screen challenge
                • The scalable HTML content
                • Publishing the project in both Flash and HTML5
              • Publishing as a .mp4 video
            • Summary
            • Chapter 6: The Adobe Captivate App Packager
              • Inserting Edge Animate animations into Captivate
                • About Edge Animate
                  • Seeing the animations in a web browser
                • Getting the project ready
                  • Removing standard animations from the project
                  • Publishing the project in HTML5
                • The Adobe Captivate App Packager
                • Inserting the Edge Animate animation
                  • Extra credit
                • Publishing the updated HTML5 package
                • Viewing the enhanced project in a web browser
              • Packaging a Captivate HTML5 project as a native application
                • About PhoneGap and PhoneGap build
                • PhoneGap and the Adobe Captivate App Packager
                • Using the App Packager with the PhoneGap build service
              • Summary

              Damien Bruyndonckx

              Damien Bruyndonckx  is a trained elementary school teacher and began his career teaching French as a foreign language in two elementary public schools of Louisiana, USA. In 2001, he returned to his home country, Belgium, and began working as an IT trainer. He soon acquired the title of Adobe Certified Instructor on Dreamweaver, Coldfusion, Acrobat, and Captivate, which allowed him to work for various Adobe-authorized training centers in Europe and participate in many web- and eLearning-related projects for countless customers. In 2009, he went back to teaching in a school. He now works at IHECS, a higher education school of communications, based in Brussels, where he teaches Multimedia and serves as the eLearning Coordinator of the school. Thanks to his work at IHECS, Damien became an Adobe Education Leader in November 2011. Damien also owns a company that provides Adobe Training and eLearning consultancy. He authored Mastering Adobe Captivate 6 and Adobe Captivate 7 for Mobile learning , published in August 2012 and August 2013, respectively, by Packt Publishing. He lives in Thuin (Belgium) with his fiancée and his two children. Damien is a big music lover and occasionally works as a sound and light technician in the entertainment industry. You can follow him on Twitter at @damienbkx  and contact him by visiting his website at http://www.dbr-training.eu.

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              Sample chapters

              You can view our sample chapters and prefaces of this title on PacktLib or download sample chapters in PDF format.

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              What you will learn from this book

              • Capture on-screen actions in real time using the new Video Demo recording mode of Captivate
              • Create a professional high definition screencast and upload it to YouTube
              • Create a mobile-friendly interactive software demonstration
              • Add mobile-compliant objects and effects to your Captivate projects
              • Add audio narration and HTML5 video in your mobile-friendly Captivate projects
              • Use the new HTML5 Tracker to locate the objects and features that are not supported in HTML5
              • Create a mobile-friendly quiz and set up the reporting options
              • Publish the project in HTML5 using various options
              • Create a mobile-friendly SCORM package for easy deployment in virtually any Learning Management System
              • Insert Adobe Edge Animate animations into a Captivate project
              • Use the PhoneGap build service to package your Captivate projects as native mobile apps

              In Detail

              These are exciting times for the eLearning industry. Tablets and smartphones are revolutionizing the way students consume digital content. These mobile devices provide a world of new technical challenges and pedagogical opportunities. Learn how to leverage this new power with Adobe Captivate 7 and be part of the m-learning revolution.

              Adobe Captivate 7 for Mobile Learning is a hands-on, practical guide with easy-to-follow, step-by-step instructions which will help you create various types of mobile-friendly eLearning content using the new authoring and publishing tools of Adobe Captivate 7.

              Adobe Captivate 7 for Mobile Learning explores the various ways to create and deploy mobile-friendly content with Adobe Captivate. The book walks you through the making of three Adobe Captivate projects using practical examples and step-by-step instructions.

              In the first project, you will learn how to capture on-screen actions and create a professional high definition screencast that will be uploaded to YouTube. In the second project, you will create a mobile-friendly interactive software demonstration. The third project is an existing SCORM-compliant quiz that you will modify in order to make it mobile-friendly. You will also learn about the latest features in Captivate 7 by inserting Adobe Edge Animate animations into your eLearning content and by using the PhoneGap build service to turn your Captivate projects into native mobile apps.

              Adobe Captivate 7 for Mobile Learning will teach you the necessary tools you need to take your eLearning courses to the next level by making them available on virtually any desktop and mobile device available today.

              Approach

              A tutorial-based approach to learning the basics of Adobe Captivate to help bring your existing eLearning content to mobile platforms. The book will help readers to learn at their own pace with practical examples and step-by-step instructions.

              Who this book is for

              This book has been primarily written for teachers, course designers, professors, curriculum experts, subject matter experts, and eLearning developers who want to provide mobile-friendly content to their students.

              A basic knowledge of your operating system is required to follow the exercises of this book. No prior knowledge of Captivate is required, although some experience with Captivate would be useful.

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