Article Network

How to get Incoming Links in Joomla! 1.5 SEO: Part 1

by Herbert-Jan van Dinther | October 2009 | Joomla! MySQL Content Management Open Source PHP

In this article by Herbert-Jan van Dinther, we will cover several different ways to get more incoming links, from commenting on other sites to blogging on other platforms. Building incoming links is time consuming, but if done the right way it is a very good way to boost your web site's rankings.

There are a few ways to get links to your web site, which we will learn about in this article, including:

  • Using paid options
  • Using forums to get incoming links
  • Commenting on other web sites to get links
  • Building your own incoming links
  • Using your best content for link building
  • Writing articles for links
  • Don't be afraid to ask
Read How to get Incoming Links in Joomla! 1.5 SEO: Part 1 in full

Managing Images and Videos in Joomla! 1.5: Part 1

by Tracey Porst | October 2009 | Joomla! Content Management Open Source

Images and videos are a great way to attract interest in a website. Also, when they are used in the right way, they can make an impact where text alone can't (not just in terms of aesthetics, but conveying a message quickly and with impact).

In this two-part article by Tracey Porst, we'll look at the following:

  • Accessing and using the Media Manager to upload image and media files
  • The various image and video file formats, what is available, and what you should know about them
  • Uploading and managing image and video files
  • Managing a Simple Image Gallery and videos played with the AllVideos and EasierTube plugins
  • Adding an MP3 audio file to the Party People website
Read Managing Images and Videos in Joomla! 1.5: Part 1 in full

Creating Site Accesses with eZ Publish 4

by Francesco Fullone Francesco Trucchia | October 2009 | Content Management Open Source

An eZ publish installation can host multiple sites using something called the siteaccess system. In this article by Francesco Fullone and Francesco Trucchia, we will look at:

  • eZ Publish siteaccesses
  • How to create custom siteaccesses
  • How a custom site access will help us in development stage

Also, we will look at how to enable additional languages on our site.

Read Creating Site Accesses with eZ Publish 4 in full

Installation and Configuration of Oracle SOA Suite 11g R1: Part 1

by Heidi Buelow Manas Deb Jayaram Kasi Demed L'Her Prasen Palvankar | October 2009 | Oracle

This article by Heidi Buelow, Manas Deb, Jayaram Kasi, Demed L'Her and Prasen Palvankar, provides the instructions for installing and configuring the Oracle SOA Suite server and the Oracle JDeveloper development tool. These instructions are for the GA version of 11g Release 1 (11.1.1.1.0), dated July 2009. In addition, this article includes the instructions for installing Oracle Service Bus.

Read Installation and Configuration of Oracle SOA Suite 11g R1: Part 1 in full

Adding Sound, Music, and Video in 3D Game Development with Microsoft Silverlight 3: Part 1

by Gastón C. Hillar | October 2009 | Beginner's Guides Web Development Web Graphics & Video

In this article by Gastón C. Hillar we will add sounds, music and videos to the game. By reading this article and following the exercises, we will learn how to:

  • Add background music to the game
  • Generate sounds associated to the game events
  • Take advantage of multiple channel audio
  • Control the reproduction of concurrent sounds
  • Organize the media elements for the game
  • Prepare our media elements for their use in Silverlight applications
  • Take advantage of Silverlight 3 performance enhancements for videos
  • Reproduce videos combined with animated projections
Read Adding Sound, Music, and Video in 3D Game Development with Microsoft Silverlight 3: Part 1 in full

Providing context using Custom Text in UPK 3.5

by Dirk Manuel | October 2009 | Oracle

The easiest and simplest way to add value to your Topics is to make good use of Custom Text in the Bubbles. In this article by Dirk Manuel, we will simply look at what you can (and should) do with Custom Text.

Read Providing context using Custom Text in UPK 3.5 in full

Glossary in UPK 3.5

by Dirk Manuel | October 2009 | Oracle

This article by Dirk Manuel explains how to build and implement a Glossary.

A Glossary defines terms that are unique to a project or system, or new to your users. A Glossary typically consists of a number of term/description pairs. The added value that UPK provides is that instances of each term in exercises can be hyperlinked to the relevant entries in the Glossary.

Read Glossary in UPK 3.5 in full

Microsoft Chart with XML Data

by Jayaram Krishnaswamy | October 2009 | .NET Microsoft

In this article by Dr. Jayaram Krishnaswamy, you will learn how you may display XML data using the Microsoft Chart in ASP.NET 3.5 and add title to the chart as well as the titles to the axes. You will be using both element-centric as well as attribute-centric XML data.

Read Microsoft Chart with XML Data in full

Unity Game Development: Interactions (Part 2)

by Will Goldstone | October 2009 |

In the previous part of the article by Will Goldstone, we saw how to add an outpost model to our project and also learned how to position, scale, assign colliders to objects as well as tag objects. In this part, we will look at the two differing approaches for triggering the animation giving you an overview of the two techniques that will both become useful in many other game development situations. In the first approach, we'll use collision detection—a crucial concept to get to grips with as you begin to work on games in Unity. In the second approach, we'll implement a simple ray cast forward from the player.

Read Unity Game Development: Interactions (Part 2) in full

Unity Game Development: Interactions (Part 1)

by Will Goldstone | October 2009 |

Games are all about interacting with a virtual world, so where would our character be without some in-game actions? In this two-part article by Will Goldstone, we'll be looking at interactions and dive into two of the most crucial elements of game development, namely, Collision Detection and Ray Casting. In the first part, we will learn how to add an outpost model to our project and learn how to position, scale, assign colliders to objects as well as tag objects.

Read Unity Game Development: Interactions (Part 1) in full

The Session and the User with Joomla! 1.5: Part 1

by James Kennard | October 2009 | Cookbooks Joomla! MySQL Content Management Open Source PHP

This article by James Kennard shows how we can interact with the current user, logged in or not, and how we can interact with their session.

This article contains the following recipes:

  • Getting the session handler
  • Adding data to the session
  • Getting session data
  • Checking for session data
  • Checking the session token
  • Getting the user
  • Determining if the current user is a guest
  • Getting the user's name and username
  • Getting the user's group ID and type
  • Restricting a user's access using Public, Registered, and Special
  • Getting the user's parameters
  • Setting the user's parameters
  • Extending and editing user parameters
  • Sending an email to the user
Read The Session and the User with Joomla! 1.5: Part 1 in full
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