Choosing your shipping method
In this article by Robert Kent, author of Instant Magento Shipping How-to [Instant], We will see Magento comes equipped with a variety of shipping methods—most of which can be used for almost any type of online store.
Read Choosing your shipping method in fullResponsive Design with Media Queries
It is a multimedia world. People experience and interact with web content with a variety of media, ranging from large-screen projections of websites to hand-held devices. This presents specific challenges for web designers.
One of those challenges revolves around designing pages that are accessible, inviting, and functional at highly varying sizes. A page with centered content, sidebars on the left and the right, and text flowing around images may be inviting on a laptop, but a jumbled mess on an iPhone.
With the advent of HTML5 and CSS3, it is possible to design pages that detect the size of a viewing device (the viewport), and to present unique page layouts customized for that device. So, for example, you can create three alternative views of a page—one for smart phones, one for tablets, and one for full-sized monitors. The approach is referred to as responsive design. The CSS3 technique for implementing it is a Media Query.
In this article by David Karlins the author of Dreamweaver CS6 Mobile and Web Development with HTML5, CSS3, and jQuery Mobile, we'll learn to design pages in Dreamweaver that detect media viewports using Dreamweaver-generated Media Queries, and present appropriate page designs tailored to the visitor's viewing environment.
While doing that, we will:
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Use Dreamweaver's Multiscreen Preview window to preview how sites will look in different viewports
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Customize Multiscreen Preview for specific devices
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Create multiple styles for differently sized viewing devices with Dreamweaver's Media Queries
Atmosfall – Managing Game Progress with Coroutines
In this article by Nevin Flanagan, author of Corona SDK Hotshot, we look at managing information with the use of physics engine. If you're a long-time or low-level programmer, you may be accustomed to controlling the core of your game loop; if you're more used to recent game engines, you may have learned to juggle complex information about what actors in your game are doing at any given moment. In Corona, the combination of a separately-tracked physics engine and the versatility of Lua will, when used correctly, manage this information for you.
Read Atmosfall – Managing Game Progress with Coroutines in fullAtmosfall – Managing Game Progress with Coroutines
In this article by Nevin Flanagan, author of Corona SDK Hotshot, we look at managing information with the use of physics engine. If you're a long-time or low-level programmer, you may be accustomed to controlling the core of your game loop; if you're more used to recent game engines, you may have learned to juggle complex information about what actors in your game are doing at any given moment. In Corona, the combination of a separately-tracked physics engine and the versatility of Lua will, when used correctly, manage this information for you.
Read Atmosfall – Managing Game Progress with Coroutines in fullFundamental Razor syntaxes
This article is by Abhimanyu Kumar Vatsa, the author of Instant Razor View Engine How-to, we will look at inline, code block, and mixed expressions.
Read Fundamental Razor syntaxes in fullUsing jQuery and jQueryUI Widget Factory plugins with RequireJS
This article by Greg Franko, the author of Instant Dependency Management with Require JS How-to, In this section we will demonstrate how to use jQuery and jQueryUI Widget Factory plugins with Require.js. In case you are not familiar, the jQueryUI Widget Factory provides a consistent API for building jQuery plugins and has become a popular tool for jQuery plugin authors.
Since more and more jQuery plugins use the jQueryUI Widget Factory, it is necessary to understand how to use these jQuery plugins with AMD loaders, such as Require.js.
Read Using jQuery and jQueryUI Widget Factory plugins with RequireJS in fullUsing PVR with Raspbmc
Low-cost and high-performing, with a massively diverse range of uses and applications, the Raspberry Pi is set to revolutionize the way we think about computing and programming. Using it as a media center allows everyone to have a low-cost device that is always on and attached to their TV.
In this article by Sam Nazarko, the author of Raspberry Pi Media Center, we'll look at the following topics:
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What PVR allows us to do
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The different types of PVR setups that Raspbmc supports
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How to set up Raspbmc to take advantage of PVR
Python Libraries for Geospatial Development
This article by Erik Westra the author of Python Geospatial Development - Second Edition, examines a number of libraries and other tools which can be used for geospatial development in Python.
More specifically, we will cover:
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Python libraries for reading and writing geospatial data
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Python libraries for dealing with map projections
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Libraries for analyzing and manipulating geospatial data directly within your Python programs
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Tools for visualizing geospatial data
Note that there are two types of geospatial tools which are not discussed in this article: geospatial databases and geospatial web toolkits. Both of these will be examined in detail later in this book.
