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Latest News

Get started with PostgreSQL in an Instant using Packt's new eBook

May 2013 | Open Source

Packt is pleased to announce the publication of Instant PostgreSQL Starter, a simple guide to getting started with PostgreSQL. This step-by-step tutorial takes an accessible approach to help readers with setup and optimization to get a PostgreSQL database up and running. The book is out now and available in popular eBook formats such as Amazon Kindle, ePub, and PDF.

Read Get started with PostgreSQL in an Instant using Packt's new eBook in full

Master the creation and deployment of 2D games to the web and mobile platforms using Packt's new book and eBook

May 2013 | Open Source

Packt is pleased to announce the release of HTML5 Game Development with ImpactJS, a practical, hands-on guide that will teach readers how to build their very own 2D game from scratch. This book is available now in print, eBook, Kindle and select library formats. The print book comes in at over 304 pages and is competitively priced at $44.99, whilst the eBook and Kindle versions are available for $22.94.

Read Master the creation and deployment of 2D games to the web and mobile platforms using Packt's new book and eBook in full

Analyzing network forensic data (Become an expert)

by Borja Merino | May 2013 | Open Source

Having some skill with Tshark and analyzing our network on a regular basis can help us greatly in identifying multiple security issues. Besides the network attacks previously seen, we can intelligently use Tshark to investigate security incidents whose origin is unknown. In this article by Borja Merino, author of Traffic Analysis with Tshark How-to, we will discuss a couple of examples, data exfiltration by a malicious user and an internal network intrusion.

Read Analyzing network forensic data (Become an expert) in full

Making Money with Your Game

by Davy Cielen | May 2013 | Games

In this article by Davy Cielen and Arno Meysman authors of HTML5 Game Development with ImpactJS, we will take a quick look at the options you have for making money with HTML5 game development. Building games can be done purely as a hobby or as a profession. However, the latter requires you to build some pretty unique and successful games as the competition is quite steep. Thus, offering a unique gaming proposition, supported by a healthy dose of marketing, seems to be the way to go for most successful game developers. In this article we will cover:

  • A few strategic options you have when going into game development

  • Making money in the app circuit of Android and Apple

  • The option of in-game advertising and how it applies to HTML5 games

  • MarketJS as a way to sell your distribution rights to a publisher

Read Making Money with Your Game in full
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Open Source CMS Hall Of Fame CMS Most Promising Open Source Project Open Source E-Commerce Applications Open Source JavaScript Library Open Source Graphics Software