Read Python Libraries for Geospatial Development in fullQR Codes, Geolocation, Google Maps API, and HTML5 Video
We have discussed many of the core concerns of small and big business. Let's turn our eyes now to other concepts that would concern media companies. In this article by Shane Gliser from the book Creating Mobile Apps with jQuery Mobile, we'll look at a movie theater chain, but really, these concepts could be applied to any business that has multiple physical locations.
In this article, we'll cover:
- QR Codes
- Basic geolocation
- Integrating Google Maps API
- Linking and embedding video
An Introduction to Risk Analysis
Security is a process that requires the integration of security into business processes to ensure enterprise risk is minimized to an acceptable level. Security as a process is an approach that highlights the integration of security and business initiatives to reduce the security impact of implementations and changes to the enterprise environment. This article by Aaron Woody, author of Enterprise Security: A Data-Centric Approach to Securing the Enterprise, will introduce the concept of using risk analysis to drive security decisions.
Read An Introduction to Risk Analysis in fullUsing Storyboards
Starting with the release of Xcode 4.2 and iOS 5, developers and designers now have the ability to lay out the workflow of their applications using the new storyboards feature that has been incorporated as part of the XIB editor in Xcode.
Instead of creating numerous interface files, you can now start dragging and editing all your views in one place with the ability to specify transitions between screens and the associated actions that trigger them.
In this article by Steven F. Daniel, who has also authored the book Xcode 4 Cookbook, we will be gaining an understanding of what storyboards actually are, and how they require iOS 5 or later, as well as familiarizing ourselves with the new work flow that has been implemented within the XIB editor within Xcode.
Read Using Storyboards in fullArchitecture of FreeSWITCH
Welcome to FreeSWITCH! If you are reading this, then undoubtedly you are interested in things like telecommunications and Voice over Internet Protocol (VoIP). FreeSWITCH is revolutionary software created during a telephony revolution. Before looking at the architecture of this powerful software, let's take a look at the colorful world of telecommunications. This will help to put FreeSWITCH into perspective. This article is written by
In this article by ,Anthony Minessale,Michael S Collins,Darren Schreiber,Raymond Chandler, authors of IBM Cognos Workspace Advanced we will cover:
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A telephony revolution
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Advantages of FreeSWITCH
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Endpoint and Dialplan modules
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How FreeSWITCH simplifies complex applications like voicemail
IBM Cognos Workspace Advanced
The article, IBM Cognos Workspace Advanced, covers the new tool, Cognos Workspace Advanced. This article by Dustin Adkison, author of IBM Cognos Business Intelligence, will guide you to learn how Cognos Workspace Advanced allows basic developers to create high-quality reports and analyse in one interface. You will also learn about its direct interaction with Cognos Workspace for a seamless, single interface. This article covers in detail how to create new reports and analyses using Cognos Workspace Advanced.
Cognos Workspace Advanced is changing the game for business-level users in IBM Cognos BI. The product is designed to allow querying and analysis from a single interface. It interacts with and enhances Cognos Workspace and is part of the shared workspace concept within IBM Cognos Business Intelligence v10.x.
In this article by Dustin Adkison, author of IBM Cognos Workspace Advanced, we will look at:
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Who should use Cognos Workspace Advanced?
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Comparing Cognos Workspace Advanced to Cognos Query Studio and Cognos Analysis Studio.
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Accessing Cognos Workspace Advanced.
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Exploring the drag-and-drop interface and the right-click menu
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Using external data.
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The business case for Cognos Workspace Advanced.
So, what is KineticJS?
In this article by Andrey Kovalenko, the author of the book, Instant KineticJS Starter, we will learn about the basics of KineticJS.
In order to understand what KineticJS is, you must be familiar with JavaScript development and should know the basics of HTML5 Canvas programming. KineticJS is a JavaScript library that helps us simplify the development of interactive HTML5 applications. In this case interactive applications are different 2D applications such as games, image editors, interactive maps, cartoons, and more (just turn on your imagination). From a technical point of view it is an extension to the HTML5 Canvas 2D context in the form of a JavaScript library. In addition, your application will work on all browsers that support HTML5, and even on mobile devices.
Read So, what is KineticJS? in fullGetting started with Leaflet
In this article, written by Jonathan Derrough, author of the book entitled Instant Interactive Map Designs with Leaflet Library How-to, we will learn about Leaflet. Leaflet is a JavaScript library so there are a few JavaScript things we will need before we get started, namely an Internet browser, a text editor, and a stable release of Leaflet. We will then be on our way to create our first map.
Read Getting started with Leaflet in full

